Skip to main content

Godot Release Dashboard Kit

godot-release-dashboard-kit builds a small static dashboard from JSON, Markdown, and image artifacts produced by Godot Production Toolkit commands.

It is intentionally simple: point it at a reports folder and it writes a self-contained HTML file suitable for a CI artifact or release checklist. Report cards are grouped into practical workflows and keep their release readiness state visible, so export, runtime evidence, mobile UI, content, and other checks stay easier to scan in one page. Common toolkit reports also show typed highlights such as frame p95, pack order, export preset counts, scenario retry counts, and risk scores without making readers open every JSON file first.

Install

python -m pip install godot-release-dashboard-kit

From a source checkout:

python -m pip install -e .\godot-release-dashboard-kit

Quick Start

godot-release-dashboard build reports\godot-project-doctor --output reports\dashboard.html

Write a machine-readable dashboard summary:

godot-release-dashboard build reports\godot-project-doctor --format json --output reports\dashboard.json

Compare the current reports with a previous report folder:

godot-release-dashboard build reports\current --previous-reports-dir reports\previous --title "Release Candidate Evidence" --description "Android export and runtime checks" --project "Demo Game" --output reports\dashboard.html

Include scenario run evidence in the same dashboard:

godot-scenario-report bundle reports\scenarios --manifest scenario-manifest.json --telemetry reports\runtime-timeline.json --evidence log=reports\run.log --evidence junit=reports\junit.xml --format json --output reports\release-evidence\scenario-bundle.json
godot-scenario-report flake compare reports\retry-run --format json --output reports\release-evidence\scenario-flakes.json
godot-release-dashboard build reports\release-evidence --output reports\dashboard.html

Inputs

The dashboard scans a folder recursively for .json, .md, .png, .jpg, .jpeg, .svg, and .webp files. Toolkit JSON reports are summarized through their tool, kind, and summary fields when available. If a JSON report includes command, commands, tool_version, schema_version, generated_at, profile, risk, workflow, or category, the dashboard shows those fields as report metadata, reproduction commands, and grouping labels. workflow and category can appear at the report top level, inside metadata, or inside summary. When they are absent, the dashboard uses a conservative fallback based on the tool name, report kind, and file path. Image artifacts such as mobile UI overlays, screenshot diffs, pixel previews, and visual smoke captures are embedded into the self-contained HTML output. For common toolkit report shapes, dashboard cards include a small Highlights section with typed values such as runtime sample counts, frame p95/max, pack counts, pack load order, export preset counts, asset counts, and risk levels.

Scenario bundle JSON from godot-scenario-report-kit is shown as a release evidence card with scenario pass/fail counts plus the nearby files a reviewer should open next, such as logs, JUnit XML, runtime telemetry, profiler captures, visual-smoke reports, or screenshots. The dashboard shows link metadata from the bundle; it does not run the game or rewrite those evidence files. If the bundle contains a compact telemetry summary, the dashboard also shows sample count, frame p95, frame max, memory max, and budget spike counts.

Scenario flake comparison JSON from godot-scenario-report-kit is shown as a separate runtime evidence card. It lists flaky scenario groups, retried scenario runs, ordered attempt statuses, and final status values so a failed-then-passed scenario is easier to distinguish from a fresh failure.

When --previous-reports-dir is supplied, the dashboard scans the previous folder with the same report rules and adds a compact change section. The trend cards show added, removed, and changed report cards, including status changes and error/warning deltas. The --baseline flag is accepted as a shorter alias.

Outputs

  • html: self-contained static dashboard with release readiness metrics, source report links, workflow-grouped report cards, scenario evidence sections, and image previews.
  • json: summary for scripts or later dashboard tooling, including counts for blocked, attention, ready, workflow groups, scenario bundles, scenarios, linked scenario evidence, flaky scenarios, and retried scenarios. Reports that include reproduction commands are counted in summary.reports_with_commands, and report cards can include highlights rows for typed summary values. Scenario-linked telemetry summaries are rolled up as sample, spike, warning, and error counts. When a previous folder is supplied, JSON output also includes previous_summary, trends, and trend-related summary counts.

Download files

Download the file for your platform. If you're not sure which to choose, learn more about installing packages.

Source Distribution

godot_release_dashboard_kit-0.1.9.tar.gz (21.3 kB view details)

Uploaded Source

Built Distribution

If you're not sure about the file name format, learn more about wheel file names.

godot_release_dashboard_kit-0.1.9-py3-none-any.whl (16.5 kB view details)

Uploaded Python 3

File details

Details for the file godot_release_dashboard_kit-0.1.9.tar.gz.

File metadata

File hashes

Hashes for godot_release_dashboard_kit-0.1.9.tar.gz
Algorithm Hash digest
SHA256 567b6f68914b2f17f36595649ab8a575ed2bb0398b35fff8d321bca4a2825f8f
MD5 a0f7af183c9f471b4d5d85647cc2caf0
BLAKE2b-256 ccefff4d2d079703d9a1288b307b16f365d1a12ecc78c6cf74e5ad60e625fad4

See more details on using hashes here.

Provenance

The following attestation bundles were made for godot_release_dashboard_kit-0.1.9.tar.gz:

Publisher: publish-release-dashboard-kit.yml on NonniGB/godot-production-toolkit

Attestations: Values shown here reflect the state when the release was signed and may no longer be current.

File details

Details for the file godot_release_dashboard_kit-0.1.9-py3-none-any.whl.

File metadata

File hashes

Hashes for godot_release_dashboard_kit-0.1.9-py3-none-any.whl
Algorithm Hash digest
SHA256 ab5e221341abbbab8789f775d256b1dec0b60664c8c6c2d213dc992aeb4e4ead
MD5 8a0c70acfa5d59b3e0745c01cf30d9e7
BLAKE2b-256 1ae3afe706d4af049921e6160e8ca3a77cc28659eadea08688005b7d5b2e38b0

See more details on using hashes here.

Provenance

The following attestation bundles were made for godot_release_dashboard_kit-0.1.9-py3-none-any.whl:

Publisher: publish-release-dashboard-kit.yml on NonniGB/godot-production-toolkit

Attestations: Values shown here reflect the state when the release was signed and may no longer be current.

Supported by

AWS Cloud computing and Security Sponsor Datadog Monitoring Depot Continuous Integration Fastly CDN Google Download Analytics Pingdom Monitoring Sentry Error logging StatusPage Status page