React-style stateful components for Streamlit
Project description
st-components
React-inspired stateful components for Streamlit, in pure Python.
st-components adds a small component model on top of Streamlit:
Componentfor reusable, stateful UI unitsElementfor thin wrappers around Streamlit primitivesAppfor render-cycle orchestration, shared theme/config, and root rendering
It keeps Streamlit's rerun model, but gives larger apps a clearer tree structure, local state, and more composable UI.
Table of Contents
- Installation
- Why This Exists
- Quick Start
- Mental Model
- Onboarding Path
- Core API
- Theming and Config
- Elements
- Built-ins
- Examples
- Usage Guidelines
- Non-Goals
- License
Installation
pip install st-components
st-components builds on modict for its data models. State, Props, fibers, Theme, and Config are all modict-based, so they support both attribute access and dict-style access.
Run it like a normal Streamlit app:
streamlit run app.py
The library does not replace Streamlit's execution model. It adds a component layer on top of the usual rerun-based script execution.
Why This Exists
Plain Streamlit is fast to start with, but larger apps often drift toward:
- flattened global
st.session_state - implicit UI structure based on script order
- reusable blocks that are hard to make truly stateful
- callbacks that require too much plumbing
st-components gives you a more explicit structure:
- Components own their layout and local state
- Elements render as single Streamlit primitives
- keys stay short and local
- the framework derives full tree paths automatically
Quick Start
from st_components import App, Component
from st_components.elements import button, container
class Counter(Component):
def __init__(self, **props):
super().__init__(**props)
self.state = dict(count=0)
def increment(self):
self.state.count += 1
def render(self):
return button(key="inc", on_click=self.increment)(
f"Clicked {self.state.count} times"
)
app = App()(
container(key="app")(
Counter(key="a"),
Counter(key="b"),
)
)
app.render()
Each Counter keeps its own state across reruns.
The creation syntax is intentionally two-step:
MyComponent(**props)(
*children
)
First, __init__(...) receives props. Then __call__(...) receives children (this step can be ommitted if you don't want to pass any children). This is convenience sugar so tree construction feels close to JSX in plain Python.
children can still be passed as a prop if necessary and naturally live in props.children, so these two forms are equivalent:
MyComponent(key="intro")("Hello")
MyComponent(key="intro", children=["Hello"])
In practice, the two-step style is the usual one because it makes nested UI trees much easier to read.
Mental Model
Component
A Component is a stateful unit.
- It has persistent local state.
- Its
render()method returns Components, Elements, or renderable values (anything supported byst.write). - A new Python instance is created on each rerun, but its state is restored from a fiber stored in
st.session_state.
Element
An Element is a render primitive.
- It renders into a corresponding Streamlit widget
- Its
render()method returns None (the actual value of the widget lives inst.session_state, accessible by element path or ref). - You can't declare a state on it.
- Stateful behavior should generally be built by composing Elements inside Components.
Render Contract
The framework treats Component and Element renders differently:
Component.render()composes the tree. It may return Components, Elements, tuples, or plain renderable values.Element.render()performs Streamlit rendering work in place and return nothing. These are terminal rendering leaves.
In practice:
- use the
render()of Components to compose UI - use Elements as atomic building blocks
- a widget's current value lives in the element value channel
- a runtime object such as a placeholder or handle returned by the element will also live in that same channel
- both are then reached uniformly through callback context, explicit path, or
Refviaget_element_value
Keys
Every Component and Element must have a key.
Keys are intentionally local:
- they only need to be unique among siblings
- they are not global ids
- the framework computes the full path automatically from the render context
This means two nodes can both use key="counter" safely if they live in different branches.
Onboarding Path
If you're new to the library, this is the shortest useful path:
- Start with
App,Component, and a fewelements. - Use
self.stateinside components for local UI state. on_changehandlers receive the current widget value asvalue.- Use
Ref()only when you need path-based reachability later. - Add typed
StateandPropsmodels once the shape stabilizes.
Pattern 1: Keep local state in Components
from st_components import Component
from st_components.elements import button, container, markdown
class Panel(Component):
def __init__(self, **props):
super().__init__(**props)
self.state = dict(open=False)
def toggle(self):
self.state.open = not self.state.open
def render(self):
return container(key="panel", border=True)(
button(key="toggle", on_click=self.toggle)(
"Hide details" if self.state.open else "Show details"
),
markdown(key="body")(
"Local component state controls this panel."
if self.state.open
else "Click the button to reveal more content."
),
)
This is the preferred place for view state, local mode, and coordination between widgets.
Pattern 2: Callbacks
Widgets already store their value in st.session_state. st-components keeps using that storage, but exposes the current logical element value through a separate framework-level access path.
