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Fast SVG generation tool

Project description

soda - a fast SVG generation tool

Here's some basic usage:

from soda import Tag, Root

# root is a custom svg tag
root = Root(viewBox="0 0 10 10")(
    Tag.rect(width=10, height=10, fill="#ff5"),
    Tag.circle(cx=5, cy=5, r=4, fill="#222")
)

print(root.render(pretty=True))

Installation

Just use python setup.py or python -m pip install soda-svg

Tag construction

The main class of the module is Tag. You can create it with a constructor:

Tag("g")

or with a shorthand:

Tag.g

You can also pass children and attributes into the constructor:

Tag("g", child1, child2, attr1=1, attr2=2)

or as call arguments (this would change tag in place, no additional copies):

Tag("g")(child1, attr1=1)(child2, child3, attr2=10, attr3=3)
# or
Tag.g(child1, attr1=1)(child2, child3, attr2=10, attr3=3)

# '_' to '-' conversion
Tag.g(child1, attr_1=1)(child2, child3, attr_2=10, attr_3=3) # <g attr-1="1" attr-2="10" attr-3="3" >child1child2child3</g>

Text

Basic text handling is pretty straightforward:

from soda import Tag

Tag.text("Hello, World") # just pass a string as a children

This code is roughly equivalent to:

from soda import Tag, Literal

Tag.text(Literal("Hello, World"))

...except that first piece doesn't create a Literal object.

If you need to add unescaped text (such as prerendered XML), you should pass escape=False to a Literal constructor:

from soda import Tag, Literal

Tag.g(Literal('<path d="M0 0 L10 0 Z"/>', escape=False))

Accessing data

tag[attr] syntax can be used to manage tag attributes (where attr should be a string). Also, you can just edit tag.attributes directly (which is a bad idea, actually, don't do that)

from soda import Tag

tag = Tag.g
tag["id"] = "yes-thats-an-id" # sets attribute
tag["cool"] = None # deletes attribute if exists, otherwise does nothing
print(tag["id"]) # prints attribute
print(tag["non-existent-attribute"]) # prints None

tag[index] syntax can be used to manage tag children (where index should be either integer or slice).

from soda import Tag

tag = Tag.g(Tag.a)
tag[0]["href"] = "https://github.com/evtn/soda"
print(tag[1]) # IndexError
print(tag[0]) # prints <a href="https://github.com/evtn/soda" />

Children can also be accessed directly through tag.children attribute.

Fragments

Fragments use concept similar to React's fragment. It renders just it's children:

from soda import Tag, Fragment

tag = Tag.g(
    Fragment(Tag.a, Tag.a)
)
print(tag) # <g><a/><a/></g>

Paths

new in 0.1.7

There is a builder for SVG path commands in soda:

You can build a list of path commands using descriptive command names:

from soda import Tag, Root, Path

commands = (
    Path.moveto(x=10, y=30),
    Path.arc(
        radius_x=20,
        radius_y=20,
        # for convenience, omitted arguments
        # (here: x_axis_rotation and large_arc_flag) are set to 0
        sweep_flag=1,
        x=50,
        y=30,
    ),
    Path.arc(
        radius_x=20,
        radius_y=20,
        sweep_flag=1,
        x=90,
        y=30,
    ),
    Path.quadratic(
        x1=90,
        y1=60,
        x=50,
        y=90,
    ),
    Path.quadratic(
        x1=10,
        y1=60,
        x=10,
        y=30,
    ),
    Path.close()
)

...or using common SVG command names (letter case signifies if command is relative):

# or

commands = (
    Path.M(10, 30),
    Path.A(20, 20, 0, 0, 1, 50, 30),
    Path.A(20, 20, 0, 0, 1, 50, 30),
    Path.Q(90, 60, 50, 90),
    Path.Q(10, 60, 10, 30),
    Path.Z()
)

...and render it with Path.build(*commands, compact=False) method

root = Root(
    viewBox="0 0 100 100",
    use_namespace=True,
)(
    Tag.rect(width="100%", height="100%", fill="white"),
    Tag.path()(
        d=Path.build(*commands)
    )
)

print(root.render(pretty=True))

"""
yields:

<svg
  viewBox="0 0 100 100"
  version="2.0"
  xmlns="http://www.w3.org/2000/svg"
  xmlns:xlink="http://www.w3.org/1999/xlink"
>
  <rect
    width="100%"
    height="100%"
    fill="white"
  />
  <path
    d="M 10 30 A 20 20 0 0 1 50 30 A 20 20 0 0 1 50 30 Q 90 60 50 90 Q 10 60 10 30 Z"
  />
</svg>
"""

You can also optimize resulting path with compact argument:

print(Path.build(*commands, compact=True))
# prints M10 30A20 20 0 0 1 50 30A20 20 0 0 1 50 30Q90 60 50 90Q10 60 10 30Z

Custom components

You can build custom components, using different approaches:

Building a tree on init

Builds a tree on every component creation

from soda import Tag, Fragment

class CustomComponent(Fragment):
    def __init__(self):
        children = Tag.g(
            Tag.anythingother,
            Tag.lalala(
                Tag.yes,
                Tag.no
            )
        )
        super().__init__(*children)

CustomComponent().render()

Functional approach

Builds a tree on every call

from soda import Tag

def custom_component():
    return Tag.g(
        Tag.anythingother,
        Tag.lalala(
            Tag.yes,
            Tag.no
        )
    )

custom_component().render()

Speed

soda is able to render tens of thousands tags per second, but if you wanna optimize your execution, there are some tips:

Building a tree efficiently

If you using the same structure many times (especially if it's a heavy one), avoid rebuilds. Rather than building a new tree every time, consider changing specific parts of it when needed. It won't speed up the render time, though

Prerendering

If you have some static tags, you can use tag.prerender() to get a prerendered Literal. This could speed up your render significantly in some cases.

Pretty or not?

Pretty render gives a nice formatted output, which is very readable.
But using pretty=True in rendering would make renders 3-5x slower than default pretty=False.
Starting with 0.1.5 version, pretty rendering is roughly the same in speed as default one.

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