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React-style stateful components for Streamlit

Project description

st-components

st-components is a React-inspired component-based framework using Streamlit as its render engine.

Simply put, st-components adds a higher level component API on top of Streamlit.

It's still 100% Streamlit, same widgets, same runtime, same script-rerun pattern, but it changes the way you think about Streamlit components and how you will combine them to build an app.

Instead of thinking your components as functions, rendering immediately when called, returning their last known value from the UI, and combined in imperative fashion to achieve a more complex app logic (which is the standard Streamlit mental model):

import streamlit as st

def demo():
    st.header("Demo App")
    with st.container(key="pannel",border=True):
        name=st.text_input(key="name_input", label="Enter your name:", value="")
        if name:
            clicked = st.button(key="greet", label="Show greetings!")
            if clicked :    
                st.markdown(f"Hello {name}!")
                st.balloons()

def app():
    demo()

app()

In st-components, you think of components as nested objects, each with a render method returning the widgets it should show on screen, and who manage their state and logic internally via events callbacks. For those who already know React, it should sound quite familiar:

from st_components import App, Component
from st_components.elements import header, container, text_input, button, markdown, balloons

class Demo(Component):

    def __init__(self, **props):
        super().__init__(**props)
        self.state=dict(name=None, clicked=False)

    def on_change(self, value):
        self.state.name = value

    def on_click(self):
        self.state.clicked = True

    def render(self):
        try:
            return (
                header(key="h")("Demo App"),
                container(key="pannel",border=True)(
                    text_input(key="name_input", label="Enter your name:", value="", on_change=self.on_change),
                    button(key="greet", label="Show greetings!", on_click=self.on_click) if self.state.name else None,
                    markdown(key="m", body=f"Hello {self.state.name}!") if self.state.clicked else None,
                    balloons(key="b") if self.state.clicked else None
                )
            )
        finally:
            self.state.clicked = False

app=App()(
    Demo(key="demo")
)

app.render()

Admittedly, the second is a bit more declarative and verbose, so it's probably not that suitable for beginners. But it's much more powerful when it comes to turn components into stateful, reusable and composable building blocks, handling their own state and logic internally.

This short demo already shows the basic idea:

  • The base Component class lets you declare custom reusable, stateful and reactive UI units by subclassing it.
  • Elements like header, container, text_input etc. are ready-made thin wrappers around Streamlit primitives.
  • App serves as the root entry point to render your components. It manages app-level states, render cycles, global config, theming, etc.

Table of Contents

Installation

pip install st-components

st-components builds on :

  • Streamlit as its core runtime and UI engine.
  • modict for its data models (State, Props, Fiber, Theme, Config, ...). All are still dicts, but they natively support attribute access, typed fields with defaults, runtime type checking/coercion, traversal utilities, etc.

Running an app

Run it like a normal Streamlit app:

streamlit run app.py

The library does not replace Streamlit's execution model. It just adds a component layer on top of the usual Streamlit API.

Why This Exists

Plain Streamlit is fast to start with, low effort for good results, but more sophisticated apps often drift toward:

  • One st.session_state to do it all... state data is centralized and doesn't live close to where it's used.
  • UI structure gets easily mixed with logic and data processing, dependant on script order/conditions/rerun logic, which can be harder to reason about in complex scenarios.
  • Streamlit's contraint on absolute widget keys makes achieving fully autonomous reusable blocks pretty tough (requires careful st.session_state management, and to automate key prefixing to avoid namespace collisions when duplicating a same block)
  • Reactive logic can live both in-line and in callbacks, with slightly different behaviour, leading to subtle timing issues

st-components gives you a more explicit structure:

  • Components own their layout and local state
  • Layout logic lives in the render() method
  • Reactive logic lives in callbacks and hooks
  • Keys stay purely local (only unique among siblings) — or auto-generated
  • The framework derives full tree paths automatically from the actual nesting of components
  • Using multiple instances of a same component becomes trivial
  • Fine-grained re-rendering: the fragment element lets you scope Streamlit fragment boundaries to any subtree — nested fragments re-render independently, giving you precise control over what refreshes and when

Quick Start

from st_components import App, Component
from st_components.elements import button, container


class Counter(Component):

    def __init__(self, **props):
        super().__init__(**props)
        self.state = dict(count=0)

    def increment(self):
        self.state.count += 1

    def render(self):
        return button(key="button", on_click=self.increment)(
            f"Clicked {self.state.count} times"
        )


app = App()(
    container(key="home")(
        Counter(key="counter_1"), # "app.home.counter_1.button" (internally)
        Counter(key="counter_2"), # "app.home.counter_2.button" no collision
    )
)

app.render()

Each Counter keeps its own state across reruns.

