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rupaka

rupaka (रूपक) means a form, a play that the audience sees, and the figure of speech that shows one thing through another. A rupaka demo is one interactive figure that teaches one idea. The learner changes the inputs and sees the result change.

A demo never shows the answer first. Each demo follows one loop:

  1. Predict. The demo shows the inputs and asks one question. The result is hidden.
  2. Reveal. The learner locks in with ⌘↩. The demo shows the result and says if the prediction was right.
  3. Manipulate. Now the controls are live. The result changes when the inputs change.
  4. Explain. The caption ends with a new question that the learner answers with the controls.

The validator enforces step 1: a block that shows a value which the answer depends on must wait for the gate. An explainer is the one exception. It has "mode": "learn" and no gate, so it shows a thing at once (see Explainers below).

What a demo is

A demo is a JSON spec, not code. It has a small state, derived values from named functions (fns), and a list of blocks. A model can write a spec safely, because a spec cannot run code.

part what it is
block a reusable UI part in rupaka/blocks/<name>/: its JS, its CSS, a block.json manifest and an example
fn a pure function that computes a derived value: rules, rrf, softmax, lookup, expr, field, ids, pick, sort, fmt
gate the block that asks for the prediction and hides the result until the lock in
spec the JSON object: state, derive, blocks and tables, and a mode that is predict (the default) or learn

The blocks are gate, readout, caption, row, stack, slider, toggle, choice, wheel, ranklist, bars, axis, point, plot, grid, pixels, pair and flow. For 3D, a scene holds body, force, label3d and shot blocks (see the section on 3D scenes below).

Install

pip install rupaka

The headless check needs playwright: pip install "rupaka[check]". It uses the Chromium that playwright install chromium gives, or the browser in $FASTCDP_CHROME. It never runs your everyday Chrome.

How to use

Build a spec with the builders, or write the JSON.

from rupaka.spec import *
d = demo('sum', 'A sum', ask='Predict the sum before you see it.', state=dict(a=2, b=3), derive=[expr('a + b', 'sum')],
         blocks=[gate('s', 'What is {a} + {b}?', [4, 5, 6], 'sum', why='Say why, in one line.'),
                 readout('{a} + {b} = {sum}', after='s')])

validate returns the errors. An empty list means the spec is good.

assert validate(d) == []

A readout that shows the sum before the gate breaks the think rule:

bad = {**d, 'blocks': [d['blocks'][0], readout('{a} + {b} = {sum}')]}
validate(bad)

Then put the demo where the learner is:

where how
a notebook (leela, Jupyter) show(spec): an HTML output in a sandboxed frame, and the application/vnd.rupaka+json mime
Markdown md(spec) writes a ```rupaka fence; md(spec, frame=True) writes a frame that leela draws today
a FastHTML page Demo(spec) and Assets('/rupaka'); serve bundle('js') and bundle('css') at that prefix
a file save(spec, 'demo.html') writes one page that works from file:// with no network

check(spec) draws the demo in headless Chrome and plays it. author(concept, ask) asks a model for a demo, and checks and repairs it.

The host API

A host page can read and change a demo that it mounted. In these calls, el is the element that holds the demo: the [data-rupaka] element, or the element that you gave to Rupaka.mount.

call what it does
Rupaka.state(el) gives a copy of the input keys (the keys of spec.state) and their values
Rupaka.set(el, state) sets the input keys that state has, then runs derive one time and draws one time. It ignores other keys.
Rupaka.options(el, gate) gives the option values of the gate gate, in the order that the gate shows them. Each value is the value itself, not the text that the gate shows. The gate reads options from the state after derive, and this call does the same. An unknown gate gives null.
Rupaka.settle(el, gate, pick, {answer}) closes the gate gate as if the learner picked pick. It draws the verdict and shows the blocks that wait for the gate. With pick null, the gate closes with no verdict. An unknown gate does nothing and gives false. The options object is optional.
Rupaka.open(el, gate) opens the closed gate gate again, as the Try another button of the gate does. It removes the pick, the reason and the verdict, and hides the blocks that wait for the gate. It draws one time. It does not move the focus. A gate that is open does not change, and the call gives true. A gate that waits for the host to save a prediction does not open, and the call gives false. An unknown gate does nothing and gives false.
Rupaka.mount(el, spec, {save}) calls save(state) after each change of an input key. state is the value that Rupaka.state(el) gives.
Rupaka.append(el, block, {into}) adds one block at the end of the demo, or at the end of the stack or row at the path into, with no rebuild. The parts that show stay. It gives the path of the new block, for example 'blocks.3'. An unknown block type or a bad into throws an error.
Rupaka.anchor(el, path) gives the element of the block or the part at path, or null. Each block has data-rk-id: its path in the spec, such as 'blocks.2'. A part adds to it: 'blocks.2.cells.0', 'blocks.2.to', 'blocks.3.nodes.1'. The element can be hidden, for example in a later step.

