Skip to main content

Converts pixel-art-style images such as those from generative models or low-quality sprite web uploads to true resolution usable assets.

Project description

Proper Pixel Art

Summary

Converts noisy, high resolution pixel-art style images such as those produced by generative models or sourced from low-quality web uploads to clean, true-resolution pixel-art assets.

Challenges

Generative pixel-art style images are noisy and high resolution, often with a non-uniform grid and random artifacts. Standard downsampling techniques do not work. The current approach is to either use naive downscaling techniques or manually re-create the asset pixel by pixel.

This tool addressed both of these issues by automating the process of recovering true-resolution pixel-art assets.

Installation

From Source

Clone the Repository

git clone git@github.com:KennethJAllen/proper-pixel-art.git
cd proper-pixel-art

Create Virtual Environment

  • Install uv if not already installed.
  • Sync environments:
    • uv sync

From Pip

pip install proper-pixel-art

Or with uv:

uv add proper-pixel-art

Usage

First, obtain a source pixel-art-style image (e.g. a pixel-art-style image generated by GPT-4o or a screenshot of pixel-art).

CLI

uv run ppa <input_path> -o <output_path> -c <num_colors> -s <result_scale> [-t]
# or directly using uvx
uvx --from "proper-pixel-art" ppa <input_path> -o <output_path> -c <num_colors> -s <result_scale> [-t]

Flags

Flag Description
INPUT (positional) Source file in pixel-art-style
-o, --output <path> Output directory or file path for result. (default: '.')
-c, --colors <int> Number of colors for output (1-256). Omit to skip quantization and preserve all colors. May need to try a few different values. (default None)
-s, --scale-result <int> Width/height of each "pixel" in the output. (default: 1)
-t, --transparent <bool> Output with transparent background. (default: off)
-u, --initial-upscale <int> Initial image upscale factor. Increasing this may help detect pixel edges. (default 2)
-w, --pixel-width <int> Width of the pixels in the input image. If not set, it will be determined automatically. (default: None)

Example

uv run ppa assets/blob/blob.png -c 16 -s 20 -t
# or directly using uvx
uvx --from "proper-pixel-art" ppa path/to/input.png -o . -c 16 -s 20 -t

Python

from PIL import Image
from proper_pixel_art.pixelate import pixelate

image = Image.open('path/to/input.png')
result = pixelate(image, num_colors=16)
result.save('path/to/output.png')

Parameters

  • image : PIL.Image.Image

    • A PIL image to pixelate.
  • num_colors : int | None

    • The number of colors in result (1-256). Omit to skip quantization and preserve all colors.
    • May need to try a few values if the colors don't look right.
    • 8, 16, 32, or 64 typically works for quantized output.
  • initial_upscale : int

    • Upscale initial image. This may help detect lines.
  • scale_result : int

    • Upscale result after algorithm is complete if not None.
  • transparent_background : bool

    • If True, flood fills each corner of the result with transparent alpha.
  • intermediate_dir : Path | None

    • Directory to save images visualizing intermediate steps of algorithm. Useful for development.
  • pixel_width : int | None

    • Width of the pixels in the input image. If not set, it will be determined automatically. It may be helpful to increase this parameter if not enough pixel edges are being detected.

Returns

A PIL image with true pixel resolution and quantized colors.

Web Interface

Local:

uv sync --extra web
uv run ppa-web
# Opens http://127.0.0.1:7860

Without cloning:

uvx --from "proper-pixel-art[web]" ppa-web

Examples

The algorithm is robust. It performs well for images that are already approximately alligned to a grid.

Here are a few examples. A mesh is computed, where each cell corresponds to one pixel.

Bat

  • Generated by GPT-4o.

Noisy, High Resolution

Mesh

True Pixel Resolution

Ash

  • Screenshot from Google images of Pokemon asset.

Noisy, High Resolution

Mesh

True Pixel Resolution

Demon

  • Original image generated by GPT-4o.

Noisy, High Resolution

Mesh

True Pixel Resolution

Pumpkin

  • Screenshot from Google Images of Stardew Valley asset. This is an adversarial example as the source image is both low quality and the object is round.

Noisy, High Resolution

Mesh

True Pixel Resolution

Real Images To Pixel Art

  • This tool can also be used to convert real images to pixel art by first requesting a pixelated version of the original image from GPT-4o, then using the tool to get the true pixel-resolution image.

