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Configure SteelSeries gaming mice

Project description

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Rivalcfg is a Python library and a CLI utility program that allows you to configure SteelSeries gaming mice on Linux and Windows (probably works on BSD and Mac OS too, but not tested).

I first created this program to configure my Rival 100 and the original Rival mice, then I added support for other Rival devices thanks to contributors. Today this project aims to support any SteelSeries gaming mice (Rival, Sensei,…).

IMPORTANT: This is an unofficial software. It was made by reverse engineering devices and is not supported nor approved by SteelSeries.
SteelSeries Gaming Mice

If you have any trouble running this software, please open an issue on Github:

Documentation

Main topics:

… and more at:

Supported Devices

SteelSeries Kana v2:

SteelSeries Kana v2 1038:137a

SteelSeries Kinzu v2:

SteelSeries Kinzu v2 1038:1366
SteelSeries Kinzu v2 1038:1378

SteelSeries Rival 100 / SteelSeries Rival 105:

SteelSeries Rival 100 1038:1702
SteelSeries Rival 100 (Dell China) 1038:170a
SteelSeries Rival 100 Dota 2 Edition (retail) 1038:170b
SteelSeries Rival 100 Dota 2 Edition (Lenovo) 1038:170c
SteelSeries Rival 105 1038:1814

SteelSeries Rival 110 / SteelSeries Rival 106:

SteelSeries Rival 110 1038:1729
SteelSeries Rival 106 1038:1816

SteelSeries Rival 3:

SteelSeries Rival 3 1038:1824
SteelSeries Rival 3 (firmware v0.37.0.0) 1038:184c

SteelSeries Rival 300 / SteelSeries Rival:

SteelSeries Rival 1038:1384
SteelSeries Rival Dota 2 Edition 1038:1392
SteelSeries Rival 300 1038:1710
SteelSeries Rival 300 Fallout 4 Edition 1038:1712
SteelSeries Rival 300 Evil Geniuses Edition 1038:171c
SteelSeries Rival 300 CS:GO Fade Edition 1038:1394
SteelSeries Rival 300 CS:GO Hyper Beast Edition 1038:171a
SteelSeries Rival 300 CS:GO Fade Edition (stm32) 1038:1716
SteelSeries Rival 300 Acer Predator Edition 1038:1714
SteelSeries Rival 300 HP OMEN Edition 1038:1718

SteelSeries Rival 300S:

SteelSeries Rival 300S 1038:1810

SteelSeries Rival 310:

SteelSeries Rival 310 1038:1720
SteelSeries Rival 310 CS:GO Howl Edition 1038:171e
SteelSeries Rival 310 PUBG Edition 1038:1736

SteelSeries Rival 500:

SteelSeries Rival 500 1038:170e

SteelSeries Rival 600:

SteelSeries Rival 600 1038:1724
SteelSeries Rival 600 Dota 2 Edition 1038:172e

SteelSeries Rival 700 / SteelSeries Rival 710:

SteelSeries Rival 700 1038:1700
SteelSeries Rival 710 1038:1730

SteelSeries Rival 95 / SteelSeries Rival 100 PC Bang:

SteelSeries Rival 95 1038:1706
SteelSeries Rival 95 MSI Edition 1038:1707
SteelSeries Rival 95 PC Bang 1038:1704
SteelSeries Rival 100 PC Bang 1038:1708

SteelSeries Sensei 310:

SteelSeries Sensei 310 1038:1722

SteelSeries Sensei [RAW]:

SteelSeries Sensei [RAW] 1038:1369
SteelSeries Sensei [RAW] Diablo III Edition 1038:1362
SteelSeries Sensei [RAW] Guild Wars 2 Edition 1038:136d
SteelSeries Sensei [RAW] CoD Black Ops II Edition 1038:136f
SteelSeries Sensei [RAW] World of Tanks Edition 1038:1380
SteelSeries Sensei [RAW] Heroes of the Storm Edition 1038:1390

SteelSeries Sensei TEN:

SteelSeries Sensei TEN 1038:1832
SteelSeries Sensei TEN CS:GO Neon Rider Editon 1038:1834

Changelog

  • Rivalcfg NEXT: [4.4.0]

    Features that are implemented on master and that will be released in the next Rivalcfg version:

    • Nothing yet
  • 4.3.0:

    • Fixes Sensei TEN default config (#158)
    • Adds the --print-udev to generate udev rules and print them to stdout (#157)
    • CLI: Displays a usage message when no argument was given (#152)
    • CLI: Write udev warning message to stderr instead of stdout
    • Adds a --print-debug option to display various information
    • Adds a --firmware-version option to display the firmware version of some devices
    • Rivalcfg can now read the firmware version of the following devices:
      • Rival 3
      • Rival 300
      • Rival 310
      • Rival 500
      • Rival 700 / 710
      • Sensei 310
      • Sensei TEN
  • 4.2.0:

    • Rival 3: support of firmware v0.37.0.0 (#147)
    • Support of the Sensei TEN (1038:1832)
    • Support of the Sensei TEN CS:GO Neon Rider Edition(1038:1834)
    • Rival 500:
      • Handles color shift
      • Handles button mapping
  • 4.1.0:

    • Support of the Rival 300S
    • Rival 310 support improved:
      • Support of button mapping
    • Sensei 310 support improved:
      • Support of button mapping
    • Rival 3 support improved:
      • Colors can now be defined separately
      • Button mapping support implemented
      • Light effects support implemented
  • 4.0.0:

    • Full rewrite of most parts of the software

    • Mice are now grouped by families to reduce code duplication

    • Improved udev support on Linux:

      • Dynamically generate udev rules instead of maintaining a static file
      • Automatically check that the rules file is up to date
      • Adds a command to update udev rules
    • Improved testing:

      • Better coverage
      • Test the device output to avoid regressions
    • Improved documentation:

      • A Sphinx documentation was added instead of stacking everything in the README
      • Each device family now have its own documentation page to make it easier to understand
      • Python APIs are now documented
      • A document was added to help contribute
      • Installation instructions were updated to recommend using Python 3
    • New devices support was added:

      • Support of the Rival 100 Dota 2 Edition (retail version) (#17)
      • Support of the Rival 300 Fallout 4 Edition (#44)
      • Support of the Rival 310 CS:GO Howl Edition (#113)
      • Support of the Rival 3 (#111)
      • Support of the Rival 300 Evil Geniuses Edition
      • Support of the Rival 95 MSI Edition
      • Support of the Rival 95 PC Bang
      • Support of the Rival 100 PC Bang
      • Support of the Rival 100 (Dell China)
      • Support of the Rival 600 Dota 2 Edition
      • Support of the Rival 106 (#84, @SethDusek)
    • Some devices gained a better support:

      • Rival 300 / Original Rival family
        • Support of buttons mapping
      • Rival 700 / 710
        • Support of gradients / Color shift (#129, @nixtux)
    • A generic support of mouse buttons mapping was added (rewriting of what was originally done for the Sensei [RAW]). The following devices now support it:

      • Rival 300 / Original Rival family
      • Sensei [RAW] family
    • Regressions:

      The following things were removed for this release:

      • Sensei Ten: this mouse needs more work to be added back.
      • Colorshift of the Rival 500: this feature needs more work to be added back.

Older changelog entries were moved to the CHANGELOG.rst file.

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