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E8 lattice codebook quantization for LLM weights

Project description

GLQ

Post-training weight quantization for LLMs using E8 lattice codebooks.

GLQ encodes weights into 8-dimensional E8 lattice points via nearest-neighbor lookup. A Randomized Hadamard Transform (RHT) makes the Hessian approximately diagonal so that Euclidean nearest-neighbor is near-optimal under the proxy loss.

Results

Three benchmarks cover the important axes — quality at matched bit rate, robustness on small models, and serving throughput. Per-model perplexity and device-specific tok/s numbers are consolidated further down.

Note on BPW labels: GLQ rows use true bpw. With v0.2.9+ block-diagonal FHT, on-disk storage matches the nominal rate exactly. Pre-v0.2.9 quantizations of non-power-of-2 hidden sizes were padded to the next power of 2 (1.3–1.7× inflation); legacy measurements are flagged below. AWQ / GPTQ / QuIP+GPTQ values include group scales.

Quality: SmolLM3-3B at matched 4.5 bpw

12-metric lm-eval-harness comparison to GPTQ W4 g128 at the same effective bit rate. Blackwell RTX PRO 6000, batch=4, limit=200 per task (GSM8K n=500, MMLU 50/subtask × 57), 128 calibration samples. GLQ 4.5bpw mixed uses the two-pass sensitivity-allocated flow in examples/quantize_mixed_precision.md — 91 layers @ 4bpw + 161 @ 5bpw, avg 4.64 bpw.

Task bf16 GLQ 4.5bpw GPTQ W4 g128
ARC-challenge (acc_n) 0.490 0.475 0.420
ARC-easy (acc_n) 0.745 0.735 0.695
HellaSwag (acc_n) 0.660 0.660 0.675
MMLU (acc) 0.617 0.603 0.589
TruthfulQA mc2 0.529 0.545 0.515
WinoGrande 0.655 0.660 0.670
WikiText-2 ppl ↓ 10.67 10.90 11.33
GSM8K flex (n=500) 0.722 0.738 0.688
IFEval prompt-strict 0.310 0.310 0.285
IFEval prompt-loose 0.325 0.330 0.295
IFEval inst-strict 0.478 0.472 0.453
IFEval inst-loose 0.494 0.491 0.469

GLQ beats GPTQ on 10 of 12 metrics. The two losses (HellaSwag −0.015, WinoGrande −0.010) are within sampling noise at n=200. WikiText-2 ppl gap to bf16 is +2.2 % (GLQ) vs +6.2 % (GPTQ). GSM8K flex is tied with bf16 (0.738 vs 0.722) while GPTQ drops 0.034. GSM8K strict is omitted — quantization makes both GLQ and GPTQ emit the canonical #### N delimiter more often than bf16, which inflates the strict score artificially (flex is the honest measure of arithmetic ability).

Quality: small models (SmolLM2-360M-Instruct)

GPTQ's group-scale requirement falls apart on small hidden sizes: SmolLM2-360M has hidden=960, which isn't divisible by 128, so GPTQ needs group_size=64 (~4.5 eff bpw) and loses a chunk of quality. GLQ has no group-size constraint — one global scale per layer.

Method BPW ARC-e HellaSw PIQA WinoGr LAMBADA Avg % of bf16
bf16 baseline 16.0 0.565 0.428 0.712 0.573 0.508 0.557 100 %
GLQ 4-bit 4.00 0.554 0.420 0.717 0.575 0.508 0.555 99.6 %
GPTQ W4 (g64) ~4.5 0.473 0.386 0.681 0.542 0.346 0.486 87.2 %

128 calibration samples, NVIDIA L40S. GPTQ's LAMBADA collapses from 0.508 to 0.346; GLQ preserves it exactly.

Throughput: SmolLM3-3B on vLLM

GLQ runs at near-bf16 throughput because compressed weights reduce DRAM bandwidth, roughly balancing the dequant cost.

