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MLX-powered LLM fine-tuning for Apple Silicon - Unsloth-compatible API for Mac

Project description

MLX-Tune Logo

Fine-tune LLMs on your Mac with Apple Silicon
SFT, DPO, GRPO, and Vision fine-tuning — natively on MLX. Unsloth-compatible API.

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Platform Python MLX License

Documentation · Quick Start · Training Methods · Examples · Status


[!NOTE] Name Change: This project was originally called unsloth-mlx. Since it's not an official Unsloth project and to avoid any confusion, it has been renamed to mlx-tune. The vision remains the same — bringing the Unsloth experience to Mac users via MLX. If you were using unsloth-mlx, simply switch to pip install mlx-tune and update your imports from unsloth_mlx to mlx_tune.

[!NOTE] Why I Built This (A Personal Note)

I rely on Unsloth for my daily fine-tuning on cloud GPUs—it's the gold standard for me. But recently, I started working on a MacBook M4 and hit a friction point: I wanted to prototype locally on my Mac, then scale up to the cloud without rewriting my entire training script.

Since Unsloth relies on Triton (which Macs don't have, yet), I couldn't use it locally. I built mlx-tune to solve this specific "Context Switch" problem. It wraps Apple's native MLX framework in an Unsloth-compatible API.

The goal isn't to replace Unsloth or claim superior performance. The goal is code portability: allowing you to write FastLanguageModel code once on your Mac, test it, and then push that exact same script to a CUDA cluster. It solves a workflow problem, not just a hardware one.

This is an "unofficial" project built by a fan, for fans who happen to use Macs. It's helping me personally, and if it helps others like me, then I'll have my satisfaction.

Why MLX-Tune?

Bringing the Unsloth experience to Mac users via Apple's MLX framework.

  • 🚀 Fine-tune LLMs locally on your Mac (M1/M2/M3/M4/M5)
  • 💾 Leverage unified memory (up to 512GB on Mac Studio)
  • 🔄 Unsloth-compatible API - your existing training scripts just work!
  • 📦 Export anywhere - HuggingFace format, GGUF for Ollama/llama.cpp
# Unsloth (CUDA)                        # MLX-Tune (Apple Silicon)
from unsloth import FastLanguageModel   from mlx_tune import FastLanguageModel
from trl import SFTTrainer              from mlx_tune import SFTTrainer

# Rest of your code stays exactly the same!

What This Is (and Isn't)

This is NOT a replacement for Unsloth or an attempt to compete with it. Unsloth is incredible - it's the gold standard for efficient LLM fine-tuning on CUDA.

This IS a bridge for Mac users who want to:

  • 🧪 Prototype locally - Experiment with fine-tuning before committing to cloud GPU costs
  • 📚 Learn & iterate - Develop your training pipeline with fast local feedback loops
  • 🔄 Then scale up - Move to cloud NVIDIA GPUs + original Unsloth for production training
Local Mac (MLX-Tune)       →     Cloud GPU (Unsloth)
   Prototype & experiment          Full-scale training
   Small datasets                  Large datasets
   Quick iterations                Production runs

Project Status

🚀 v0.4.6 - Fix VLM save/load/export + mlx-vlm 0.4.0 compatibility

Feature Status Notes
SFT Training ✅ Stable Native MLX training
Model Loading ✅ Stable Any HuggingFace model (quantized & non-quantized)
Save/Export ✅ Stable HF format, GGUF (see limitations)
DPO Training ✅ Stable Full DPO loss
ORPO Training ✅ Stable Full ORPO loss
GRPO Training ✅ Stable Multi-generation + reward
KTO/SimPO ✅ Stable Proper loss implementations
Chat Templates ✅ Stable 15 models (llama, gemma, qwen, phi, mistral)
Response-Only Training ✅ Stable train_on_responses_only()
Multi-turn Merging ✅ Stable to_sharegpt() + conversation_extension
Column Mapping ✅ Stable apply_column_mapping() auto-rename
Dataset Config ✅ Stable HFDatasetConfig structured loading
Vision Models NEW Full VLM fine-tuning via mlx-vlm
PyPI Package ✅ Available uv pip install mlx-tune

Installation

# Using uv (recommended - faster and more reliable)
uv pip install mlx-tune

# Or using pip
pip install mlx-tune

# From source (for development)
git clone https://github.com/ARahim3/mlx-tune.git
cd mlx-tune
uv pip install -e .

Quick Start

from mlx_tune import FastLanguageModel, SFTTrainer, SFTConfig
from datasets import load_dataset

# Load any HuggingFace model (1B model for quick start)
model, tokenizer = FastLanguageModel.from_pretrained(
    model_name="mlx-community/Llama-3.2-1B-Instruct-4bit",
    max_seq_length=2048,
    load_in_4bit=True,
)

# Add LoRA adapters
model = FastLanguageModel.get_peft_model(
    model,
    r=16,
    target_modules=["q_proj", "k_proj", "v_proj", "o_proj"],
    lora_alpha=16,
)

# Load a dataset (or create your own)
dataset = load_dataset("yahma/alpaca-cleaned", split="train[:100]")

# Train with SFTTrainer (same API as TRL!)
trainer = SFTTrainer(
    model=model,
    train_dataset=dataset,
    tokenizer=tokenizer,
    args=SFTConfig(
        output_dir="outputs",
        per_device_train_batch_size=2,
        learning_rate=2e-4,
        max_steps=50,
    ),
)
trainer.train()

# Save (same API as Unsloth!)
model.save_pretrained("lora_model")  # Adapters only
model.save_pretrained_merged("merged", tokenizer)  # Full model
model.save_pretrained_gguf("model", tokenizer)  # GGUF (see note below)

[!NOTE] GGUF Export: Works with non-quantized base models. If using a 4-bit model (like above), see Known Limitations for workarounds.