The creation syntax is intentionally two-step:

MyComponent(**props)(
    *children
)

First, __init__(...) receives props. Then __call__(...) receives children and puts them in self.props.children (this step can be ommitted if you don't want to pass any children). This is just syntactic sugar so that tree construction feels readable and close enough to JSX within Python language constraints (without having to implement a dedicated JSX parser).

children can still be passed as a prop if necessary, so these two forms are equivalent:

MyComponent(key="intro")("Hello")
MyComponent(key="intro", children=["Hello"])

In practice, the two-step style is the usual one because it makes nested UI trees much easier to read.

Mental Model

Component

A Component is a stateful unit.

  • It has persistent local state.
  • Its render() method returns Components, Elements, renderable values (anything supported by st.write) or tuples of these.
  • A new Python instance is created on each rerun, but its state is restored from a Fiber stored in st.session_state.

Element

An Element is a render primitive.

  • It renders into a corresponding Streamlit widget
  • Its render() method returns nothing
  • The actual value of the widget, if any, lives in st.session_state, accessible via self.child_key.state().output from a parent, or ref.state().output.
  • You can't declare a custom state on it.

You'll generally use ready-made elements from st_components.elements (all streamlit widgets can be found there) and won't have to bother how they are implemented, unless you want to wrap a custom or third-party widget.

Any Component tree must recursively resolve into a tree of pure Elements.

Keys

Keys identify a component among its siblings.

  • They only need to be unique among siblings, not globally.
  • The framework derives full tree paths from the nesting: app.dashboard.filters.name.
  • Two nodes can both use key="counter" safely if they live in different branches.

Keys are optional. When omitted, the framework auto-generates {ClassName}_{child_index}:

# Explicit keys (recommended for stateful widgets and refs)
text_input(key="username", value="Alice")("Username")

# Auto-keys (fine for static layouts)
container()(
    Header(),       # → Header_0
    Sidebar(),      # → Sidebar_1
    Content(),      # → Content_2
)

Explicit keys are always preferred when state persistence or ref access matters.

Onboarding Path

If you're new to the library, this is the shortest useful path:

  1. Start with App, Component, and a few elements.
  2. Use self.state inside components for local UI state.
  3. Pipe event handlers to deal with app logic.
  4. Navigate children with self.child_key — it returns a Ref you can read state from.
  5. Add typed State and Props models once the shape stabilizes.

Pattern 1: Declare a simple component with local state

from st_components import Component
from st_components.elements import button, container, markdown


class Panel(Component):

    def __init__(self, **props):
        super().__init__(**props)
        self.state = dict(open=False)

    def toggle(self):
        self.state.open = not self.state.open

    def render(self):
        return container(key="panel", border=True)(
            button(key="toggle", on_click=self.toggle)(
                "Hide details" if self.state.open else "Show details"
            ),
            markdown(key="body")("Lots of details...") if self.state.open else None
        )

This is the preferred place for view state, local mode, and coordination between widgets.

Pattern 2: Callbacks

Element callbacks support two signatures:

  • With valuefn(value) — receives the widget's current output, useful for on_change handlers that need the new value.
  • Without valuefn() — called with no arguments, useful for simple on_click actions that don't need the widget value.

The framework inspects the callback's signature at render time and adapts automatically. Both styles work for all event props (on_change, on_click, on_submit, on_select).

from st_components import Component, State
from st_components.elements import button, text_input

class Form(Component):

    class FormState(State):
        name: str = ""

    # Receives the new value — common for on_change
    def sync_name(self, value):
        self.state.name = value

    # No value needed — common for on_click
    def submit(self):
        print(f"Submitted: {self.state.name}")

    def render(self):
        return (
            text_input(key="name", value=self.state.name,
                       on_change=self.sync_name)("Name"),
            button(key="go", on_click=self.submit)("Submit"),
        )

Lambdas work the same way:

