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Python Library that abstracts reading and writing data from the Roblox DataModel

Project description

RobloxMemoryAPI

A Python library that is hopefully stealthy and abstracts externally reading and writing memory to get datamodel information from the roblox game client.

This was made by upio, mstudio45, and Master Oogway and created for the Dig Macro project (external mode and not the computer vision mode).

Installation

PyPI:

pip install robloxmemoryapi

Development (editable install from source):

pip install -e .

Usage

An example script can be found in example.py. If running from the repo, use the editable install above so import robloxmemoryapi resolves the src package.

Import the library and create a client instance:

from robloxmemoryapi import RobloxGameClient

client = RobloxGameClient()

To request write access (e.g. to patch values), pass allow_write=True when creating the client.

client = RobloxGameClient(allow_write=True)

Access the data model:

game = client.DataModel

Kill the local player:

# (requires allow_write=True when creating the client)
# allow_write may be detected by roblox. It is disabled by default.
game.Players.LocalPlayer.Character.Humanoid.Health = 0

Get the local player's name:

print("Player Name:", game.Players.LocalPlayer.Name)

License

This project is licensed under the MIT License.

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