  • Consider this image of a mountain

Original mountain
  • Here are the results of first requesting a pixelated version of the mountain, then using the tool to get a true resolution pixel art version.

Noisy, High Resolution

Mesh

True Pixel Resolution

Algorithm

  • The main algorithm solves these challenges. Here is a high level overview. We will apply it step by step on this example image of blob pixel art that was generated from GPT-4o.
blob
  • Note that this image is high resolution and noisy.
The blob is noisy.
  1. Trim the edges of the image and zero out pixels with more than 50% alpha.

    • This is to work around some issues with models such as GPT-4o not giving a perfectly transparent background.
  2. Upscale by a factor of 2 using nearest neighbor.

    • This can help identify the correct pixel mesh.
  3. Find edges of the pixel art using Canny edge detection.

blob edges
  1. Close small gaps in edges with a morphological closing.
blob closed edges
  1. Take the probabalistic Hough transform to get the coordinates of lines in the detected edges. Only keep lines that are close to vertical or horizontal giving some grid coordinates. Cluster lines that are closeby together.
blob lines
  1. Find the grid spacing by filtering outliers and taking the median of the spacings, then complete the mesh.
blob mesh
  1. Quantize the original image to a small number of colors.

    • Note: The result is sensitive to the number of colors chosen.
    • The parameter is not difficult to tune, but the script may need to be re-run if the colors don't look right.
    • 8, 16, 32, or 64 typically works.
  2. In each cell specified by the mesh, choose the most common color in the cell as the color for the pixel. Recreate the original image with one pixel per cell.

    • Result upscaled by a factor of $20 \times$ using nearest neighbor.
blob pixelated

Project details


Download files

Download the file for your platform. If you're not sure which to choose, learn more about installing packages.

Source Distribution

proper_pixel_art-1.4.0.tar.gz (98.1 kB view details)

Uploaded Source

Built Distribution

If you're not sure about the file name format, learn more about wheel file names.

proper_pixel_art-1.4.0-py3-none-any.whl (18.6 kB view details)

Uploaded Python 3

File details

Details for the file proper_pixel_art-1.4.0.tar.gz.

File metadata

  • Download URL: proper_pixel_art-1.4.0.tar.gz
  • Upload date:
  • Size: 98.1 kB
  • Tags: Source
  • Uploaded using Trusted Publishing? Yes
  • Uploaded via: twine/6.1.0 CPython/3.13.7

File hashes

Hashes for proper_pixel_art-1.4.0.tar.gz
Algorithm Hash digest
SHA256 a4c7f10ac16ab10b5504e8e609f752916f1cdbd7114f52982a594bc167deb456
MD5 63ec83a56cfdddf05c285e7be4944918
BLAKE2b-256 c0f02f1cefa8d019a1efecf9d27eaf1af740b4bd3d959d9e1690f137dccea4cd

See more details on using hashes here.

Provenance

The following attestation bundles were made for proper_pixel_art-1.4.0.tar.gz:

Publisher: workflow.yml on KennethJAllen/proper-pixel-art

Attestations: Values shown here reflect the state when the release was signed and may no longer be current.

File details

Details for the file proper_pixel_art-1.4.0-py3-none-any.whl.

File metadata

File hashes

Hashes for proper_pixel_art-1.4.0-py3-none-any.whl
Algorithm Hash digest
SHA256 ceba2fe704ba27927951eb0d2f4cab05c678a1dee27e24fda5d6161cddce64ad
MD5 fe79d115cda45f8120720eb5450355af
BLAKE2b-256 1b3ccd84d143384ec6c6a444bdf1fc49f4fed1e3f92ff53b5164c9bcfb552d10

See more details on using hashes here.

Provenance

The following attestation bundles were made for proper_pixel_art-1.4.0-py3-none-any.whl:

Publisher: workflow.yml on KennethJAllen/proper-pixel-art

Attestations: Values shown here reflect the state when the release was signed and may no longer be current.

Supported by

AWS Cloud computing and Security Sponsor Datadog Monitoring Depot Continuous Integration Fastly CDN Google Download Analytics Pingdom Monitoring Sentry Error logging StatusPage Status page