reignite
Modern Procedural Generation for Gazebo
reignite is a Python library designed to effortlessly generate, manipulate, and read Simulation Description Format (SDFormat / SDF) files, primarily used by the Gazebo robotics simulator. It provides a highly intuitive and Pythonic object-oriented API to build complex simulated worlds, models, plugins, and sensors, bypassing the need to write verbose XML manually.
Features
- Procedural Generation: Create and configure worlds, models, and plugins using Python code.
- SDF Parsing: Parse existing SDF XML files and map them back to native Python objects for manipulation.
- Strongly Typed Elements: Make use of structured classes for physics, materials, geometry, lighting, sensors, etc.
- Version Support: Export elements to specific SDFormat versions.
Installation
You can install reignite locally or via pip:
pip install reignite
Usage
Reading an SDF File
Parse an SDF XML file and instantiate the correct versioned model:
from reignite import read_sdf
world = read_sdf("path/to/world.sdf")
Procedural Generation (Writing an SDF File)
Here is a comprehensive example demonstrating how to procedurally create a simulated world equipped with physics, GUI/server plugins, lighting, spherical coordinates, and primitive models.
from reignite import element_to_root
from reignite.elements import World, Physics, Gui, Scene, Light, Model, Link, Visual
from reignite.elements.geometry import BoxGeometry
from reignite.elements.material import SimpleMaterial
from reignite.elements.plugins import (
InteractiveViewControlPlugin, MinimalScenePlugin, PhysicsPlugin,
UserCommandsPlugin, SceneBroadcasterPlugin, ImuPlugin, NavSatPlugin,
SensorsPlugin, EntityContextMenuPlugin, GzSceneManagerPlugin,
CameraTrackingPlugin, WorldControlPlugin, ComponentInspectorPlugin, EntityTreePlugin
)
from reignite.sdf import SphericalCoordinates
from reignite.utils import Color, Vector3, Pose
# 1. Initialize the World
world = World(name="example_world")
# 2. Configure Physics parameters
world.physics = Physics(
max_step_size=0.001,
real_time_factor=1.0,
real_time_update_rate=1000,
ode=Physics.Ode(
solver=Physics.Ode.OdeSolver(type="quick", iters=50, sor=1.3),
constraints=Physics.Ode.OdeConstraints(cfm=0.0, erp=0.2)
)
)
# 3. Add necessary Server Plugins
world.add_plugin(
PhysicsPlugin(), UserCommandsPlugin(), SceneBroadcasterPlugin(),
ImuPlugin(), NavSatPlugin(), SensorsPlugin()
)
world.wind = World.Wind(linear_velocity=Vector3(0.0, 0.0, 0.0))
# 4. Configure the GUI and its Plugins
world.gui = Gui()
world.gui.add_plugin(
MinimalScenePlugin(), EntityContextMenuPlugin(), GzSceneManagerPlugin(),
InteractiveViewControlPlugin(), CameraTrackingPlugin(), WorldControlPlugin(),
ComponentInspectorPlugin(), EntityTreePlugin()
)
# 5. Set up Scene properties
world.scene = Scene(
ambient=Scene.Ambient(ambient=Color(1.0, 1.0, 1.0)),
background=Scene.Background(rgba=Color(0.8, 0.8, 0.8)),
sky=Scene.SceneSky()
)
# 6. Set Environment Spherical Coordinates
world.spherical_coordinates = SphericalCoordinates(
latitude_deg=47.6062,
longitude_deg=-122.3321,
elevation=100.0
)
# 7. Add Lighting
sun = Light(
type="directional",
name="sun",
cast_shadows=True,
pose=Pose(0.0, 0.0, 10.0),
diffuse=Light.Diffuse(diffuse=Color(0.8, 0.8, 0.8, 1.0)),
specular=Light.Specular(specular=Color(0.8, 0.8, 0.8, 1.0)),
attenuation=Light.Attenuation(range=1000.0, constant=0.9, linear=0.01, quadratic=0.001),
direction=Light.Direction(direction=Vector3(-0.5, 0.1, -0.9))
)
world.add_light(sun)
# 8. Create and Add Models (e.g., an RGB axes model)
axes = Model(static=True, links=[
Link(visuals=[
Visual(
name="r",
cast_shadows=False,
pose=Pose(5.0, 0.0, 0.1),
geometry=BoxGeometry(Vector3(10.0, 0.01, 0.01)),
material=SimpleMaterial(Color("#ff0000"))
),
Visual(
name="g",
cast_shadows=False,
pose=Pose(5.0, 0.1, 0.0),
geometry=BoxGeometry(Vector3(0.01, 10.0, 0.01)),
material=SimpleMaterial(Color("#00ff00"))
),
Visual(
name="b",
cast_shadows=False,
pose=Pose(0.0, 5.1, 0.0),
geometry=BoxGeometry(Vector3(0.01, 0.01, 10.0)),
material=SimpleMaterial(Color("#0000ff"))
)
])
])
world.add_model(axes)
# 9. Export to SDF
element_to_root(world, "1.10").write("world.sdf", encoding="utf-8", xml_declaration=True)
Contributing
Contributions are welcome! Tests are managed via pytest.
pip install -e .[test]
pytest
License
This project is licensed under the MIT License.
Metadata
Release files for reignite 0.14.7
For a detailed explanation of source distributions (sdists) and built distributions (wheels), please see the package formats documentation.
Source distribution (sdist)
| File | Size | Uploaded | Provenance | Actions |
|---|---|---|---|---|
| reignite-0.14.7.tar.gz | 198.2 kB | Without provenance | Details for reignite-0.14.7.tar.gz |
Built distribution (wheel)
| File | Interpreter | ABI | Platform | Actions Reset |
|---|---|---|---|---|
| reignite-0.14.7-py3-none-any.whl | Python 3 | none | any | Details for reignite-0.14.7-py3-none-any.whl |
Total release size: 522.4 kB
Release files / reignite-0.14.7.tar.gz
| Download URL | reignite-0.14.7.tar.gz |
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| Tags | Source |
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|---|---|
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| Tags | Python 3 |
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