Method BPW Single req Batch=5 vs bf16
bf16 16.0 39.4 tok/s 184 tok/s 100 %
GLQ 3.5bpw 3.5 37.1 tok/s 173 tok/s 94 %
GPTQ W4 (g128) ~4.5 34.6 tok/s 172 tok/s 88 %

vLLM 0.18.1, NVIDIA L40S. GLQ holds 94 % at both B=1 and B=5. GPTQ starts at 88 % and closes to 93 % at B=5 as the matmul becomes compute-bound.

Other models: WikiText-2 perplexity

Model Hardware Calib Method BPW ppl vs bf16 Notes
SmolLM3-3B L40S 128 bf16 16.0 7.04 1.00×
GLQ 4-bit 4.00 7.19 1.02× legacy pow2 FHT
GLQ 3.5-bit 3.50 7.20 1.02× mixed, legacy pow2
GLQ 3-bit 3.00 7.64 1.09× legacy pow2
GLQ 2-bit 2.00 9.61 1.36× legacy pow2
AWQ 5.60 8.15 1.16×
QuIP+GPTQ 4.76 8.17 1.16×
SmolLM2-360M L40S 128 bf16 16.0 11.47 1.00×
GLQ 4-bit 4.00 11.77 1.03× v0.2.9+ true-bpw
GLQ 3-bit 3.00 13.16 1.15× v0.2.9+ true-bpw
QuIP+GPTQ 4.75 12.06 1.05×
QuIP+GPTQ 3.69 14.84 1.29×
Mistral-7B-v0.3 A10G 16 bf16 16.0 4.20 1.00×
GLQ 3-bit 3.00 4.41 1.05×
Llama-3.2-3B A10G 16 bf16 16.0 6.17 1.00×
GLQ 3-bit 3.00 6.78 1.10×
GLQ 2-bit 2.00 8.49 1.38×
Nemotron-3-Nano-30B (Mamba-MoE) A10G 16 bf16 16.0 7.72 1.00×
GLQ 3-bit 3.00 8.09 1.05×

†AWQ and QuIP+GPTQ on SmolLM3-3B were measured separately on A10G with 16 calibration samples and are not directly comparable to the L40S/128-sample GLQ numbers in that block. A10G rows in general use 16 calibration samples (our earlier pipeline-fitting pass, not the trustworthy quality measurement); prefer the SmolLM3-3B 4.5 bpw and SmolLM2-360M-Instruct tables above for like-for-like comparisons.

Performance notes

HF decode (SmolLM3-3B 3.5bpw on L40S). Out-of-the-box eager mode leaves tok/s on the table to Python dispatch overhead; CUDAGraphWrapper captures the fixed-shape B=1 decode path and replays it:

Mode GLQ 3.5bpw bf16 GLQ / bf16
Eager 25 tok/s 40 tok/s 63 %
CUDA graph 37 tok/s 40 tok/s 93 %

Devstral-24B GLQ 4bpw (legacy pow2-FHT model, effective bpw above nominal, fits in ~22 GB vs ~48 GB bf16): 6.6 tok/s eager, 6.4 tok/s under CUDA graph — at 24B the model is compute-bound even at B=1 and graphs don't help.

Usage example for the wrapper:

import glq.hf_integration
from glq.cuda_graph import CUDAGraphWrapper
from transformers import AutoModelForCausalLM, AutoTokenizer

model = AutoModelForCausalLM.from_pretrained("./smollm2-glq-4bpw", device_map="auto")
tokenizer = AutoTokenizer.from_pretrained("./smollm2-glq-4bpw")

wrapper = CUDAGraphWrapper(model)
input_ids = tokenizer("Hello", return_tensors="pt").input_ids[:, -1:].to(model.device)
logits = wrapper(input_ids)  # first call captures; subsequent calls replay

The wrapper falls back to eager for variable shapes (prefill, batch > 1) or calls with extra kwargs (past_key_values, attention_mask). Only the fixed-shape B=1 seqlen=1 decode path is accelerated.

How it works

  1. E8 lattice codebook: 65536 vectors from the first 7 shells of the E8 lattice. Each 8-weight group maps to a 16-bit index (2 bpw). For 3-8 bpw, N-stage residual vector quantization adds further 8-bit (256-entry) or 16-bit (65536-entry) codebooks per stage — see the Bit widths table for the stage schedule.