Rupaka.set, Rupaka.settle and Rupaka.open never send rk-predict, never add to st.log and never call save. Rupaka.options only reads. A lock does not stop Rupaka.set. Each call throws an error when no demo is mounted in el.

To show one demo in two windows, mount the spec in each window. Send Rupaka.state of the first copy to the second window, and call Rupaka.set there. To send a pick, send its index in Rupaka.options of the first copy. In the second window, find the value at that index in Rupaka.options, and call Rupaka.settle with it. When the learner in the first window clicks Try another, call Rupaka.open in the second window.

A host can remove the gate answers from the spec of a copy that a room sees, so that the room cannot read them early. Then give the answer to Rupaka.settle in answer. The gate uses it to draw the verdict. answer is {is: value} or a path in the state, as in a gate. When the spec has an answer, the gate uses the answer in the spec. Rupaka does not write answer into the spec or the state. When the spec has no answer and you give no answer, the gate closes with no verdict.

rupaka.poll makes a question for a room from a gate. of_gate(spec, gate) gives the question and the index of the answer. public(p) gives the part that the room sees.

3D scenes

A scene block draws a physical thing in 3D: a jet that hovers, a gearbox, a molecule. It holds four kinds of part:

block what it is
body a primitive (box, cylinder, cone, sphere, capsule, torus) or a group. in puts a body in another body, so a compound part moves as one. A state key in rot turns it
force an arrow on a body. Its length is mag times the scene scale, so arrows compare. mag can be a state key or a derived key
label3d a chip on a point, with a leader line. Chips never overlap: each chip goes to a free place around its point
shot a named camera: wide, side, front, top or close:<body id>. The scene finds the framing from the bounds of what shows

The scene has a toon look: flat colours in three soft bands, ink outlines, a soft floor and a contact shadow. The colours come from the page theme, in light and dark. With bind, a scene builds one step at a time: a part with step: n shows from step n, and the camera moves to the newest shot. With prefers-reduced-motion, the camera cuts and parts show at once. The think rule holds: a force or a label that shows the answer of a gate must wait for the gate.

s = demo('lift', state=dict(step=1, cam='wide', w=4), derive=[expr('w * 2', 'up')],
         blocks=[gate('g', 'What is twice {w}?', [6, 8], 'up'),
                 scene(body('base', 'box', [2, 1, 2]), force([0, 1, 0], 'up', on='base', at=[0, 1.5, 0], label='lift, {up}', after='g'),
                       shot(bind='cam'), shot('close:base', step=2), bind='step', steps=['A box.', 'Look closer.'])])

rupaka keeps a copy of three.js (0.185.0, MIT) in rupaka/static/vendor/three/. It loads only for a spec that has a scene, and never from a CDN:

  • page, save, show and md(frame=True) put three.js in the page when a spec has a scene, so the page works offline and from file://.
  • A server that serves the runtime at a prefix also serves bundle('three') as three.js at that prefix, beside rupaka.js. The runtime loads it from there the first time that a scene mounts. A host that serves it at another place sets Rupaka.base before the first scene mounts.

