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A little 4X game written using Pyxel.

Project description

Microcosm

Just a little 4X game written in Python using the library Pyxel. Inspiration taken from games I've played.

Screenshots

Pre-requisites

Playing Microcosm requires an installation of VLC media player on the player's machine. Installation instructions for your favourite operating system can be found here. If your operating system lists python-vlc (or something like that) as an optional dependency, it is advised that players also install that. Naturally, Python is also required, at version 3.10 or above.

Global multiplayer

In order to play games of Microcosm online, your computer and router must have UPnP enabled, as it is required for communication between clients and the server.

Play from release

Begin by downloading the latest release for your operating system.

macOS

  1. Extract the downloaded zip; double-clicking it in Finder is the easiest way.
  2. An application will be extracted - right click it and select Open.
  3. In the displayed security-related dialog, press the Open button again to start the game.

Please note that only ARM64 architectures are supported.

Linux

In terms of Linux distros, Fedora is explicitly supported and Ubuntu is built for, but the build is not tested. Other distros should find success in one of these two.

Additionally, only x86 architectures are supported.

  1. Extract the downloaded tarball using tar -xzvf.
  2. A binary will be extracted; run ./microcosm to start the game.

Windows

  1. Extract the downloaded zip.
  2. An EXE file will be extracted - run this to start the game, allowing Windows Defender to run any scans if it asks to do so.

Play from package

  1. Run pip install --user microcosm-4x
  2. Run microcosm
    1. Note: if this doesn't work, make sure Python's user scripts directory is on your PATH. See here for instructions.

Play from source

  1. Clone the repository.
  2. Run pip install -r requirements.txt
  3. Run pyxel run microcosm

Hosting a local game server

Note: You should probably do this on a separate machine (or at least as another user on your usual one) to avoid local multiplayer saves being listed alongside single-player saves.

  1. Clone the repository.
  2. Run pip install -r requirements.txt
  3. Run python game_server.py

Wiki

The Wiki can be viewed both on GitHub and in-game.

Project details


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