Skip to main content

osr-editor

A local GUI application for creating and modifying adventure modules playable by osrlib-powered games. osr-editor authors the same stamped adventure.json documents that osr-forge produces and osr-web plays: a FastAPI backend that holds the working document as real osrlib model objects, serving a React frontend to the browser.

Documentation · PyPI · Changelog

Install

uv tool install osr-editor

Or pipx install osr-editor, or pip install osr-editor. Python ≥ 3.14; no node toolchain — the published wheel ships the built frontend.

Quickstart

osr-editor

The editor serves on http://127.0.0.1:8630 and opens your browser to the home screen. Pass a project directory to open it straight away — osr-editor ~/adventures/mill.osr. The quickstart takes you from launch to a first exported adventure.

What it does

  • Projects — always-saved, canonically serialized, git-friendly project directories; every commit is one undo step, and the document on disk is always the artifact the game engine loads.
  • The map editor — the full geometry tool set on graph paper: rooms, corridors, walls and doors in every state, areas, entrances, transitions, multi-level and multi-dungeon management, and live structural lint with click-to-navigate findings.
  • Stocking and keyed content — the map-first stocking flow, through type-ahead pickers that never author a dangling reference, with a page per content kind: encounters and the level's wandering table, treasure, traps, and features.
  • The monster editor — full stat-block authoring over the adventure's bundled templates: create from scratch or clone any catalog monster, with renames cascading through every reference.
  • The item editor and gates — create items of your own beside the standard catalog (the brass key the module is about), cache them for the party to find, and gate doors and stairways on carrying them — with your own refusal and success text, tolls that consume the item, and per-level narrator guidance.
  • Triggers — the module's wiring: seven observable patterns, nine referee-command consequences, and two narrative voices per firing, authored in the Quests panel or placed straight from the map — the lever that raises the portcullis, with advisory lints watching for flags nobody writes, trigger cycles, and spawns that collide with keyed encounters.
  • Quests — the goal the adventure can end on: activation clauses or standing charges, objectives with hidden/reveal and all-or-any completion, rewards over the same nine commands, and the concluding quest whose completion ends the module in victory — with advisory lints watching for treasure the XP machinery never prices and keys nothing places.
  • Forge-backed review — open an osr-forge workdir and correct it graphically: the report as a work list beside the source pages, every edit a reasoned overrides.yaml entry on forge's own pure assemble loop.
  • Converting a PDF — the front door to forge's pipeline: price the run first, convert with live progress and cooperative cancel, land in the review queue. No credential is ever written to disk.
  • Authoring aids — SRD stocking with seeded, reproducible re-rolls; treasure and encounter previews; and the prose assistant, present only when a provider is configured.
  • The content library — the third stocking mode: open any finished project or workdir as a read-only palette and drag its rooms onto your map, monsters travelling by closure; the two destructive acts offer to bank a level's content as a stash pack first, so a map swap never means starting the stocking over.
  • Import, export, and publish — geometry in from another project or a Watabou One Page Dungeon export (or any installed importer plugin); the stamped document out to any path; publish into an osr-web checkout as a live symlink or a snapshot.

Development

Working on the editor itself takes both toolchains: Python ≥ 3.14 with uv, and Node.js (LTS, see frontend/.nvmrc). Build the frontend once, then run the editor from the checkout:

cd frontend && npm ci && npm run build && cd ..
uv sync
uv run osr-editor

The dev loop runs the two halves side by side:

# terminal one  the backend
uv run osr-editor --no-browser

# terminal two  the frontend with hot reload
cd frontend && npm run dev

Vite serves the frontend on its own port and proxies /api to the backend on 8630.