Scenes and the board

The board of the screen guide speaks one line for each step. It drives a scene with the host API, so “again”, “slower” and “next” need no new code:

board operation host call
{"op": "step", "n": 3} with a scene spec Rupaka.set(el, {step: 3}), where step is the bind of the scene
{"op": "demo", "set": {...}} Rupaka.set(el, {...}), for example a slider value or a step
{"op": "cam", "shot": "side"} Rupaka.cam(el, 'side'). It sets the key that a shot block binds. It gives false for a bad name, or when the scene has no bound shot

shots(spec) gives the shot names that a spec knows, so a host can check a cam operation before it draws. Each scene element also tells its state: data-rk-shot is the shot now, and data-rk-still is 1 when nothing moves.

Explainers

Sometimes the learner must see a thing before there is a good question, for example how a jet hovers. An explainer shows a scene at once, with no prediction step. Set "mode": "learn" on the spec. Then validate lets the spec have no gate. All the other checks still run.

  • An explainer cannot have a gate, and no block can wait for a gate or lock to a gate. validate refuses each one and says what to remove.
  • With no mode, or with "mode": "predict", a spec with no gate is refused as before. A mode that is not predict or learn is refused.
  • The runtime shows a small “Explainer” label above the title, so the learner knows that there is no prediction step. The .rk element has data-rk-mode="learn".
ex = demo('box', 'A box', mode='learn', state=dict(step=1), blocks=[scene(body('b', 'box', [1, 1, 1]), bind='step', steps=['A box.'])])

Panels that build with a voice

A board panel shows a worked example one row at a time, while a voice speaks. Use an explainer with the state key step:

  • A block with "step": n shows when the step is n or more, and draws in from the left. The host moves on with Rupaka.set(el, {step: n}).
  • A [pair](https://vedicreader.github.io/rupaka/spec.html#pair) is one row: input cells, an arrow and the answer, for example [18] → 47. Its cells come in one by one, 80 ms apart.
  • A [flow](https://vedicreader.github.io/rupaka/spec.html#flow) is two to five nodes with at most eight arrows, in a row or a cycle.
  • A server can stream the panel. It sends the start of the spec, then one block at a time. append(spec, block) checks each block in Python, and Rupaka.append(el, block) adds it in the page.
  • Rupaka.anchor(el, path) gives the element of a part, so the board can draw a curve from a mark on the page to that part.
  • theme='paper' on host, page or Demo (the attribute data-rk-theme="paper") gives a warm paper ground, light boxes, sketch lines and a hand font, Patrick Hand (OFL).
panel = demo('targets', 'Make a question and its answer', mode='learn', state=dict(step=1),
             blocks=[pair(['[18]'], '47', heads=['Input tensor', 'Target'], step=1), pair(['[18, 47]'], '56', step=2),
                     flow([dict(id='g', text='Guess'), dict(id='c', text='Compare'), dict(id='a', text='Adjust')], step=3)])

The screen-guide board

rupaka.board is the board of the screen guide. A learner says “I don’t get X”, and a model answers with a board: one short spoken line for each step, and marks on the page (a circle, a box, an arrow, a label, a sketch on a figure) and a small worked example in a side panel. abhyasa and Leela both use it.

  • The model writes JSON lines in a closed language (OPS). parse_board(text, ctx) checks each line against the page context: a bad line drops, and two bad lines in a row end the board. The model never sends HTML, script or a link.
  • clean_context(raw) keeps only the known keys of what the page sends (its anchors, the focus, the thread and the demo) and cuts them to size.
  • stream_board(chunks, ctx, on_step) gives each step to the page as soon as it is whole.
  • static/board.js draws a checked board as window.rupakaBoard.play(board). The side panel is on the paper of the demos, in the hand font. A host serves bundle('js'), bundle('css') and the pen libraries in assets().libs.

The decisions about learning (when the tutor is sure, which sources to trust, the prompts) stay in the app.

rupaka/demos/ holds hand-made demos: vowel sandhi, reciprocal rank fusion, softmax and temperature, nakṣatra and pāda, and a parabola.

Develop

The notebooks in nbs/ are the source of the Python. The JS and CSS are hand-written files under rupaka/static/, rupaka/blocks/ and rupaka/fns/.

uv sync
uv run nbdev-prepare
uv run pytest

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