Skip to main content

A library to authenticate with Xbox Network and use their API

Project description

python-xbox

PyPi - latest Build codecov PyPI - Downloads GitHub Sponsor

python-xbox is a python library to authenticate with Xbox Network via your Microsoft Account and provides Xbox related Web-API.

Authentication is supported via OAuth2.

  • Register a new application in Azure AD
    • Name your app
    • Select "Personal Microsoft accounts only" under supported account types
    • Add http://localhost/auth/callback as a Redirect URI of type "Web"
  • Copy your Application (client) ID for later use
  • On the App Page, navigate to "Certificates & secrets"
    • Generate a new client secret and save for later use

Dependencies

  • Python >= 3.11

How to use

Install

pip install python-xbox

Authentication

[!NOTE] You must use non child account (> 18 years old)

Token save location: If tokenfile is not provided via cmdline, fallback of <platformdirs.user_data_dir>/tokens.json is used as save-location

Specifically:

Windows: C:\\Users\\<username>\\AppData\\Local\\OpenXbox\\xbox

Mac OSX: /Users/<username>/Library/Application Support/xbox/tokens.json

Linux: /home/<username>/.local/share/xbox

For more information, see: https://pypi.org/project/platformdirs and module: python-xbox.scripts.constants

xbox-authenticate --client-id <client-id> --client-secret <client-secret>

Example: Search Xbox Live via cmdline tool

  # Search Xbox One Catalog
  xbox-searchlive "Some game title"

API usage

import asyncio
import sys

from httpx import HTTPStatusError

from pythonxbox.api.client import XboxLiveClient
from pythonxbox.authentication.manager import AuthenticationManager
from pythonxbox.authentication.models import OAuth2TokenResponse
from pythonxbox.common.signed_session import SignedSession
from pythonxbox.scripts import CLIENT_ID, CLIENT_SECRET, TOKENS_FILE

"""
This uses the global default client identification by OpenXbox
You can supply your own parameters here if you are permitted to create
new Microsoft OAuth Apps and know what you are doing
"""
client_id = CLIENT_ID
client_secret = CLIENT_SECRET
tokens_file = TOKENS_FILE

"""
For doing authentication, see pythonxbox/scripts/authenticate.py
"""


async def async_main():
    # Create a HTTP client session
    async with SignedSession() as session:
        """
        Initialize with global OAUTH parameters from above
        """
        auth_mgr = AuthenticationManager(session, client_id, client_secret, "")

        """
        Read in tokens that you received from the `xbox-authenticate`-script previously
        See `pythonxbox/scripts/authenticate.py`
        """
        try:
            with open(tokens_file) as f:
                tokens = f.read()
            # Assign gathered tokens
            auth_mgr.oauth = OAuth2TokenResponse.model_validate_json(tokens)
        except FileNotFoundError as e:
            print(
                f"File {tokens_file} isn`t found or it doesn`t contain tokens! err={e}"
            )
            print("Authorizing via OAUTH")
            url = auth_mgr.generate_authorization_url()
            print(f"Auth via URL: {url}")
            authorization_code = input("Enter authorization code> ")
            tokens = await auth_mgr.request_oauth_token(authorization_code)
            auth_mgr.oauth = tokens

        """
        Refresh tokens, just in case
        You could also manually check the token lifetimes and just refresh them
        if they are close to expiry
        """
        try:
            await auth_mgr.refresh_tokens()
        except HTTPStatusError as e:
            print(
                f"""
                Could not refresh tokens from {tokens_file}, err={e}\n
                You might have to delete the tokens file and re-authenticate 
                if refresh token is expired
            """
            )
            sys.exit(-1)

        # Save the refreshed/updated tokens
        with open(tokens_file, mode="w") as f:
            f.write(auth_mgr.oauth.json())
        print(f"Refreshed tokens in {tokens_file}!")

        """
        Construct the Xbox API client from AuthenticationManager instance
        """
        xbl_client = XboxLiveClient(auth_mgr)

        """
        Some example API calls
        """
        # Get friendslist
        friendslist = await xbl_client.people.get_friends_own()
        print(f"Your friends: {friendslist}\n")

        # Get presence status (by list of XUID)
        presence = await xbl_client.presence.get_presence_batch(
            ["2533274794093122", "2533274807551369"]
        )
        print(f"Statuses of some random players by XUID: {presence}\n")

        # Get messages
        messages = await xbl_client.message.get_inbox()
        print(f"Your messages: {messages}\n")

        # Get profile by GT
        profile = await xbl_client.profile.get_profile_by_gamertag("SomeGamertag")
        print(f"Profile under SomeGamertag gamer tag: {profile}\n")


asyncio.run(async_main())

Contribute

  • Report bugs/suggest features
  • Add/update docs
  • Add additional xbox live endpoints

Credits

This library is derived from xbox-webapi library from the OpenXbox project The authentication code is based on joealcorn/xbox

Informations on endpoints gathered from:

Disclaimer

Xbox, Xbox One, Smartglass and Xbox Live are trademarks of Microsoft Corporation. Team OpenXbox is in no way endorsed by or affiliated with Microsoft Corporation, or any associated subsidiaries, logos or trademarks.

Project details


Download files

Download the file for your platform. If you're not sure which to choose, learn more about installing packages.

Source Distribution

python_xbox-0.2.0.tar.gz (43.9 kB view details)

Uploaded Source

Built Distribution

If you're not sure about the file name format, learn more about wheel file names.

python_xbox-0.2.0-py3-none-any.whl (67.1 kB view details)

Uploaded Python 3

File details

Details for the file python_xbox-0.2.0.tar.gz.

File metadata

  • Download URL: python_xbox-0.2.0.tar.gz
  • Upload date:
  • Size: 43.9 kB
  • Tags: Source
  • Uploaded using Trusted Publishing? Yes
  • Uploaded via: Hatch/1.16.5 cpython/3.12.3 HTTPX/0.28.1

File hashes

Hashes for python_xbox-0.2.0.tar.gz
Algorithm Hash digest
SHA256 0b41eca23c0ffefee7f0d51d03ea55772dfb79c9b9fdf4b21bfac3c6208a1e7e
MD5 e9d185b8975ac1b5f4500dc4c86827a1
BLAKE2b-256 153e6eaf52305442afe8b239c712ad31606f4a6f1b6af792c9a792d85d23bf6e

See more details on using hashes here.

File details

Details for the file python_xbox-0.2.0-py3-none-any.whl.

File metadata

  • Download URL: python_xbox-0.2.0-py3-none-any.whl
  • Upload date:
  • Size: 67.1 kB
  • Tags: Python 3
  • Uploaded using Trusted Publishing? Yes
  • Uploaded via: Hatch/1.16.5 cpython/3.12.3 HTTPX/0.28.1

File hashes

Hashes for python_xbox-0.2.0-py3-none-any.whl
Algorithm Hash digest
SHA256 8fadbed02260f0f6fd7ae535c73c688b4ba9b7fd8c64e144f245d09239044f77
MD5 586d3008172eade96606871e992cbe69
BLAKE2b-256 5fddc6cc683b6cda62853d6be553414526f42455cb4375731148b0cc171fcae0

See more details on using hashes here.

Supported by

AWS Cloud computing and Security Sponsor Datadog Monitoring Depot Continuous Integration Fastly CDN Google Download Analytics Pingdom Monitoring Sentry Error logging StatusPage Status page