  2. Randomized Hadamard Transform (RHT): Random sign flips + Fast Walsh-Hadamard Transform applied to both weights and Hessian. This spreads weight magnitude evenly across dimensions, making the Hessian block-diagonal approximately proportional to identity. After RHT, Euclidean nearest-neighbor in the codebook is close to Hessian-optimal.

  3. LDLQ error feedback: Block-LDL decomposition of the Hessian drives a sequential quantization sweep (like GPTQ but over 8-dim blocks instead of scalar columns). Quantization error from each block propagates forward to correct subsequent blocks.

  4. Fused inference kernels: On CUDA, custom CUDA C and Triton kernels read codebook indices directly from HBM and gather from the L2-cached codebook (65536 x 8 fp16 = 1 MB) without ever materializing the full weight matrix. The CUDA C path uses inline PTX Tensor Core instructions (B>=2) and split-K matvec with warp shuffles (B=1). This provides real GPU memory savings proportional to the compression ratio.

Install

Requires Python 3.10+ and PyTorch 2.0+. Install PyTorch first (pytorch.org), then:

# Full install (includes transformers, datasets, etc. for glq-quantize CLI):
pip install 'glq[quantize]'

# Or minimal install (inference only, no quantization dependencies):
pip install glq

Triton is bundled with PyTorch on CUDA and will be used automatically when available. On CPU, GLQ falls back to a naive dequantize-then-matmul path.

Note on transformers version: For small models (360M and below), use transformers >= 5.0. Transformers 4.57.x has a weight loading bug that produces garbage output for small GLQ models. Larger models (3B+) work with both 4.x and 5.x.

Quickstart

Quantizing a model

Command line

# 2-bit quantization (smallest model, ~1.5x perplexity)
glq-quantize \
    --model HuggingFaceTB/SmolLM2-360M \
    --output ./smollm2-glq-2bpw \
    --bpw 2 \
    --nsamples 128 \
    --device cuda

# 3-bit quantization (good balance of size and quality)
glq-quantize \
    --model HuggingFaceTB/SmolLM2-360M \
    --output ./smollm2-glq-3bpw \
    --bpw 3 \
    --nsamples 128 \
    --device cuda

# 4-bit quantization (near-lossless, ~1.03x perplexity)
glq-quantize \
    --model HuggingFaceTB/SmolLM2-360M \
    --output ./smollm2-glq-4bpw \
    --bpw 4 \
    --nsamples 128 \
    --device cuda

Mixed-precision quantization uses a two-pass workflow. Pass 1 profiles each layer's sensitivity at 2bpw and computes the optimal per-layer bit allocation. Pass 2 quantizes with the allocation:

# Pass 1: profile sensitivity and compute allocation (outputs bpw_allocation.json)
glq-quantize \
    --model nvidia/NVIDIA-Nemotron-3-Nano-30B-A3B-Base-BF16 \
    --output ./nemotron-30b-profile \
    --bpw 3.5 --min-bpw 2 --max-bpw 4 \
    --nsamples 128 \
    --streaming --trust-remote-code

# Pass 2: quantize with the per-layer allocation
glq-quantize \
    --model nvidia/NVIDIA-Nemotron-3-Nano-30B-A3B-Base-BF16 \
    --output ./nemotron-30b-glq-3.5bpw \
    --bpw-map ./nemotron-30b-profile/bpw_allocation.json \
    --nsamples 128 \
    --streaming --trust-remote-code

The allocator assigns more bits to sensitive layers (attention K/V projections in the middle of the network) and fewer to robust layers, achieving better quality than uniform quantization at the same average bpw.

For large models (30B+), use --streaming to load one layer at a time instead of the full model. This keeps memory constant at ~1 layer size instead of scaling with model size.