Callback payloads follow a simple rule:
- if an event carries a useful value, that value is injected into the handler
- otherwise the handler is called with no extra argument
In practice this means:
on_change(value)for stateful widgetson_submit(value)forchat_inputon_select(value)for selection-capable charts and dataframeson_click()for plain buttons
For example, a normal on_change handler receives the current widget value as value:
from st_components import Component
from st_components.elements import text_input
class NameForm(Component):
def __init__(self, **props):
super().__init__(**props)
self.state = dict(name="")
def sync_name(self, value):
self.state.name = value
def render(self):
return text_input(
key="name",
value=self.state.name,
on_change=self.set_name,
)("Name")
There is no separate args / kwargs callback plumbing layer on top of this. If a handler needs more context than the triggering payload, read it from component state, shared state, Refs, get_element_value(...), or get_component_state(...).
If the callback does nothing except copy the current widget value into one state field, you do not need to keep a dedicated handler like:
def set_name(self, value):
self.state.name = value
Use sync_state(...) instead. It is just a convenience shortcut for that common pattern:
text_input(
key="name",
value=self.state.name,
on_change=self.sync_state("name"),
)("Name")
get_element_value() exists as the low-level primitive underneath this. You can use it when you need the current value of another element by path or ref.
Conceptually, this is the value channel for Elements:
- stateful widgets expose their current value there
- runtime-backed Elements may expose a handle there
- access stays the same either way
Pattern 3: Use Ref() for logical reachability
Refs are path-based references to a given component or element in the tree. You attach one to a component or element when you want to access its state or value without having to provide its full path. They don't point to the component instance directly, only to its state or value.
from st_components import App, Component, Ref, get_component_state, get_element_value
from st_components.elements import button, container, markdown, text_input
class Counter(Component):
def __init__(self, **props):
super().__init__(**props)
self.state = dict(count=0)
def increment(self):
self.state.count += 1
def render(self):
return button(key="inc", on_click=self.increment)(
f"Count: {self.state.count}"
)
class RefDemo(Component):
def __init__(self, **props):
super().__init__(**props)
self.state = dict(snapshot="")
self.name_ref = Ref()
self.counter_ref = Ref()
def capture(self):
self.state.snapshot = (
f"name={get_element_value(self.name_ref, default='')}, "
f"count={get_component_state(self.counter_ref).count}"
)
def render(self):
return container(key="demo", border=True)(
text_input(key="name", ref=self.name_ref)("Name"),
Counter(key="counter", ref=self.counter_ref),
button(key="capture", on_click=self.capture)("Read refs"),
markdown(key="snapshot")(self.state.snapshot or "Nothing captured yet."),
)
App()(RefDemo(key="refs")).render()
Core API
App
App is the root entry point and deals with rendering the whole app:
from st_components import App, Component
class MyRoot(Component):
def render(self):
return "Hello World!"
app = App()(
MyRoot(key="root")
)
app.render()
It also owns the render cycle logic:
- tracks which component rendered in the current pass
- unmounts components (clear the fibers) that didn't render in the current cycle
You may pass additional props to App for theming and configuration:
from st_components import App, Theme, get_app
app = App(theme=Theme(textColor="black"))(
MyRoot(key="root")
)
app.render()
App creates a singleton instance and should usually be initialized only once in a project. If you need the current instance elsewhere, call get_app().
Constructor:
App(
root=None,
*,
page_title=None,
page_icon=None,
layout=None,
initial_sidebar_state=None,
menu_items=None,
theme=None,
css=None,
config=None,
persist_theme=True,
persist_config=True,
)
Accepted constructor props:
root: optional root node. Usually aComponent,Element, or router root. You can also provide it later withApp()(MyRoot(key="root")).page_title: forwarded tost.set_page_config(page_title=...).page_icon: forwarded tost.set_page_config(page_icon=...).layout: forwarded tost.set_page_config(layout=...), typically"centered"or"wide".initial_sidebar_state: forwarded tost.set_page_config(initial_sidebar_state=...).menu_items: forwarded tost.set_page_config(menu_items=...).theme: app theme. Accepts either a plain dict or a typedTheme.css: extra CSS injected at render time. Accepts raw CSS text, aPath, a path string ending in.css, or a list mixing those forms.config: selected Streamlit config values. Accepts either a plain dict or a typedConfig.persist_theme: ifTrue, writes the current theme into.streamlit/config.tomlduring render.persist_config: ifTrue, writes the current config into.streamlit/config.tomlduring render.
