Riot manifest parsing, concurrent downloader, and manifest/WAD diff toolkit.
Project description
RiotManifest
Riot 提供的 manifest 解析、并发下载、WAD 按需提取与差异分析工具。
安装
pip3 install riotmanifest
30 秒上手
最常见的下载入口是 PatcherManifest:
import asyncio
from riotmanifest import PatcherManifest
async def main() -> None:
manifest = PatcherManifest(
"https://lol.secure.dyn.riotcdn.net/channels/public/releases/CB3A1B2A17ED9AAB.manifest",
path="./out",
bundle_url="https://lol.dyn.riotcdn.net/channels/public/bundles/",
)
files = list(manifest.filter_files(flag="zh_CN", pattern="wad.client"))
await manifest.download_files_concurrently(files)
if __name__ == "__main__":
asyncio.run(main())
默认并发为 16。
常见任务
1. 下载 manifest 中的一批文件
- 入口:
PatcherManifest - 适合:批量下载
wad.client、语言资源、配置文件
2. 从 WAD 中按需提取少量文件
from riotmanifest import PatcherManifest, WADExtractor
manifest = PatcherManifest(manifest_url, path="")
extractor = WADExtractor(manifest)
data = extractor.extract_files(
{
"DATA/FINAL/Champions/Ahri.wad.client": [
"data/characters/ahri/skins/skin0.bin",
]
}
)
3. 比较两个版本的 manifest / WAD 差异
from riotmanifest import diff_manifests, diff_wad_headers
manifest_report = diff_manifests(old_manifest, new_manifest, flags="zh_CN", pattern="wad.client")
wad_report = diff_wad_headers(manifest_report=manifest_report)
4. 获取当前 live 且版本规则明确的一对 LCU / GAME manifest
from riotmanifest import RiotGameData
rgd = RiotGameData()
pair = rgd.resolve_live_manifest_pair("EUW")
print(str(pair.version)) # 例如 16.5
print(pair.lcu.url)
print(pair.game.url)
重要:
RiotGameData的默认match_mode现在就是VersionMatchMode.IGNORE_REVISION。 Riot 的 live 发布经常出现“GAME 先更新、LCU 稍后更新”的窗口期; 同时patchsieve只暴露当前滚动窗口中的少量 GAME 候选,不是完整历史库。 因此STRICT要求normalized_build完全一致,在 live 场景里大概率直接失败。 如果你只处理wad.client、语言包、贴图、音频等资源文件,通常可以忽略修订号, 只按补丁版本匹配。只有在你明确要求 EXE / DLL / build 级完全一致时, 才建议使用STRICT并自行处理失败。
实践建议
下载
- 默认并发
16是当前推荐值。 - 网络或磁盘较弱时可降到
8~12。 - 机器配置较好且网络稳定时,可尝试
16~24。
WAD 提取
WADExtractor适合“少量小文件按需提取”。- 若单个 WAD 目标文件很多,通常更建议先下载完整 WAD 再本地处理。
差异分析
- 大多数情况下,先
diff_manifests,再按需进入diff_wad_headers。 resolve_wad_diff_paths()默认推荐extractor模式。- 仅在“需要完整落盘、后续离线复用、磁盘空间充足”时考虑
download_root_wad。
RiotGameData
- 默认
match_mode现在就是IGNORE_REVISION。 - Riot live 常见顺序是 GAME 先更新、LCU 稍后更新,因此
STRICT在 live 场景里大概率失败。 - 如果你只处理资源文件(如
wad.client、语言包、贴图、音频),通常可以忽略修订号。 IGNORE_REVISION当前会优先选择“同补丁内不高于 LCU build 的最大 GAME 候选”,避免误选比 LCU 更新的 GAME build。- 如果你明确要“同补丁内无条件取最新 GAME 修订”,可改用
VersionMatchMode.PATCH_LATEST。 - 只有在你要求 EXE / DLL / build 级完全一致时,才建议使用
STRICT。 str(pair.version)默认输出补丁号,例如16.5;如需精确显示,可读取pair.version.lcu.display_version或pair.version.game.display_version。
文档导航
详细文档已按功能拆分:
- docs/API.md:文档导航页
- docs/manifest.md:Manifest 下载参考
- docs/extractor.md:WADExtractor 参考
- docs/diff.md:差异分析参考
- docs/game.md:RiotGameData / 版本对象参考
- docs/TESTING.md:测试与基准说明
维护者
Virace
感谢
- @CommunityDragon, CDTB
许可证
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