All CLI options:

glq-quantize --help
  --model              HuggingFace model ID or local path (required)
  --output             Output directory for quantized model (required)
  --bpw                Bits per weight: 2-8 or fractional like 2.5 (default: 2)
  --min-bpw            Minimum per-layer bpw for mixed-precision
  --max-bpw            Maximum per-layer bpw for mixed-precision
  --tune-iters         LDLQ refinement iterations (default: 0)
  --nsamples           Calibration samples from WikiText-2 (default: 128)
  --seqlen             Calibration sequence length (default: 2048)
  --device             cuda or cpu (default: cuda)
  --trust-remote-code  Allow custom model code from HF Hub
  --streaming          Load weights layer-by-layer from safetensors
                       (for models exceeding system RAM)

Python API

from glq import quantize

quantize(
    model_name="HuggingFaceTB/SmolLM2-360M",
    output_dir="./smollm2-glq-4bpw",
    bpw=4,
    nsamples=128,
    device="cuda",
)

The quantize() function handles the full pipeline: load model, capture Hessians via calibration data, quantize each linear layer with E8+RHT+LDLQ, and save the result as a standard HuggingFace model directory (safetensors + config.json + tokenizer).

Loading and running a quantized model

import glq.hf_integration  # registers GLQ with transformers
from transformers import AutoModelForCausalLM, AutoTokenizer

model = AutoModelForCausalLM.from_pretrained(
    "./smollm2-glq-4bpw",
    device_map="auto",
)
tokenizer = AutoTokenizer.from_pretrained("./smollm2-glq-4bpw")

inputs = tokenizer("The capital of France is", return_tensors="pt").to(model.device)
output = model.generate(**inputs, max_new_tokens=50)
print(tokenizer.decode(output[0], skip_special_tokens=True))

The import glq.hf_integration line registers GLQ as a quantization method with HuggingFace Transformers. After that, from_pretrained automatically:

  1. Reads quantization_config.quant_method = "glq" from config.json
  2. Replaces nn.Linear modules with E8RHTLinear
  3. Loads the quantized weights (codebook indices + sign vectors)
  4. Builds the E8 codebook and attaches it to all quantized layers

On CUDA, inference automatically uses CUDA C kernels (with Triton as fallback). On CPU, it falls back to dequantize-then-matmul.

Devstral-24B tokenizer note

transformers 5.x auto-routes Mistral/Devstral models through mistral_common, which rejects the standard tokenizer.json format shipped in the quantized repo. examples/inference_hf.py includes a load_tokenizer() helper that handles the fallback automatically. For your own scripts:

from huggingface_hub import snapshot_download
from transformers import AutoModelForCausalLM, PreTrainedTokenizerFast

path = snapshot_download("xv0y5ncu/Devstral-Small-2-24B-Instruct-GLQ-4bpw")
tok = PreTrainedTokenizerFast(tokenizer_file=f"{path}/tokenizer.json")
tok.pad_token, tok.eos_token, tok.bos_token = "<pad>", "</s>", "<s>"

model = AutoModelForCausalLM.from_pretrained(
    "xv0y5ncu/Devstral-Small-2-24B-Instruct-GLQ-4bpw",
    device_map="cuda", dtype="float16",
)

Devstral-24B GLQ 4bpw uses ~22 GB of GPU memory (bf16 would need ~48 GB), so it fits on an L40S (48 GB) or A100 40 GB.

Serving with sglang

A fork of sglang with GLQ support is maintained at cnygaard/sglang on the glq-quantization branch. It registers "glq" as a quantization method, reuses the existing glq.inference_kernel CUDA extension as a runtime dependency (no kernel port needed), and handles fused QKV / gate-up projections via a GLQShardedParameter with per-shard SV vectors.

git clone -b glq-quantization https://github.com/cnygaard/sglang
cd sglang/python && pip install -e .

python -m sglang.launch_server \
    --model xv0y5ncu/SmolLM2-360M-Instruct-GLQ-4bpw \
    --tokenizer-path HuggingFaceTB/SmolLM2-360M-Instruct \
    --quantization glq --disable-cuda-graph --disable-piecewise-cuda-graph \
    --attention-backend triton --sampling-backend pytorch

SmolLM2-360M-Instruct GLQ 4bpw via the native LlamaForCausalLM sglang path at num_concurrent=16 batched lm-eval 5-task matches bf16 within 99.3-99.6% (the exact number shifts by ~0.1% with each fresh quant run). The triton attention backend is required — flashinfer returns wrong logprobs in echo/prefill mode. --disable-piecewise-cuda-graph is required because torch.dynamo can't trace through the pybind GLQ extension.

