Skip to main content

python-xbox

PyPi - latest Build codecov PyPI - Downloads GitHub Sponsor

python-xbox is a python library to authenticate with Xbox Network via your Microsoft Account and provides Xbox related Web-API.

Authentication is supported via OAuth2.

  • Register a new application in Azure AD
    • Name your app
    • Select "Personal Microsoft accounts only" under supported account types
    • Add http://localhost/auth/callback as a Redirect URI of type "Web"
  • Copy your Application (client) ID for later use
  • On the App Page, navigate to "Certificates & secrets"
    • Generate a new client secret and save for later use

Dependencies

  • Python >= 3.11

How to use

Install

pip install python-xbox

Authentication

Token save location: If tokenfile is not provided via cmdline, fallback of <platformdirs.user_data_dir>/tokens.json is used as save-location

Specifically:

Windows: C:\\Users\\<username>\\AppData\\Local\\OpenXbox\\xbox

Mac OSX: /Users/<username>/Library/Application Support/xbox/tokens.json

Linux: /home/<username>/.local/share/xbox

For more information, see: https://pypi.org/project/platformdirs and module: python-xbox.scripts.constants

xbox-authenticate --client-id <client-id> --client-secret <client-secret>

Example: Search Xbox Live via cmdline tool

  # Search Xbox One Catalog
  xbox-searchlive "Some game title"

API usage

import asyncio
import sys

from httpx import HTTPStatusError

from pythonxbox.api.client import XboxLiveClient
from pythonxbox.authentication.manager import AuthenticationManager
from pythonxbox.authentication.models import OAuth2TokenResponse
from pythonxbox.common.signed_session import SignedSession
from pythonxbox.scripts import CLIENT_ID, CLIENT_SECRET, TOKENS_FILE

"""
This uses the global default client identification by OpenXbox
You can supply your own parameters here if you are permitted to create
new Microsoft OAuth Apps and know what you are doing
"""
client_id = CLIENT_ID
client_secret = CLIENT_SECRET
tokens_file = TOKENS_FILE

"""
For doing authentication, see pythonxbox/scripts/authenticate.py
"""


async def async_main():
    # Create a HTTP client session
    async with SignedSession() as session:
        """
        Initialize with global OAUTH parameters from above
        """
        auth_mgr = AuthenticationManager(session, client_id, client_secret, "")

        """
        Read in tokens that you received from the `xbox-authenticate`-script previously
        See `pythonxbox/scripts/authenticate.py`
        """
        try:
            with open(tokens_file) as f:
                tokens = f.read()
            # Assign gathered tokens
            auth_mgr.oauth = OAuth2TokenResponse.model_validate_json(tokens)
        except FileNotFoundError as e:
            print(
                f"File {tokens_file} isn`t found or it doesn`t contain tokens! err={e}"
            )
            print("Authorizing via OAUTH")
            url = auth_mgr.generate_authorization_url()
            print(f"Auth via URL: {url}")
            authorization_code = input("Enter authorization code> ")
            tokens = await auth_mgr.request_oauth_token(authorization_code)
            auth_mgr.oauth = tokens

        """
        Refresh tokens, just in case
        You could also manually check the token lifetimes and just refresh them
        if they are close to expiry
        """
        try:
            await auth_mgr.refresh_tokens()
        except HTTPStatusError as e:
            print(
                f"""
                Could not refresh tokens from {tokens_file}, err={e}\n
                You might have to delete the tokens file and re-authenticate 
                if refresh token is expired
            """
            )
            sys.exit(-1)

        # Save the refreshed/updated tokens
        with open(tokens_file, mode="w") as f:
            f.write(auth_mgr.oauth.json())
        print(f"Refreshed tokens in {tokens_file}!")

