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3D Multi-View MediaPipe - Facial landmark detection for 3D meshes

Project description

MVMP: 3D Multi-View MediaPipe

License Framework Face Landmarker

Description

MVMP (Multi-View MediaPipe) is a lightweight tool for 3D facial landmark detection on static textured meshes. It renders multiple camera views of the mesh, detects 2D landmarks with MediaPipe, and backprojects them into 3D space through DBSCAN-based consensus triangulation. The result is 478 facial landmarks aligned with the 3D mesh geometry, with robust outlier rejection.

Supported mesh formats: .obj, .ply, .stl, .gltf, .glb, .off

Installation

pip install mvmp

The MediaPipe Face Landmarker model is bundled in the package.

From Source

git clone https://github.com/gfacchi-dev/mvmp.git
cd mvmp
pip install .

Usage

Python API

from mvmp import Facemarker

# Create a detector
marker = Facemarker()

# Detect landmarks on a mesh
result = marker.predict("path/to/mesh.obj")
print(result)  # FacemarkerResult(478 landmarks, 478 vertex indices)

# Access results
landmarks_3d = result.landmarks_3d          # list of [x, y, z] coordinates (original scale)
vertex_indices = result.closest_vertices_ids  # closest mesh vertex per landmark

# Save to JSON
result.save_json("landmarks.json")

More projections = more accuracy

marker = Facemarker(projections=500)
result = marker.predict("mesh.obj")

Custom camera angles

Instead of random projections, specify exact (yaw, pitch) angles in degrees:

marker = Facemarker(camera_angles=[
    (0, 0),       # front view
    (30, 0),      # 30 degrees right
    (-30, 0),     # 30 degrees left
    (0, -20),     # looking up
    (0, 15),      # looking down
])
result = marker.predict("mesh.obj")

Process multiple meshes

marker = Facemarker(projections=200)

for mesh_path in mesh_files:
    result = marker.predict(mesh_path)
    result.save_json(f"output/{mesh_path.stem}.json")

Quiet mode

marker = Facemarker(verbose=False)
result = marker.predict("mesh.obj")

Command Line

mvmp path/to/mesh.obj -p 100 -o output/

# Process all mesh files in a directory (supports .obj, .ply, .stl, .gltf, .glb, .off)
mvmp meshes/ -p 200 -o results/

Arguments:

  • path: Path to mesh file or directory
  • -p, --projections-number: Number of projections (default: 500)
  • -o, --output-path: Output directory

Output Format

JSON output contains coordinates at the original mesh scale:

{
  "coordinates": [[x, y, z], ...],
  "closest_vertex_indexes": [idx1, idx2, ...]
}

Results

Contributing

  1. Fork the repository and create a feature branch.
  2. Make your changes with clear commit messages.
  3. Open a pull request.

License

MIT License

Contact

Questions or suggestions? Open an issue on GitHub.

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