Chat Templates & Response-Only Training

from mlx_tune import get_chat_template, train_on_responses_only

# Apply chat template (supports llama-3, gemma, qwen, phi, mistral, etc.)
tokenizer = get_chat_template(tokenizer, chat_template="llama-3")

# Or auto-detect from model name
tokenizer = get_chat_template(tokenizer, chat_template="auto")

# Train only on responses (not prompts) - more efficient!
trainer = train_on_responses_only(
    trainer,
    instruction_part="<|start_header_id|>user<|end_header_id|>\n\n",
    response_part="<|start_header_id|>assistant<|end_header_id|>\n\n",
)

Vision Model Fine-Tuning (NEW!)

Fine-tune vision-language models like Qwen3.5 on image+text tasks:

from mlx_tune import FastVisionModel, UnslothVisionDataCollator, VLMSFTTrainer
from mlx_tune.vlm import VLMSFTConfig

# Load a vision model
model, processor = FastVisionModel.from_pretrained(
    "mlx-community/Qwen3.5-0.8B-bf16",
)

# Add LoRA (same params as Unsloth!)
model = FastVisionModel.get_peft_model(
    model,
    finetune_vision_layers=True,
    finetune_language_layers=True,
    r=16, lora_alpha=16,
)

# Train on image-text data
FastVisionModel.for_training(model)
trainer = VLMSFTTrainer(
    model=model,
    tokenizer=processor,
    data_collator=UnslothVisionDataCollator(model, processor),
    train_dataset=dataset,
    args=VLMSFTConfig(max_steps=30, learning_rate=2e-4),
)
trainer.train()

See examples/10_qwen35_vision_finetuning.py for the full workflow, or examples/11_qwen35_text_finetuning.py for text-only fine-tuning on Qwen3.5.

Supported Training Methods

Method Trainer Implementation Use Case
SFT SFTTrainer ✅ Native MLX Instruction fine-tuning
DPO DPOTrainer ✅ Native MLX Preference learning (proper log-prob loss)
ORPO ORPOTrainer ✅ Native MLX Combined SFT + odds ratio preference
GRPO GRPOTrainer ✅ Native MLX Reasoning with multi-generation (DeepSeek R1 style)
KTO KTOTrainer ✅ Native MLX Kahneman-Tversky optimization
SimPO SimPOTrainer ✅ Native MLX Simple preference optimization
VLM SFT VLMSFTTrainer ✅ Native MLX Vision-Language model fine-tuning

Examples

Check examples/ for working code:

  • Basic model loading and inference
  • Complete SFT fine-tuning pipeline
  • RL training methods (DPO, GRPO, ORPO)

Requirements

  • Hardware: Apple Silicon Mac (M1/M2/M3/M4/M5)
  • OS: macOS 13.0+
  • Memory: 8GB+ unified RAM (16GB+ recommended)
  • Python: 3.9+

Comparison with Unsloth

Feature Unsloth (CUDA) MLX-Tune
Platform NVIDIA GPUs Apple Silicon
Backend Triton Kernels MLX Framework
Memory VRAM (limited) Unified (up to 512GB)
API Original 100% Compatible
Best For Production training Local dev, large models

Known Limitations

GGUF Export from Quantized Models

The Issue: GGUF export (save_pretrained_gguf) doesn't work directly with quantized (4-bit) base models. This is a known limitation in mlx-lm, not an mlx-tune bug.

What Works:

  • ✅ Training with quantized models (QLoRA) - works perfectly
  • ✅ Saving adapters (save_pretrained) - works
  • ✅ Saving merged model (save_pretrained_merged) - works
  • ✅ Inference with trained model - works
  • ❌ GGUF export from quantized base model - mlx-lm limitation

Workarounds:

  1. Use a non-quantized base model (recommended for GGUF export):

    # Use fp16 model instead of 4-bit
    model, tokenizer = FastLanguageModel.from_pretrained(
        model_name="mlx-community/Llama-3.2-1B-Instruct",  # NOT -4bit
        max_seq_length=2048,
        load_in_4bit=False,  # Train in fp16
    )
    # Train normally, then export
    model.save_pretrained_gguf("model", tokenizer)  # Works!
    
  2. Dequantize during export (results in large fp16 file):

    model.save_pretrained_gguf("model", tokenizer, dequantize=True)
    # Then re-quantize with llama.cpp:
    # ./llama-quantize model.gguf model-q4_k_m.gguf Q4_K_M
    
  3. Skip GGUF, use MLX format: If you only need the model for MLX/Python inference, just use save_pretrained_merged() - no GGUF needed.

Related Issues:

Contributing

Contributions welcome! Areas that need help:

  • Custom MLX kernels for even faster training
  • More comprehensive test coverage
  • Documentation and examples
  • Testing on different M-series chips (M1, M2, M3, M4, M5)
  • VLM training improvements

License

Apache 2.0 - See LICENSE file.

Acknowledgments

  • Unsloth - The original, incredible CUDA library
  • MLX - Apple's ML framework
  • MLX-LM - LLM utilities for MLX
  • MLX-VLM - Vision model support

Community project, not affiliated with Unsloth AI or Apple.
⭐ Star this repo if you find it useful!

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