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A robust, type-safe Python wrapper for the Ludusavi game backup tool.

Project description

pyludusavi

A robust, type-safe Python wrapper for the Ludusavi CLI.

Features

  • Broad CLI Coverage: Supports the core Ludusavi subcommands and commonly used flags.
  • Linux-First: Native support for both local binaries and Flatpak.
  • Type-Safe: Comprehensive TypedDict models for all JSON outputs (Python 3.12+).
  • Dual-Mode Execution: Transparently handles binary vs. Flatpak command prefixing.
  • TDD-Backed: High-quality implementation with an extensive regression suite.

Setup

For local development, use the project wrapper so virtual environments and tool caches stay outside Dropbox:

source .envrc
./run.sh uv sync

Run validation through the same wrapper:

./run.sh uv run ruff check .
./run.sh uv run ty check src/
./run.sh uv run pytest

Installation

Use uv when adding the package to another Python project:

uv add pyludusavi

Quick Start

Basic Initialization

The wrapper automatically discovers Ludusavi via PATH or Flatpak.

from pyludusavi import Ludusavi

lud = Ludusavi()
print(f"Ludusavi version: {lud.version()}")

Backing Up Games

Perform a preview scan or a full backup.

# Preview a backup for a specific game
result = lud.backup(games=["The Witcher 3"], preview=True)

# Access typed data
for name, game in result.data["games"].items():
    print(f"Game: {name}, Status: {game['change']}")

Searching for Games

Use Steam IDs or fuzzy matching to find games in the manifest.

# Find by Steam ID
result = lud.find(steam_id="292030")

# Use fuzzy matching
result = lud.find(games=["Witcher"], fuzzy=True)

Advanced Usage

Flatpak Support

If you have Ludusavi installed via Flatpak, pyludusavi detects it automatically. You can also specify a custom binary path or Flatpak ID:

lud = Ludusavi(explicit_path="/usr/bin/ludusavi")
lud = Ludusavi(flatpak_id="com.github.mtkennerly.ludusavi")

Custom Config Directory

lud = Ludusavi(config_dir="/home/user/my-ludusavi-config")

Custom Environment

Pass environment overrides when Ludusavi needs a different PATH, HOME, or launcher-specific variable. Overrides are merged onto the current process environment and used for both discovery and command execution.

lud = Ludusavi(env={"PATH": "/opt/ludusavi/bin:/usr/bin", "HOME": "/home/deck"})

Bulk API

For performance-critical bulk operations, use the native api subcommand:

payload = {
    "requests": [
        {"kind": "backup", "games": ["Game 1"]},
        {"kind": "backup", "games": ["Game 2"]}
    ]
}
lud.bulk_api(payload)

Cloud Sync

Use the upload/download helpers with the same common options exposed by the CLI.

lud.cloud_upload(games=["The Witcher 3"], local="/backups", cloud="/cloud", preview=True)
lud.cloud_download(games=["The Witcher 3"], force=True)

Wrap Game Launch

Ludusavi requires either a direct game name or launcher inference when wrapping a command.

lud.wrap(["./game.exe", "--windowed"], name="The Witcher 3")
lud.wrap(["steam", "-applaunch", "292030"], infer="steam", force=True)

Game Aliases

add_game_alias() updates Ludusavi's customGames configuration using only the Python standard library. It writes the updated config as JSON, which Ludusavi can read as YAML, but this does not preserve existing comments or formatting in config.yaml.

Error Handling

  • LudusaviNotFoundError: Raised if the executable or Flatpak isn't found.
  • LudusaviExecutionError: Raised if the process exits with a non-zero code.
  • LudusaviContractError: Raised if the CLI output is malformed or non-JSON when expected.

Dependency Requirements

  • Python 3.12+
  • uv
  • Ludusavi v0.31.0+
  • pytest, pytest-cov, ruff, and ty for local development

License

MIT

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