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PyBedrock Net

Small, dependency-free Python tools for Minecraft Bedrock server discovery and RakNet UDP transport. It is designed to be easy to start with and easy to extend into a bot or protocol client.

Install

pip install pybedrock-net

Command line

bedrock-ping play.example.com
bedrock-ping play.example.com --port 19132 --timeout 5

Python

from pybedrock_net import BedrockClient

client = BedrockClient("play.example.com", 19132)
status = client.ping()
print(status.description, status.players_online, "/", status.players_max)

This release implements the RakNet unconnected ping/pong flow and a reusable UDP transport. Full authenticated login, encrypted Xbox sessions, reliable framed packets, and world/chunk decoding are intentionally not claimed as complete yet; these will be added behind tested APIs in later releases.

Development

python -m pytest
python -m build

MIT licensed.

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0.5.2

2 files

0.5.1

2 files

0.5.0

2 files

0.3.6

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0.3.5

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0.3.4

2 files

0.3.3

2 files

0.3.2

2 files

0.3.1

2 files

0.3.0

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0.2.0

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0.1.9

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0.1.8

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0.1.7

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0.1.6

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0.1.5

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0.1.4

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0.1.3

2 files

0.1.2

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0.1.1

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This release

0.1.0 This release

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0.0.1

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