In practice:
- use page-config props (
page_title,layout, ...) when you would normally callst.set_page_config(...) - use
themefor Streamlit theme tokens - use
cssfor custom styling not covered by the theme - use
configfor the supportedclient,runner,browser, andserversections
Useful methods:
App()(root): attach the single root node after construction. Equivalent to passingroot=...to the constructor..render(): render the app..create_shared_state(name, instance): declare a shared state namespace for the app, then return the app for chaining..set_theme(theme): update the current theme in memory and in session state. Accepts a dict, aTheme, orNone..save_theme(theme=None): optionally set a theme, then persist it to.streamlit/config.toml..set_css(css): update the current CSS in memory and in session state..set_config(config): update the current Streamlit config in memory and in session state. Accepts a dict, aConfig, orNone..save_config(config=None): optionally set a config, then persist it to.streamlit/config.toml..render_page(root): render a page root through the current app instance. This is mainly useful from file-backed multipage sources viaget_app().render_page(...).get_app(): return the current app instance from anywhere in the render tree.
Elements
Elements are the thin wrapper layer over Streamlit primitives. They are the leaves of the tree: they render widgets, text, charts, containers, and runtime-backed handles, but they do not own local component state.
Import Streamlit wrappers from st_components.elements:
from st_components.elements import (
button, checkbox, slider, text_input,
container, columns, tabs, expander,
markdown, metric, json,
)
Coverage is internally organized by sub-packages:
textinputlayoutdisplaychartsmediafeedback
The wrappers stay close to Streamlit signatures, with two framework-specific additions:
keyis always required so the framework can derive a stable logical pathrefis optional and gives you path-based access later throughget_element_value(...)
Use an Element when you want a direct wrapper around one Streamlit primitive. Use a Component when you want to combine multiple elements, keep local state, or encapsulate behavior.
Component
Subclass Component when you need a reusable, stateful unit with its own render logic. render() is where you compose child components, elements, tuples, or plain renderable values.
Useful members:
self.propsself.childrenself.stateself.set_state(...)component_did_mount()component_did_unmount()component_did_update(prev_state)
The common pattern is:
- initialize local state in
__init__ - update it from event handlers
- return the UI tree from
render()
State
State is local, persistent per mounted component path, and restored automatically across reruns.
You can initialize state directly in __init__:
self.state = dict(count=0)
Or declare a typed nested subclass:
from st_components import Component, State
from st_components.elements import button, container, metric
class Counter(Component):
class CounterState(State):
count: int = 0
label: str = "clicks"
def increment(self):
self.state.count += 1
def render(self):
return container(key="panel", border=True)(
metric(key="metric", label=self.state.label, value=self.state.count),
button(key="inc", on_click=self.increment)("Increment"),
)
Typed state gives you defaults, validation, and a visible schema. It is worth introducing once a component's state shape stabilizes or when you want stronger guarantees than an ad hoc dict.
Props
Props work the same way: you can stay dynamic, or declare a typed nested Props subclass once the interface of a component becomes important enough to formalize.
You can declare typed props with a nested Props subclass:
from modict import modict
from st_components import Component, Props
from st_components.elements import markdown
class Badge(Component):
class BadgeProps(Props):
_config = Props.config(extra="forbid")
label: str = "badge"
color: str = "blue"
def render(self):
return markdown(key="body")(f":{self.props.color}[**{self.props.label}**]")
This is useful when you want defaults, validation, or stricter control over accepted inputs.
@component
Use @component to turn functions into components. The function behaves as the render method and should accept a props parameter.
from st_components import App, component
from st_components.elements import container, markdown
@component
def Callout(props):
return container(key="box", border=True)(
markdown(key="body")(f"**{props.title}**\n\n{props.children[0]}")
)
When calling the component, you still pass individual props and children normally rather than a props dict. The decorator wraps them into the framework Props object for you.
app = App()(
Callout(key="intro", title="Heads up")(
"This is a functional component"
)
)
app.render()
use_state
You can also give local state to functional components through use_state(). This is the functional equivalent of self.state on class components:
from st_components import component, use_state
from st_components.elements import button, markdown
@component
def Counter(props):
state = use_state(count=0)
def increment():
state.count += 1
return (
markdown(key="value")(f"Count: **{state.count}**"),
button(key="inc", on_click=increment)("Increment"),
)
Or pass a typed State instance:
from st_components import State, component, use_state
from st_components.elements import button, markdown
class CounterState(State):
count: int = 0
step: int = 1
@component
def Counter(props):
state = use_state(CounterState(count=0, step=2))
def increment():
state.count += state.step
return (
markdown(key="value")(f"Count: **{state.count}**"),
button(key="inc", on_click=increment)(f"+ {state.step}"),
)
get_element_value(path_or_ref=None, default=None)
Returns the current value of a given rendered Element.
