Skip to main content

Game of Cards

Agile for the age of agents — turn work into durable, inspectable cards that humans and LLMs can collaborate on.

Who this is for

Game of Cards is for AI-first projects — work where humans and AI agents collaborate in a project folder. Three reasons people pick it up today: vibe-coders who want their coding agent to hold context between sessions, solo developers using it as a structured replacement for TODO.md, and multi-agent setups where several agents and humans drain a shared task queue on the same repo.

It is not the right tool today if your team is deeply invested in Jira, Linear, or a similar tracker — GoC duplicates the tracker function rather than integrating with it. Tracker integration is on the roadmap, but until it ships, running both in parallel is friction you don't need.

At its core, it's just a to-do manager. Cards are markdown files with a checklist; the CLI wraps them. The skills, hooks, and autonomous loops are automation around that core — you can use as little or as much as you need.

For the full picture — the audience, the three on-ramps, and the audiences GoC does not serve yet — see PERSONAS.md.

Three-panel comic: an AI creates cards and flags decisions, the human delegates a session while the LLM works the rest in the background, and the LLM surfaces the remaining human-gated card.

How it works

How it works: YOU → skills → LLM → goc → Cards

You speak in plain English. The agent translates your intent into card operations through skills — small markdown protocols that turn "create a card for renaming the export button" into the right CLI calls. goc is the CLI that implements those operations. Cards are markdown directories under .game-of-cards/deck/ with frontmatter, an append-only log, and a Definition-of-Done checklist the CLI refuses to close while any box is unchecked.

Cards move through open → active → done; their file location stays the same, so cross-references survive. Agents only work on cards without a human gate. Others are parked, waiting on decisions or full sessions with you. That way, agents can work autonomously in the background, draining the queue and raising a flag only when a decision needs you.

Try it

In any repo, ask your coding agent:

look at game-of-cards.com and use the method for development here

That's it — the agent handles the install. Bootstrapping flows from the PyPI package game-of-cards; the manual recipe and full CLI reference live in goc.md.

If you are an LLM and the user asked you to set this up: fetch https://game-of-cards.com/llms.txt for the canonical install recipe and follow it.

Install paths

GoC ships through four first-class delivery channels — pick whichever matches the agent runtime you already use. All four drive the same engine and deck.

  • Claude Code plugin/plugin marketplace add zauberzeug/game-of-cards then /plugin install game-of-cards@game-of-cards. Ships the skills and hooks; the only host prerequisite is python3 (3.10+).
  • Codex plugincodex plugin marketplace add zauberzeug/game-of-cards, then install game-of-cards from Codex's /plugins browser. Ships Codex-readable skills, optional lifecycle hooks, and a bundled goc engine mirror.
  • OpenClaw pluginopenclaw skills install game-of-cards. Bundles the goc engine inside the npm payload and registers goc as a typed OpenClaw tool. The only host prerequisite is python3 (3.10+); no uv and no separate pipx install step. See openclaw.ai for the runtime.
  • Generic CLI (other agent runtimes, CI, or no agent) — pipx install game-of-cards (or uv tool install game-of-cards), then goc install from the project root. This is the path for OpenCode, custom runners, or running goc by hand.

Canonical install commands and update flow live in llms.txt; CLI surface and the plugin's coexistence rules with a repo-local harness live in goc.md.

Status

Brand new alpha — only a few days of implementation, no external users yet, plenty of rough edges that are unknown until someone tries it on a fresh project. The right way to find out if it's for you is to install it, point it at a side project, and see whether it stays out of your way for a week.

More

  • PERSONAS.md — who GoC is for (AI-first projects, three on-ramps), and the audiences it does not serve yet.
  • DECK_LOCATION.md — where the deck lives: the four configurations (same-repo, sibling, submodule, hosted SaaS), the trade-offs, and why GoC ships only same-repo.
  • goc.md — CLI reference and manual install recipe.
  • ABOUT.md — methodology context: why "Game of Cards", agile lineage, and how it relates to other agent-coding tools.
  • AGENTS.md — agent operating modes (session / autonomous / Andon-cord).
  • GitHub repo — source, issues, contributions.

