A library for creating spell card images for the game Wizard101
Project description
Notes
This is the library for creating spell card images for the game Wizard101.
TODO
- Add multi spell image support (remember that KI's version for some reason renders above the border...)
- Figure out issue with over time icon and parenthasees
API Documentation
SpellCard Class
The SpellCard class represents a spell card with all its properties.
Constructor Arguments
title(str): The title/name of the spell (default: "")description(str): The description text of the spell (default: "")description_alignment(TextAlignment): Alignment of the description text (default: TextAlignment.center())frame(str|None): Path to the frame image file (default: None)spell_image(str|None): Path to the main spell image file (default: None)additional_spell_images(list|None): List of paths to additional spell images (default: None)cost(SpellCost|None): The cost of casting the spell (default: SpellCost(0, False, 0, 0, 0, 0, 0, 0, 0, 0))school_icon(str|None): Path to the school icon image (default: None)type_icon(str|None): Path to the type icon image (default: None)accuracy(str|None): Accuracy percentage as string (default: '0%')accuracy_colour(tuple|None): RGBA color tuple for accuracy text (default: None)booster_pack(str|None): Path to the booster pack image (default: None)cloaked(bool): Whether the spell is cloaked (default: False)no_pvp(bool): Whether the spell cannot be used in PvP (default: False)no_pve(bool): Whether the spell cannot be used in PvE (default: False)pierce(int): Pierce value of the spell (default: 0)level_requirement(int): Level required to use the spell (default: 0)cannot_discard(bool): Whether the spell cannot be discarded (default: False)essence_collection(bool): Whether the spell has the Animus collection icon (default: False)single_use(bool): Whether the spell is single use (default: False)
SpellCost Class
The SpellCost class represents the pip cost of a spell.
Constructor Arguments
base_cost(int): The base pip cost (default: 0)variable_cost(bool): Whether the cost is variable (default: False)shadow(int): Shadow pip cost (default: 0)balance(int): Balance pip cost (default: 0)death(int): Death pip cost (default: 0)fire(int): Fire pip cost (default: 0)ice(int): Ice pip cost (default: 0)life(int): Life pip cost (default: 0)myth(int): Myth pip cost (default: 0)storm(int): Storm pip cost (default: 0)
TextAlignment Class
The TextAlignment class provides text alignment options.
Static Methods
center(): Returns a center-aligned TextAlignment objectleft(): Returns a left-aligned TextAlignment object
CardFactory Class
The CardFactory class is used to generate spell card images.
Constructor
CardFactory(settings: CardFactorySettings): Creates a new CardFactory with the given settings
CardFactorySettings Class
The CardFactorySettings class contains configuration for the CardFactory.
Constructor Arguments
assets_path(str): Path to the assets directory (default: "")glyph_defs_path(str): Path to the glyph definitions XML file (default: "")spell_title_font_path(str): Path to the spell title font XML file (default: "")spell_description_font_path(str): Path to the spell description font XML file (default: "")shadow_school_pip_path(str): Path to the shadow school pip icon (default: "")balance_school_pip_path(str): Path to the balance school pip icon (default: "")death_school_pip_path(str): Path to the death school pip icon (default: "")fire_school_pip_path(str): Path to the fire school pip icon (default: "")ice_school_pip_path(str): Path to the ice school pip icon (default: "")life_school_pip_path(str): Path to the life school pip icon (default: "")myth_school_pip_path(str): Path to the myth school pip icon (default: "")storm_school_pip_path(str): Path to the storm school pip icon (default: "")rank_number_icons(list): List of 21 paths to rank number icons (0-20) (default: [])rank_minus_icon(str): Path to the rank minus icon (default: "")rank_plus_icon(str): Path to the rank plus icon (default: "")rank_x_icon(str): Path to the rank X icon (default: "")cloak_icon(str): Path to the cloak icon (default: "")cloak_frame_icon(str): Path to the cloak frame icon (default: "")pvp_only_icon(str): Path to the PvP only icon (default: "")pve_only_icon(str): Path to the PvE only icon (default: "")banned_icon(str): Path to the banned icon (default: "")single_use_icon(str): Path to the single use icon (default: "")cannot_discard_icon(str): Path to the cannot discard icon (default: "")essence_collection_icon(str): Path to the essence collection icon (default: "")pierce_icon(str): Path to the pierce icon (default: "")pierce_frame_icon(str): Path to the pierce frame icon (default: "")level_requirement_icon(str): Path to the level requirement icon (default: "")default_icon_size(tuple): Default size for icons as (width, height) (default: (16, 16))default_wide_icon_size(tuple): Default size for wide icons as (width, height) (default: (32, 16))cache_madlibs(bool): Whether to cache madlibs (default: True)
CardImage Class
The CardImage class represents a generated spell card image.
Methods
save(path: str): Saves the image to the given path. The extension matters for the output format.to_memory(): Writes the image to a webp format in memory and returns the buffer.
Usage Example
import spellgen
# Create settings for the card factory
settings = spellgen.CardFactorySettings(
assets_path="assets",
glyph_defs_path="glyph_defs/SpellDescription.xml",
# ... other settings ...
)
# Create a card factory
factory = spellgen.CardFactory(settings)
# Create a spell card
card = spellgen.SpellCard(
title="Fire Cat",
description="Deals 85-105 Fire damage",
cost=spellgen.SpellCost(2, False, 0, 0, 1, 0, 0, 0, 0, 0),
school_icon="school_icons/Icon_Fire.png",
spell_image="spell_icons/Spell_Fire_FireCat.dds",
type_icon="type_icons/Type_Damage.png",
accuracy="85%"
)
# Generate the card image
img = factory.generate(card)
# Save the image
img.save("fire_cat.webp")
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