- inside the current element's
render()or its callbacks,path_or_refmay be omitted, defaulting to the caller element - elsewhere, pass the element path or an element
Refexplicitly
Examples:
- widget value:
get_element_value("app.form.name") - current callback caller:
get_element_value() - via a ref:
get_element_value(ref)orref.value()
get_component_state(path_or_ref)
get_component_state works similarly for mounted Components and returns their current local state object.
Examples:
- component state by path:
get_component_state("app.form.counter") - current render or callback caller:
get_component_state() - via a ref:
get_component_state(ref)orref.state()
reset_element(path_or_ref)
Forces a stateful Element to be recreated on the next rerun, so its declared default value is applied again.
reset_element(name_ref)
Theming and Config
Use theme=..., css=..., and config=... on App(...) to control the visual shell of the app.
themecovers Streamlit's theme tokenscsscovers custom styling outside those tokensconfigcovers the supported Streamlit config sections exposed by the library
Use a Theme passed to App to control Streamlit theming (a plain dict also works):
from st_components import App, Theme
app = App(
theme=Theme(
base="dark",
primaryColor="#2dd4bf",
backgroundColor="#0f172a",
textColor="#e2e8f0",
sidebar={"backgroundColor": "#111827"},
),
)(
MyRoot(key="root"),
)
You can also use the built-in ThemeEditorButton to tune a theme visually while building your app:
from st_components import App, Component
from st_components.builtins import ThemeEditorButton
from st_components.elements import container, markdown
class Home(Component):
def render(self):
return container(key="page")(
container(key="hero", border=True)(
markdown(key="title")("# Hello"),
markdown(key="body")("Use the built-in theme editor to tune the app live."),
ThemeEditorButton(key="open", type="primary", title="Theme editor")(),
)
)
app = App()(
Home(key="home")
)
app.render()
This is useful during development when you want to find a good theme quickly, then later replace it with a fixed theme in App(theme=...) or config.toml once the design is settled.
Notes:
Themefields map to official Streamlit theme config keys- theme persistence goes through
.streamlit/config.toml - live theme change is best-effort; some changes will require a complete rerun.
- the persisted config in
.streamlit/config.tomlis the default source of truth - CSS is injected after theme application, so CSS can intentionally override theme-driven styles
To see this live:
python -m st_components.examples theme_editor
Built-ins
st_components.builtins contains higher-level structural helpers built on top of the core component model.
Import them from st_components.builtins:
from st_components.builtins import (
Conditional, Case, Switch, Match, Default,
KeepAlive, ThemeEditorButton, ThemeEditorDialog, Router, Page,
)
Current built-ins include:
- flow helpers:
Conditional,Case,Switch,Match,Default,KeepAlive - multipage app helpers:
Router,Page - theme tooling:
ThemeEditor,ThemeEditorButton,ThemeEditorDialog
Examples
The repository includes several runnable examples. They are the fastest way to see the library's patterns in context:
python -m st_components.examples basicpython -m st_components.examples dashboardpython -m st_components.examples functionalpython -m st_components.examples flowpython -m st_components.examples multipagepython -m st_components.examples theme_editorpython -m st_components.examples primitives
What they are good for:
basic: smallest class-component examplesprimitives: broad survey of available elementsdashboard: larger composed UI with more realistic structurefunctional:@componentanduse_state()patternsflow: structural built-ins such as switching and conditional renderingmultipage: router, pages, file-backed pages, and shared statetheme_editor: live theme tuning workflow
You can also run example files directly from the repository with streamlit run examples/<name>.py when that is more convenient.
If you want the fastest onboarding path, start with:
python -m st_components.examples basicpython -m st_components.examples primitivespython -m st_components.examples dashboardpython -m st_components.examples functionalpython -m st_components.examples theme_editor
Usage Guidelines
Keep keys local and boring
Keys identify siblings inside one branch, not global entities across the whole app.
Good:
key="name"key="filters"key="save"
Bad:
- globally namespaced keys everywhere
- encoded hierarchy inside user keys
Do not persist local state manually in st.session_state
The framework already does that for you. Reach local component state with self.state or get_component_state(...), and reach element values with get_element_value(...).
If you need custom state shared across several components, declare it once with app.create_shared_state("my_custom_state", State()) and consume it with get_shared_state("my_custom_state").
Think in paths/refs, not instances
Because every rerun recreates the tree, the stable identity of a component is its location in the tree materialized as a resolved path, or a Ref pointing to it, not the Python object from a previous run.
This is why cross-component coordination should usually use:
- local state for behavior internal to one component
- shared state for app-level coordination
- refs only when you need path-based reachability to a specific mounted node
Non-Goals
st-components is not trying to provide:
- a virtual DOM
- exact JSX syntax
- imperative control over live UI instances
- a replacement for Streamlit's execution model
It is a structuring layer over Streamlit, not a different frontend runtime.
License
MIT
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