Python Library that abstracts reading and writing data from the Roblox DataModel
Project description
RobloxMemoryAPI
A Python library that is hopefully stealthy and abstracts externally reading memory to get datamodel information from the roblox game client.
This was made by upio, mstudio45, and Master Oogway and created for the Dig Macro project (external mode and not the computer vision mode).
Installation
PyPI:
pip install robloxmemoryapi
Development (editable install from source):
pip install -e .
Usage
An example script can be found in example.py. If running from the repo, use the editable install above so import robloxmemoryapi resolves the src package.
Import the library and create a client instance:
from robloxmemoryapi import RobloxGameClient
client = RobloxGameClient()
To request write access (e.g. to patch values), pass allow_write=True when creating the client.
client = RobloxGameClient(allow_write=True)
Access the data model:
game = client.DataModel
Kill the local player:
# (requires allow_write=True when creating the client)
# allow_write may be detected by roblox. It is disabled by default.
game.Players.LocalPlayer.Character.Humanoid.Health = 0
Get the local player's name:
print("Player Name:", game.Players.LocalPlayer.Name)
License
This project is licensed under the MIT License.
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