GTFS Editor frontend app for Django
Project description
GTFS Shape Editor
GTFS Editor, Django App
GTFS Shape Editor is mainly a frontend app which uses Vue, OpenLayers/OpenStreetMap, sweetalert2 and Bootstrap. Editor shows a map max width where you can draw and route shapes, place stops and edit the properties in the tables just below.
Install
pip install shapeeditor
Add the app 'shapeeditor' in your Django project settings file
INSTALLED_APPS = [
...
'shapeeditor',
...
]
Shapeeditor needs authentication to edit the data, define the LOGIN_URL variable to know where redirect if visitor is not logged.
LOGIN_URL='/admin/login/'
# First point map extent area
# +++++++++
# + +
# + Map +
# + +
# ---> @++++++++
# Second point map extent area
# ++++++++@ <---
# + +
# + Map +
# + +
# +++++++++
SHAPEEDITOR_MAP_EXTENT_AREA = [
[-84.43669241118701, 9.726525930153954],
[-83.72894500499169, 9.99625455768836]]
# Center by default on load
SHAPEEDITOR_MAP_CENTER = [-84.1027104, 9.865107]
# Router it could ask for shape generation
SHAPEEDITOR_ROUTING_MACHINE_URL = "http://router.project-osrm.org/route/v1/driving/"
Include Shapeeditor urls in urls.py, then we can open the editor from the site, draw the shape and download as a shapes.txt or import it to the database.
urlpatterns = [
path('shapeeditor/', include('shapeeditor.urls')),
]
Just to be sure database is ok run the next commands.
./manage.py makemigrations
./manage.py migrate
Usage
There is not a manual yet, but essentially the map allows the user to draw a shape, cut links and delete links and nodes, to create a shape you need to define two endpoints then put waypoints between the begin and end, more waypoints means better aproximation.
Most of the features are already implemented in JS but there is not a GUI equivalent to call for methods yet.
Shapes are made with nodes, nodes have a type, it could be endpoint for start or end of shapes, stops, these can be part of the shape too, fork are the nodes where are more than two links, waypoint are the common nodes. To create a Shape first draw paths clicking on map with the interaction add_node, when you already have a connection between two endpoints through multiple nodes and links add a Shape in the section below, once added the shape pick the waypoints with select_node + Shift, when you pick a waypoint and it is in a shape segment, the whole segment is selected, pick only waypoints their segments are in the shape.
Pick waypoints from the start node to the final node, keep the waypoints in order to avoid backward motion, when you pick a waypoint the section>accordion for the shape we are adding the waypoints will show the waypoints list, when the the waypoints are enough click on save button to write the shape, then push it to database.
Uninstall
pip uninstall shapeeditor
Then delete it from settings.py mentions.
How to give my contribution
You could fork and PR, suggestions are welcome.
Here some screenshots:
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