Skip to main content

Production-grade MCP server and AI tools for the Godot engine

Project description

Godot AI — The wait is over

Godot AI

CI codecov Godot Asset Library Discord

Connect MCP clients directly to a live Godot editor via the Model Context Protocol. Over 120 MCP tools (full list) let AI assistants (Claude Code, Codex, Antigravity, etc.) build scenes, edit nodes and scripts, wire signals, and configure UI, materials, animations, particles, cameras, and environments.

🎉 Now on the Godot Asset Library — one-click install from Godot's AssetLib tab. You'll still need uv for the Python server (see Quick Start).

Godot AI on the Godot Asset Library

💬 Join the Discord — questions, showcases, and contributor chat.

Independent community project, not affiliated with the Godot Foundation. Godot Engine is MIT-licensed.


Cyberpunk HUD demo
UI demo built in ~2 hours with zero coding, zero image gen, all programmatically drawn by Godot AI — source


Quick Start

Prerequisites

  • Godot 4.3+ (4.4+ recommended)
  • uv (for the Python server):
    • macOS / Linux: curl -LsSf https://astral.sh/uv/install.sh | sh
    • Windows (PowerShell): powershell -ExecutionPolicy ByPass -c "irm https://astral.sh/uv/install.ps1 | iex"
    • Other options: uv install docs
  • An MCP client (Claude Code | Codex | Antigravity)

1. Install the plugin

Recommended — install from source (always the latest):

git clone https://github.com/hi-godot/godot-ai.git
cp -r godot-ai/plugin/addons/godot_ai your-project/addons/

Or download the latest release ZIP and extract addons/godot_ai into your project's addons/ folder.

Or via the Godot Asset Library

In Godot, open the AssetLib tab, search for Godot AI, click Download, then Install. Note: Asset Library updates lag behind GitHub, so this version may not be the most recent.

🚨 If installing from the Asset Library, most issues can be resolved by disabling and re-enabling the plugin in Project > Project Settings > Plugins.

2. Enable the plugin

In Godot: Project > Project Settings > Plugins — enable Godot AI.

The plugin will automatically start the MCP server, connect over WebSocket, and show status in the Godot AI dock.

Godot AI dock — Clients & Tools button highlighted

3. Connect your MCP client

The dock lists every supported client with a status dot and per-row Configure / Remove buttons, or press Configure all. Auto-configure covers:

  • Claude Code, Claude Desktop, Antigravity
…and 15+ more clients

Codex, Cursor, Windsurf, VS Code, VS Code Insiders, Zed, Gemini CLI, Cline, Kilo Code, Roo Code, Kiro, Trae, Cherry Studio, OpenCode, Qwen Code.

Server URL is always http://127.0.0.1:8000/mcp. If auto-configure can't find a CLI, each dock row exposes a Run this manually panel with a copyable snippet.

4. Try it

  • "Show me the current scene hierarchy."
  • "Create a Camera3D named MainCamera under /Main."
  • "Search the project for PackedScene files in ui/."
  • "Run the scene test suite."
  • "Build a voxel block-world game with a player, blocks to place and destroy, and save slots."

Block-world game scene built from MCP tool calls — voxel terrain, player, and UI

Demo gamelet with sophisticated save system built from a handful of Godot AI MCP prompts. Code and Godot project available free here.


Tools and resources: see docs/TOOLS.md for the full list of 120+ MCP tools and resources, grouped by domain.

Manual Client Configuration

Claude Code

claude mcp add --scope user --transport http godot-ai http://127.0.0.1:8000/mcp

Codex (~/.codex/config.toml)

[mcp_servers."godot-ai"]
url = "http://127.0.0.1:8000/mcp"
enabled = true

Antigravity (~/.gemini/antigravity/mcp_config.json)

{
  "mcpServers": {
    "godot-ai": {
      "serverUrl": "http://127.0.0.1:8000/mcp",
      "disabled": false
    }
  }
}
How It Works
MCP Client
   | HTTP (/mcp)
   v
Python Server (FastMCP)      port 8000
   | WebSocket               port 9500
   v
Godot Editor Plugin
   | EditorInterface + SceneTree APIs
   v
Godot Editor

The plugin starts or reuses the Python server, connects over WebSocket, and exposes editor capabilities as MCP tools and resources over HTTP.

Contributing

See CONTRIBUTING.md for development setup, testing, and PR guidelines.

Windows contributors: run .\script\setup-dev.ps1 in PowerShell. It builds test_project\addons\godot_ai as a directory junction — no admin rights and no Windows Developer Mode required.


Star History

Star History Chart

License: MIT | Issues: GitHub

Project details


Download files

Download the file for your platform. If you're not sure which to choose, learn more about installing packages.

Source Distribution

godot_ai-1.5.1.tar.gz (77.1 kB view details)

Uploaded Source

Built Distribution

If you're not sure about the file name format, learn more about wheel file names.

godot_ai-1.5.1-py3-none-any.whl (105.4 kB view details)

Uploaded Python 3

File details

Details for the file godot_ai-1.5.1.tar.gz.

File metadata

  • Download URL: godot_ai-1.5.1.tar.gz
  • Upload date:
  • Size: 77.1 kB
  • Tags: Source
  • Uploaded using Trusted Publishing? Yes
  • Uploaded via: twine/6.1.0 CPython/3.13.12

File hashes

Hashes for godot_ai-1.5.1.tar.gz
Algorithm Hash digest
SHA256 a13d69b3aceaa38fa3da4d02a7ccc3b5a3c6f5cb5e4604a26afc09ce0d641aad
MD5 d9f3b31ebc90fc5cfe57456a10df7c28
BLAKE2b-256 37f2976d774c25c122021c6288d1a21de51b976ed9bb721f2f4237f7a432eb57

See more details on using hashes here.

Provenance

The following attestation bundles were made for godot_ai-1.5.1.tar.gz:

Publisher: release.yml on hi-godot/godot-ai

Attestations: Values shown here reflect the state when the release was signed and may no longer be current.

File details

Details for the file godot_ai-1.5.1-py3-none-any.whl.

File metadata

  • Download URL: godot_ai-1.5.1-py3-none-any.whl
  • Upload date:
  • Size: 105.4 kB
  • Tags: Python 3
  • Uploaded using Trusted Publishing? Yes
  • Uploaded via: twine/6.1.0 CPython/3.13.12

File hashes

Hashes for godot_ai-1.5.1-py3-none-any.whl
Algorithm Hash digest
SHA256 dbf7f4acfd3aba7838e1e24617898357082de5346edb09eaa991236bd419e9fa
MD5 1688e1862b6b1484ea1651bfd690f5a3
BLAKE2b-256 a56975a0443707be924ea7564835882e0b8204a44c158ecde4d7307ec1bd03a8

See more details on using hashes here.

Provenance

The following attestation bundles were made for godot_ai-1.5.1-py3-none-any.whl:

Publisher: release.yml on hi-godot/godot-ai

Attestations: Values shown here reflect the state when the release was signed and may no longer be current.

Supported by

AWS Cloud computing and Security Sponsor Datadog Monitoring Depot Continuous Integration Fastly CDN Google Download Analytics Pingdom Monitoring Sentry Error logging StatusPage Status page