Official Python SDK for AuthForge — credit-based license key authentication with Ed25519-verified responses.
Project description
AuthForge Python SDK
Official Python SDK for AuthForge — credit-based license key authentication with Ed25519-verified responses.
Uses cryptography for Ed25519 verification. Works on Python 3.9+.
Installation
Install from PyPI as authforge-sdk. In code, import the authforge module:
pip install authforge-sdk
Alternative: copy authforge.py into your project if you need a single-file vendored layout (you must still satisfy the cryptography dependency yourself).
Quick Start
After pip install authforge-sdk (or vendoring authforge.py), use:
from authforge import AuthForgeClient
client = AuthForgeClient(
app_id="YOUR_APP_ID", # from your AuthForge dashboard
app_secret="YOUR_APP_SECRET", # from your AuthForge dashboard
public_key="YOUR_PUBLIC_KEY", # from your AuthForge dashboard
heartbeat_mode="SERVER", # "SERVER" or "LOCAL"
)
license_key = input("Enter license key: ")
if client.login(license_key):
print("Authenticated!")
# Your app logic here — heartbeats run automatically in the background
else:
print("Invalid license key.")
exit(1)
Configuration
| Parameter | Type | Default | Description |
|---|---|---|---|
app_id |
str | required | Your application ID from the AuthForge dashboard |
app_secret |
str | required | Your application secret from the AuthForge dashboard |
public_key |
str | required | App Ed25519 public key (base64) from dashboard |
heartbeat_mode |
str | required | "SERVER" or "LOCAL" (see below) |
heartbeat_interval |
int | 900 |
Seconds between heartbeat checks (any value ≥ 1; default 15 min) |
api_base_url |
str | https://auth.authforge.cc |
API endpoint |
on_failure |
callable | None |
Callback `(reason: str, exc: Exception |
request_timeout |
int | 15 |
HTTP request timeout in seconds |
ttl_seconds |
int | None |
None (server default: 86400) |
Requested session token lifetime. Server clamps to [3600, 604800]; preserved across heartbeat refreshes. |
Billing
- 1
login()call = 1 credit (one/auth/validatedebit). - 10 heartbeats on the same license = 1 credit (billed every 10th successful heartbeat).
A desktop app running 6h/day at a 15-minute interval burns ~3–4 credits/day. A server app running 24/7 at a 1-minute interval burns ~145 credits/day — pick the interval based on how fast you need revocations to propagate (they always land on the next heartbeat).
Methods
| Method | Returns | Description |
|---|---|---|
login(license_key) |
bool |
Validates key and stores signed session (sessionToken, expiresIn, appVariables, licenseVariables) |
logout() |
None |
Stops heartbeat and clears all session/auth state |
is_authenticated() |
bool |
True when an active authenticated session exists |
get_session_data() |
dict | None |
Full decoded payload map |
get_app_variables() |
dict | None |
App-scoped variables map |
get_license_variables() |
dict | None |
License-scoped variables map |
Heartbeat Modes
SERVER — The SDK calls /auth/heartbeat every heartbeat_interval seconds with a fresh nonce, verifies signature + nonce, and triggers failure on invalid session state.
LOCAL — No network calls. The SDK re-verifies stored signature state and checks expiry timestamp locally. If expired, it triggers failure with session_expired.
Failure Handling
If authentication fails (login rejected, heartbeat fails, signature mismatch, etc.), the SDK calls your on_failure callback if one is provided. If no callback is set, the SDK calls os._exit(1) to terminate the process. This is intentional — it prevents your app from running without a valid license.
Recognized server errors:
invalid_app, invalid_key, expired, revoked, hwid_mismatch, no_credits, blocked, rate_limited, replay_detected, app_disabled, session_expired, bad_request
Request retries are automatic inside the internal HTTP layer:
rate_limited: retry after 2s, then 5s (max 3 attempts total)- network failure: retry once after 2s
- every retry regenerates a fresh nonce
def handle_auth_failure(reason, exception):
print(f"Auth failed: {reason}")
if exception:
print(f"Details: {exception}")
# Clean up and exit gracefully
sys.exit(1)
client = AuthForgeClient(
app_id="YOUR_APP_ID",
app_secret="YOUR_APP_SECRET",
public_key="YOUR_PUBLIC_KEY",
heartbeat_mode="SERVER",
on_failure=handle_auth_failure,
)
How It Works
-
Login — Collects a hardware fingerprint (MAC, CPU, disk serial), generates a random nonce, and sends everything to the AuthForge API. The server validates the license key, binds the HWID, deducts a credit, and returns a signed payload. The SDK verifies the Ed25519 signature and nonce to prevent replay attacks.
-
Heartbeat — A background daemon thread checks in at the configured interval. In SERVER mode, it sends a fresh nonce and verifies the response. In LOCAL mode, it re-verifies the stored signature and checks expiry without network calls.
-
Crypto — Both
/validateand/heartbeatresponses are signed by AuthForge with your app's Ed25519 private key. The SDK verifies every signedpayloadusing your configuredpublic_keyand rejects tampered responses.
Hardware ID
The SDK generates a deterministic hardware fingerprint by hashing:
- MAC address
- CPU identifier
- Disk serial number
Each component falls back gracefully if it can't be read (e.g. permissions issues). The HWID is sent with every auth request so the server can enforce per-device license limits.
Test Vectors
The shared test_vectors.json file validates cross-language Ed25519 verification behavior.
Requirements
- Python 3.9+
- Dependency:
cryptography
License
MIT
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