INT8 KV cache

For long-context inference, GLQ provides an optional INT8 quantized KV cache that halves the memory used by keys and values. This is especially useful for large models at long sequence lengths where the KV cache dominates VRAM (e.g. 30B model at 4K+ context).

import glq.hf_integration
from glq.kv_cache import GLQQuantizedCache
from transformers import AutoModelForCausalLM, AutoTokenizer

model = AutoModelForCausalLM.from_pretrained("./smollm2-glq-4bpw", device_map="auto")
tokenizer = AutoTokenizer.from_pretrained("./smollm2-glq-4bpw")

cache = GLQQuantizedCache(model.config)
inputs = tokenizer("The capital of France is", return_tensors="pt").to(model.device)
output = model.generate(**inputs, max_new_tokens=200, past_key_values=cache)

The INT8 cache uses per-channel absmax quantization with no external dependencies (pure PyTorch). Recent tokens are kept in full precision (configurable via residual_length) while older tokens are quantized to INT8, following the KIVI approach. Requires transformers >= 4.45.

Bit widths

BPW Stages Bits per 8 weights Storage
2 1 16 Global scale only
3 2 16 + 8 Global scale + residual scale
4 2 16 + 16 Global scale + residual scale
5 3 16 + 16 + 8 Global scale + 2 residual scales
6 3 16 + 16 + 16 Global scale + 2 residual scales
7 4 16 + 16 + 16 + 8 Global scale + 3 residual scales
8 4 16 + 16 + 16 + 16 Global scale + 3 residual scales

All bit widths use a single global scale per layer (no group-size parameter). With v0.2.9+ block-diagonal FHT, true bit widths match the nominal rate exactly.

For 3+ bpw, GLQ uses N-stage residual vector quantization (RVQ): the primary codebook (65536 entries) encodes the bulk of the weight, and each additional stage encodes the residual error scaled by a learned factor. Each stage is either 8-bit (256-entry codebook) or 16-bit (65536-entry E8 codebook); see the table above for the per-bpw stage schedule.

Block-diagonal FHT (v0.2.9+)

Non-power-of-2 hidden sizes are decomposed into sums of powers of 2 (e.g. 2688 = 2048 + 512 + 128), with independent FHTs per block. This eliminates the padding waste of single-block power-of-2 FHT (which would pad 2688 → 4096, inflating storage by 1.5×). Enabled by default when quantizing; existing power-of-2 models fall back to the original single-block FHT path.

Inference kernels

GLQ provides CUDA C and Triton kernel implementations (glq/inference_kernel.py, glq/csrc/glq_cuda.cu) that compute Y = X @ dequant(W)^T without materializing the full weight matrix.

How it works

Instead of the naive approach (decode all indices into a dense bf16 matrix, then matmul), the kernel:

  1. Iterates over N/8 codebook blocks per output row
  2. Loads int16 indices from HBM and gathers 8-element vectors from the L2-cached codebook
  3. Accumulates dot products (matvec) or Tensor Core matmuls (prefill) against the gathered codebook vectors
  4. Applies the global scale factor and writes the output

This means GPU memory holds only the compressed indices (2 bytes per 8 weights) rather than the full fp16 weight matrix (16 bytes per 8 weights) — an 8x reduction at 2 bpw.