# Receives value
on_change=lambda value: state.update(name=value)

# No value
on_click=lambda: state.update(count=state.count + 1)

If the callback does nothing except copy the widget value into a state field, use the sync_state(...) shortcut:

text_input(
    key="name",
    value=self.state.name,
    on_change=self.sync_state("name"),
)("Name")

Pattern 3: Use refs for logical reachability

Every component is a cursor into the tree. Navigate to any descendant with attribute access — the returned Ref lets you read state, override children, or reset the node:

from st_components import App, Component
from st_components.elements import button, container, markdown, text_input


class Counter(Component):

    def __init__(self, **props):
        super().__init__(**props)
        self.state = dict(count=0)

    def increment(self):
        self.state.count += 1

    def render(self):
        return button(key="inc", on_click=self.increment)(
            f"Count: {self.state.count}"
        )


class RefDemo(Component):

    def __init__(self, **props):
        super().__init__(**props)
        self.state = dict(snapshot="")

    def capture(self):
        # Navigate to children by attribute — each returns a Ref
        name_output = self.name.state().output or ""
        count_value = self.counter.state().count
        self.state.snapshot = f"name={name_output}, count={count_value}"

    def render(self):
        return container(key="demo", border=True)(
            text_input(key="name")("Name"),
            Counter(key="counter"),
            button(key="capture", on_click=self.capture)("Read refs"),
            markdown(key="snapshot")(self.state.snapshot or "Nothing captured yet."),
        )


App()(RefDemo(key="refs")).render()

self.name resolves to Ref("app.refs.demo.name") — a lightweight path cursor. Call .state() to read, ref(*children, **props) to override, .reset() to clear.

You can also create an explicit Ref() and pass it via the ref= prop — useful when the accessing component is not an ancestor (e.g. a sibling reading another sibling's state via shared parent):

from st_components import Ref

ref = Ref()
text_input(key="name", ref=ref)("Name")

# Later, in a callback:
ref.state().output  # read the widget value

Pattern 4: Fragments and scoped re-rendering

In vanilla Streamlit, every widget interaction re-runs the entire script. With st-components, you can scope re-rendering to a subtree using the fragment element.

Step 1 — The problem. Two counters on the same page. Click one, both re-render:

class Page(Component):
    class S(State):
        a: int = 0
        b: int = 0

    def render(self):
        return columns(key="cols")(
            button(key="a", on_click=lambda: self.state.update(a=self.state.a + 1))(f"A: {self.state.a}"),
            button(key="b", on_click=lambda: self.state.update(b=self.state.b + 1))(f"B: {self.state.b}"),
        )

Step 2 — Scope it. Wrap one side in fragment(scoped=True). Now clicking inside the fragment only re-renders that subtree:

from st_components.elements import fragment

class Page(Component):
    class S(State):
        a: int = 0
        b: int = 0

    def render(self):
        return columns(key="cols")(
            button(key="a", on_click=lambda: self.state.update(a=self.state.a + 1))(f"A: {self.state.a}"),
            fragment(key="right", scoped=True)(
                button(key="b", on_click=lambda: self.state.update(b=self.state.b + 1))(f"B: {self.state.b}"),
            ),
        )

Clicking B no longer re-renders A. That's it — one line of wrapping.

Step 3 — Auto-refresh. Add run_every and the fragment refreshes on a timer, independently:

fragment(key="clock", scoped=True, run_every="2s")(
    metric(key="time", label="Live", value=datetime.datetime.now().strftime("%H:%M:%S")),
)

The clock ticks every 2 seconds. The rest of the page is untouched.

Step 4 — Nest them. Fragments nest naturally. Each is an independent re-render boundary:

fragment(key="outer", scoped=True)(
    Controls(key="ctrl"),       # re-renders with outer
    fragment(key="inner", scoped=True, run_every="1s")(
        LiveChart(key="chart"), # re-renders alone every 1s
    ),
)

Clicking a control in outer re-renders outer (including inner). But the inner clock ticks on its own without touching outer or the rest of the page.

Step 5 — Named columns. Use column(key=...) so each side of a layout has its own path in the tree:

columns(key="grid")(
    column(key="sidebar")(FilterPanel(key="f")),   # path: grid.sidebar.f
    column(key="main")(DataTable(key="t")),         # path: grid.main.t
)

No key collisions, precise scoping, and refs resolve to the exact column.