The full local gauntlet

Everything CI runs, runnable locally:

# backend
uv sync --locked
uv run ruff format --check
uv run ruff check
uv run pyright
uv run pytest

# docs
uv run mkdocs build --strict

# frontend (from frontend/)
npm ci
npx prettier --check .
npx eslint .
npx tsc -b --force
npx vitest run
npm run build

# generated types (from the repo root; fails CI on drift)
uv run scripts/generate_types.py

# end to end (from frontend/, after npm run build)
npx tsc -p ../tests/e2e
npx playwright test --project=e2e

# documentation screenshots (from frontend/, after npm run build)
npx tsc -p ../tests/screenshots
npm run shots

Type generation

TypeScript types in frontend/src/types/generated/ are generated from the pydantic models by uv run scripts/generate_types.py. Never hand-edit them; CI regenerates and fails on drift.

Working against unreleased sibling checkouts

Dependencies resolve from PyPI. When a phase needs unreleased osrlib or osr-forge surface, flip the dependency to an editable path source in pyproject.toml for the duration:

[tool.uv.sources]
osrlib = { path = "../osrlib-python", editable = true }

Revert before merging — CI resolves uv sync --locked from PyPI.

Releasing

Releases are tag-driven; the runbook lives in AGENTS.md.

License

MIT. osr-editor ships no game content — osrlib includes the OGL data. Modules you author or convert are yours and stay in your project directories.

Download files

Download the file for your platform. If you're not sure which to choose, learn more about installing packages.

Source Distribution

osr_editor-0.2.0.tar.gz (403.3 kB view details)

Uploaded Source

Built Distribution

If you're not sure about the file name format, learn more about wheel file names.

osr_editor-0.2.0-py3-none-any.whl (418.0 kB view details)

Uploaded Python 3

File details

Details for the file osr_editor-0.2.0.tar.gz.

File metadata

  • Download URL: osr_editor-0.2.0.tar.gz
  • Upload date:
  • Size: 403.3 kB
  • Tags: Source
  • Uploaded using Trusted Publishing? Yes
  • Uploaded via: twine/7.0.0 CPython/3.13.14

File hashes

Hashes for osr_editor-0.2.0.tar.gz
Algorithm Hash digest
SHA256 5a2065e123509bdf45d1dc766069b25493f682727769cbf64f15fa66163777b0
MD5 cfebca878a15f5496bc11f022a34f001
BLAKE2b-256 54b4d280f270e64270991642526f226b9ff61de8f0af8337a0680eb039d5b65d

See more details on using hashes here.

Provenance

The following attestation bundles were made for osr_editor-0.2.0.tar.gz:

Publisher: release.yml on mmacy/osr-editor

Attestations: Values shown here reflect the state when the release was signed and may no longer be current.

File details

Details for the file osr_editor-0.2.0-py3-none-any.whl.

File metadata

  • Download URL: osr_editor-0.2.0-py3-none-any.whl
  • Upload date:
  • Size: 418.0 kB
  • Tags: Python 3
  • Uploaded using Trusted Publishing? Yes
  • Uploaded via: twine/7.0.0 CPython/3.13.14

File hashes

Hashes for osr_editor-0.2.0-py3-none-any.whl
Algorithm Hash digest
SHA256 5c5303d23f8e8da4e31ebbabf9072670b84c6b431a33544a493d7dcfdd9b5396
MD5 a88495baa1b35d4a0eab839d188d6a92
BLAKE2b-256 15bd4dbe9e502b84d34b5a8b7018804821f58fc15c87a14b05f92986a337f8b0

See more details on using hashes here.

Provenance

The following attestation bundles were made for osr_editor-0.2.0-py3-none-any.whl:

Publisher: release.yml on mmacy/osr-editor

Attestations: Values shown here reflect the state when the release was signed and may no longer be current.

Release history Release notifications | RSS feed

This release

0.2.0 This release

2 files

0.1.0

2 files

Anthropic, PBC Visionary sponsor Bloomberg Visionary sponsor Hudson River Trading Visionary sponsor Meta Visionary sponsor NVIDIA Visionary sponsor Microsoft Sustainability sponsor Depot Continuous Integration AWS Cloud computing and Security Sponsor Datadog Monitoring Fastly CDN Google Download Analytics Sentry Error logging StatusPage Status page