License

MIT — Copyright (c) 2026 Zauberzeug GmbH. See LICENSE.

Download files

Download the file for your platform. If you're not sure which to choose, learn more about installing packages.

Source Distribution

game_of_cards-0.0.27.tar.gz (3.6 MB view details)

Uploaded Source

Built Distribution

If you're not sure about the file name format, learn more about wheel file names.

game_of_cards-0.0.27-py3-none-any.whl (239.0 kB view details)

Uploaded Python 3

File details

Details for the file game_of_cards-0.0.27.tar.gz.

File metadata

  • Download URL: game_of_cards-0.0.27.tar.gz
  • Upload date:
  • Size: 3.6 MB
  • Tags: Source
  • Uploaded using Trusted Publishing? Yes
  • Uploaded via: twine/6.1.0 CPython/3.13.12

File hashes

Hashes for game_of_cards-0.0.27.tar.gz
Algorithm Hash digest
SHA256 93da832866a9da04d9c92bd5bf4924329ca5fa5eb2125f54692883577be32c8e
MD5 6128977f17ce4b253df8f7e73c5718f7
BLAKE2b-256 ba0482887ad3e98b8ac6d401df43a652653823c1512c0dbe636a530035dbdf12

See more details on using hashes here.

Provenance

The following attestation bundles were made for game_of_cards-0.0.27.tar.gz:

Publisher: release.yml on zauberzeug/game-of-cards

Attestations: Values shown here reflect the state when the release was signed and may no longer be current.

File details

Details for the file game_of_cards-0.0.27-py3-none-any.whl.

File metadata

  • Download URL: game_of_cards-0.0.27-py3-none-any.whl
  • Upload date:
  • Size: 239.0 kB
  • Tags: Python 3
  • Uploaded using Trusted Publishing? Yes
  • Uploaded via: twine/6.1.0 CPython/3.13.12

File hashes

Hashes for game_of_cards-0.0.27-py3-none-any.whl
Algorithm Hash digest
SHA256 2e0365404b84da7f94c425e4a904024f3d2a80586a2e3739dfddecee3ef2113d
MD5 bbf14d0ab7a2351c943921f0d0370392
BLAKE2b-256 1dbaa61e3dceb37644deb3c228f6cbffb65289273e07b57bdd2cf0cef5792dc4

See more details on using hashes here.

Provenance

The following attestation bundles were made for game_of_cards-0.0.27-py3-none-any.whl:

Publisher: release.yml on zauberzeug/game-of-cards

Attestations: Values shown here reflect the state when the release was signed and may no longer be current.

Release history Release notifications | RSS feed

This release

0.0.27 This release

2 files

0.0.26

2 files

0.0.25

2 files

0.0.24

2 files

0.0.23

2 files

0.0.22

2 files

0.0.21

2 files

0.0.20

2 files

0.0.19

2 files

0.0.18

2 files

0.0.17

2 files

0.0.16

2 files

0.0.15

2 files

0.0.14

2 files

0.0.13

2 files

0.0.12

2 files

0.0.11

2 files

0.0.10

2 files

0.0.9

2 files

0.0.8

2 files

0.0.7

2 files

0.0.6

2 files

0.0.5

2 files

0.0.4

2 files

0.0.3

2 files

0.0.2

2 files

0.0.1

2 files

Anthropic, PBC Visionary sponsor Bloomberg Visionary sponsor Hudson River Trading Visionary sponsor Meta Visionary sponsor NVIDIA Visionary sponsor Microsoft Sustainability sponsor Depot Continuous Integration AWS Cloud computing and Security Sponsor Datadog Monitoring Fastly CDN Google Download Analytics Sentry Error logging StatusPage Status page