This is composable, fine-grained re-render control — just by placing nodes in the tree.

Pattern 5: Dynamic rendering from callbacks

Every node in the tree is pilotable from callbacks. The component IS a cursor — navigate children with attribute access, override with __call__, reset with .reset().

from st_components import App, Component
from st_components.elements import button, caption, container, fragment, metric


class Dashboard(Component):

    def load(self):
        # Navigate to the node and override its children
        self.page.results(
            metric(key="n", label="Rows loaded", value=1234),
        )

    def reset(self):
        self.page.results.reset()  # back to initial children

    def render(self):
        return container(key="page")(
            fragment(key="results")(
                caption(key="hint")("No data yet."),  # initial content
            ),
            button(key="load", on_click=self.load)("Load data"),
            button(key="reset", on_click=self.reset)("Reset"),
        )


App()(Dashboard()).render()

How it works:

  1. In render()fragment(key="results") declares a node with initial children.
  2. In the callbackself.page.results(children) stores overrides on the fiber.
  3. On the next rerun — the node renders the overrides instead of the initial children.
  4. .reset() — clears overrides, node reverts to parent-passed content.

Navigation is fluent — self.page.results resolves to the fiber path app.Dashboard.page.results. Override props with kwargs: self.page.card(color="blue")("child"). Chain freely.

The full navigation API — all expressions return Ref objects (lightweight path-based cursors), not Component instances:

self.ref              # Ref to this component
self.parent           # Ref to the parent
self.root             # Ref to the App (tree root)
self.page.results     # Ref to any descendant
self.root.other.node  # absolute path from root

A Ref is an ephemeral cursor — it holds only a path string and reconstructs itself on every access. The fiber at that path holds the actual state. Use ref.state() to read, ref(*children, **props) to override, ref.reset() to clear.

API Reference

See API_REFERENCE.md for the full reference covering all public APIs:

App, Component, Element, State, Props, Hooks, Context, Ref, Fragment, Slot, Column/Tab, Scoped Rerun, Shared State, Local Storage, Query Params, Streamlit APIs, Flow Helpers, Router/Page, Theming, Elements Catalog, and Custom Element authoring.


App

App is the root of every st-components application. It manages page config, theming, CSS, render cycles, and app-level state.

App-level state

Set app.state before render() to initialize state — it works like a Component's state setter (no-op on subsequent reruns once the fiber exists):

from st_components import App, State
from st_components.elements import container, text_input

class AppState(State):
    user: str = ""
    lang: str = "en"

app = App(page_title="My App")
app.state = AppState()  # initial state, ignored on reruns

app(
    MyLayout(key="layout")
).render()

The state is then accessible from anywhere via get_app().state.

Subclassing App

You can subclass App and declare a State inner class, just like any Component. Override render() to return the root of your tree:

class MyApp(App):
    class AppState(State):
        user: str = ""
        lang: str = "en"

    def render(self):
        return container(key="main")(
            Header(key="header"),
            Body(key="body"),
        )

MyApp(page_title="My App").render()

render() is fully overridable — return any Component, Element, Router, or tree of them. The framework infrastructure (page config, styles, routing, rerun control) is handled by the decorator, not by render() itself.

You can still use the App()(root) pattern without subclassing — the default render() just returns the child passed via __call__.

Theming

Theme holds dual palettes (light / dark) and shared settings. color_mode on App selects the active palette.

from st_components import App, Theme, ThemeSection

app = App(
    theme=Theme(
        dark=ThemeSection(
            primaryColor="#2dd4bf",
            backgroundColor="#0f172a",
            textColor="#e2e8f0",
        ),
        dark_sidebar=ThemeSection(backgroundColor="#111827"),
    ),
    color_mode="dark",
    css="body { font-size: 16px; }",
)(MyLayout(key="layout"))

Drop a ThemeEditorButton anywhere to tune the theme visually during development, then persist the result with Save:

from st_components.builtins import ThemeEditorButton

ThemeEditorButton(key="theme", type="primary")("Edit theme")

Theme and CSS changes are applied live. Saved themes persist to .streamlit/stc-config.toml.

Built-ins

st_components.builtins provides higher-level helpers built on top of the core model. See the API Reference for full props and signatures.