Kernel variants

  • CUDA C Tensor Core kernel (glq_matmul_tc_kernel / glq_matmul_tc_scratch_kernel): For batch sizes >= 2 (prefill). Uses inline PTX mma.sync.aligned.m16n8k16 with direct codebook-to-register loading — no shared memory staging. 3-5x faster than Triton TC for prefill.
  • CUDA C split-K matvec (glq_matvec_splitk_kernel / glq_matvec_splitk_scratch_kernel): For B=1 (autoregressive decode). 4 rows per warp with __shfl_xor_sync reduction, 2D grid for K-split parallelism. 2.7x faster than Triton matvec.
  • CUDA C shared-memory FHT (glq_input_rht_kernel, glq_output_rht_kernel): Double-buffered butterfly stages in shared memory for the Hadamard transform. 1.6-3x faster than Triton FHT.
  • Triton fallback kernels: Used when CUDA C extension is unavailable (no ninja) or for dimensions exceeding shared memory limits (n_pad > 32768; the CUDA C FHT uses a two-pass path for n_pad up to 32768, and block-diagonal FHT decomposes non-power-of-2 dims into sub-blocks).

The CUDA C kernels currently implement two-stage RVQ (3/4 bpw) via a HAS_STAGE2 compile-time constant. For 5-8 bpw (N-stage RVQ), inference falls back to the Triton/PyTorch path. The CUDA C path is selected automatically when available and supported.

Bit-exact determinism

The B=1 matvec and B>=2 TC matmul launchers use a scratch-buffer + fixed-order reduction pipeline instead of atomicAdd across k-splits. Each CTA writes its partial sum to a unique (k_split, b, m) slot (no atomic), then a follow-up glq_reduce_splits_kernel sums across k-splits in deterministic loop order.

This means every GLQ kernel is bit-exact run-to-run on the same input. Running the same prompt at B=1 decode or B=8 batched prefill produces identical logits across runs, which is required for reproducible lm-eval scoring, RL on-policy rollouts, and CI regression tests. The adaptive split-K SM-saturation benefit is preserved — determinism costs only a small follow-up reduction kernel launch per matmul.

Using the kernel directly

The kernel is used automatically by E8RHTLinear.forward() when running on CUDA with Triton available. You can also call it directly:

from glq.inference_kernel import glq_dequant_matmul

# 2bpw: single codebook
y = glq_dequant_matmul(
    x,          # (B, N) input activations, fp16/fp32
    Qidxs,      # (M, N//8) codebook indices, int16
    codebook,    # (65536, 8) codebook vectors, fp16
    Wscale,      # float, global scale factor
)

# 3/4bpw: two-stage with residual codebook
y = glq_dequant_matmul(
    x, Qidxs, codebook, Wscale,
    Qidxs2=Qidxs2,              # (M, N//8) secondary indices, int16
    codebook2=codebook2,          # (K2, 8) secondary codebook, fp16
    inv_resid_scale=inv_rs,       # float, 1.0 / residual_scale
)

Falls back to naive dequantize+matmul on CPU or when Triton is not available.

Requirements

  • CUDA GPU
  • Triton (bundled with pip install torch on CUDA, or pip install 'glq[cuda]')
  • PyTorch 2.0+

Architecture

glq/
  codebook.py          # E8ShellCodebook: enumeration, encode/decode, make_small()
  hadamard.py          # Fast Walsh-Hadamard Transform
  rht.py               # Randomized Hadamard Transform (sign flips + FHT)
  ldlq.py              # Block-LDL quantization with error feedback
  quantize_model.py    # Full model quantization pipeline + CLI
  quantized_linear.py  # E8RHTLinear: drop-in nn.Linear replacement
  inference_kernel.py  # Dispatch + Triton fallback kernels
  csrc/glq_cuda.cu     # CUDA C kernels (split-K matvec, TC matmul, FHT)
  hf_integration.py    # HuggingFace Transformers integration
  kv_cache.py          # INT8 quantized KV cache (optional)
  cuda_graph.py        # CUDA graph wrapper for B=1 decode (~1.5x speedup)

Acknowledgments

  • The RHT incoherence approach follows QuIP# (Tseng et al., 2024)
  • E8 lattice geometry from Conway & Sloane, Sphere Packings, Lattices and Groups
  • LDLQ error feedback from GPTQ (Frantar et al., 2022)

License

Apache 2.0

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