        """
        Construct the Xbox API client from AuthenticationManager instance
        """
        xbl_client = XboxLiveClient(auth_mgr)

        """
        Some example API calls
        """
        # Get friendslist
        friendslist = await xbl_client.people.get_friends_own()
        print(f"Your friends: {friendslist}\n")

        # Get presence status (by list of XUID)
        presence = await xbl_client.presence.get_presence_batch(
            ["2533274794093122", "2533274807551369"]
        )
        print(f"Statuses of some random players by XUID: {presence}\n")

        # Get messages
        messages = await xbl_client.message.get_inbox()
        print(f"Your messages: {messages}\n")

        # Get profile by GT
        profile = await xbl_client.profile.get_profile_by_gamertag("SomeGamertag")
        print(f"Profile under SomeGamertag gamer tag: {profile}\n")


asyncio.run(async_main())

Contribute

  • Report bugs/suggest features
  • Add/update docs
  • Add additional xbox live endpoints

Credits

This library is derived from xbox-webapi library from the OpenXbox project The authentication code is based on joealcorn/xbox

Informations on endpoints gathered from:

Disclaimer

Xbox, Xbox One, Smartglass and Xbox Live are trademarks of Microsoft Corporation. Team OpenXbox is in no way endorsed by or affiliated with Microsoft Corporation, or any associated subsidiaries, logos or trademarks.

Metadata

Release files for python-xbox 0.2.1

For a detailed explanation of source distributions (sdists) and built distributions (wheels), please see the package formats documentation.

Source distribution (sdist)

Source distribution for python-xbox 0.2.1
File Size Uploaded
python_xbox-0.2.1.tar.gz 43.9 kB Details

Built distribution (wheel)

Table of built distributions (wheels) for python-xbox 0.2.1
File Interpreter ABI Platform
python_xbox-0.2.1-py3-none-any.whl Python 3 none any Details

Total release size: 111.0 kB

Release files / python_xbox-0.2.1.tar.gz

Download URL python_xbox-0.2.1.tar.gz
Size 43.9 kB
Tags Source
SHA-256 checksum
How to use checksums
454bcf81a2df7925f9a1f17cf66eea34e0005810990dd407bf96d0fc5af2a52c
BLAKE2b-256 checksum
How to use checksums
bf45a39496f613df811a5ed3fec22c1c767d3f6598a28edea23071b40984e582
Upload date
Uploaded using Trusted Publishing?
What is trusted publishing?
Yes
Uploaded via Hatch/1.18.0 {"ci":true,"cpu":"x86_64","distro":{"id":"noble","libc":{"lib":"glibc","version":"2.39"},"name":"Ubuntu","version":"24.04"},"implementation":{"name":"CPython","version":"3.12.3"},"installer":{"name":"hatch","version":"1.18.0"},"openssl_version":"OpenSSL 3.0.13 30 Jan 2024","python":"3.12.3","system":{"name":"Linux","release":"6.17.0-1022-azure"}} HTTPX2/2.10.0

Release files / python_xbox-0.2.1-py3-none-any.whl

Download URL python_xbox-0.2.1-py3-none-any.whl
Size 67.1 kB
Tags Python 3
SHA-256 checksum
How to use checksums
d61c4d56ed18fbf1606c72c0f047ce0884674cf33f6e032e17a63a2868d75ae7
BLAKE2b-256 checksum
How to use checksums
27fbaf28ab7ed33acee87f8ff1885bb0303556d7b19e86c3d5def59cdf0c2098
Upload date
Uploaded using Trusted Publishing?
What is trusted publishing?
Yes
Uploaded via Hatch/1.18.0 {"ci":true,"cpu":"x86_64","distro":{"id":"noble","libc":{"lib":"glibc","version":"2.39"},"name":"Ubuntu","version":"24.04"},"implementation":{"name":"CPython","version":"3.12.3"},"installer":{"name":"hatch","version":"1.18.0"},"openssl_version":"OpenSSL 3.0.13 30 Jan 2024","python":"3.12.3","system":{"name":"Linux","release":"6.17.0-1022-azure"}} HTTPX2/2.10.0
Anthropic, PBC Visionary sponsor Bloomberg Visionary sponsor Hudson River Trading Visionary sponsor Meta Visionary sponsor NVIDIA Visionary sponsor Microsoft Sustainability sponsor Depot Continuous Integration AWS Cloud computing and Security Sponsor Datadog Monitoring Fastly CDN Google Download Analytics Sentry Error logging StatusPage Status page