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Godot game integration adapter for EVOID — connect Godot games to EVOID server

Project description

PyPI Python License

evoid-godot

Godot game integration — Intent Handler system

Quick StartIntent HandlerFeaturesAPI


Quick Start

uv add evoid-godot

Method 1: Intent Handler (Recommended)

from evoid_godot import register_handlers

# Register Godot adapter as Intent handlers
register_handlers()

Method 2: Direct API

from evoid_godot import create_game_handler

handler = create_game_handler()

Intent Handler

evoid-godot registers game-related Intents for Godot integration.


Features

  • WebSocket connection to Godot games
  • Topic-based pub/sub system
  • Game hosting with splash screen config
  • Multiplayer support

Configuration

TOML

[engines]
godot = "godot"

API

register_handlers()

Register Godot adapter as Intent handlers.

GameHost Methods

Method Signature Description
register_build register_build(game_id, build_dir, title, splash) Register a game build
start async start(game_id) Start hosting game

DI Integration

All plugins register with evoid-di for automatic service discovery and fault tolerance.

from evoid_di import di

# Resolve with fallback
storage = di.resolve_with_fallback("storage.postgresql")
# Tries: postgresql → sqlite → redis → cluster peers → None

Dependencies

  • evoid>=0.4.0

Links

License

MIT

Project details


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