Fragment

fragment(scoped=True) wraps children in a st.fragment() — an independent re-render boundary. Widget interactions inside the fragment only re-run that subtree, not the whole app. Fragments can be nested, each with its own rerun timeline.

container(key="dashboard")(
    fragment(key="sidebar", scoped=True)(
        FilterPanel(key="filters"),
    ),
    fragment(key="main", scoped=True)(
        DataTable(key="table"),
        fragment(key="live", scoped=True, run_every="2s")(
            LiveMetrics(key="metrics"),
        ),
    ),
)

Without scoped=True, fragment is transparent grouping (like React's <Fragment>).

Scoped Rerun

rerun() and wait() are automatically scoped to the current fragment. Each scoped fragment has its own independent timeline.

rerun()                  # current scope (fragment or app)
rerun(scope="app")       # force full app rerun
rerun(wait=1.5)          # rerun after delay
rerun(wait=False)        # immediate hard rerun
wait(1.5)                # delay next rerun

Also available as App.rerun() and App.wait().

Flow helpers

Declarative conditional rendering with state preservation — hidden branches keep their fibers alive, unlike a plain if.

from st_components.builtins import Conditional, KeepAlive, Case, Switch, Match, Default

# Show/hide with preserved state
Conditional(key="auth", condition=logged_in)(Dashboard(key="dash"), LoginForm(key="login"))
KeepAlive(key="panel", active=show)(HeavyPanel(key="content"))

# Select by index
Case(key="step", case=current_step)(StepOne(key="s1"), StepTwo(key="s2"), StepThree(key="s3"))

# Select by value
Switch(key="view", value=active_tab)(
    Match(key="home", when="home")(HomePage(key="page")),
    Match(key="settings", when="settings")(SettingsPage(key="page")),
    Default(key="fallback")(NotFound(key="page")),
)

Router and Page

Multipage navigation built on st.navigation, with pages inside the component path system.

from st_components.builtins import Router, Page

Router(key="router", position="sidebar")(
    Page(key="home", nav_title="Home", default=True)(HomePage),
    Page(key="settings", nav_title="Settings")(SettingsPage),
    Page(key="report", nav_title="Report", section="Analytics")(ReportPage),
)

Pages can be component classes, instances, callables, or file paths.

Examples

The examples/ directory contains numbered, self-contained Streamlit apps forming a guided progression:

python -m st_components.examples 01_hello
python -m st_components.examples --list
# Name What you learn
01 01_hello Component, State, render — the absolute minimum
02 02_state Typed State, multi-field state, fiber persistence
03 03_callbacks on_change receives the value, sync_state shortcut
04 04_composition Children, nesting, layout, reusable building blocks
05 05_elements Catalog of every built-in element wrapper
06 06_functional @component decorator, use_state, class vs functional
07 07_refs self.ref, self.parent, self.root, attribute navigation, fiber overrides
08 08_hooks use_memo, use_effect, use_ref, use_callback, use_previous, use_id
09 09_fragments fragment, scoped re-rendering, run_every, nested fragments
10 10_scoped_rerun rerun, wait, independent per-fragment rerun timelines
11 11_dynamic_rendering self.child navigation, fiber overrides, Ref.parent, column/tab scoping
12 12_context create_context, Provider, use_context — no prop drilling
13 13_flow Conditional, KeepAlive, Case, Switch/Match/Default
14 14_theming ThemeEditorButton, live theme customization
15 15_multipage Router, Page, shared state, file-backed pages
16 16_full_data_app Multipage data-science app — all features combined

You can also run files directly: streamlit run examples/01_hello.py.

Usage Guidelines

Keep keys local and boring

Keys identify siblings inside one branch, not global entities across the whole app.

Good:

  • key="name"
  • key="filters"
  • key="save"

Bad:

  • globally namespaced keys everywhere
  • encoded hierarchy inside user keys

-> This is already done internally

Do not persist state manually in st.session_state

The framework already does that for you. Reach local state with self.state, and reach any child's state via attribute navigation: self.child_key.state(). For non-hierarchical access, use get_state(path).

If you need custom state shared across several components, declare it once with app.create_shared_state("my_custom_state", State()) and consume it with get_shared_state("my_custom_state").

Think in paths/refs, not instances

Because every rerun recreates the tree, the stable identity of a component is its location in the tree materialized as a resolved path, or a Ref pointing to it, not the Python object from a previous run.

Component instances are short-lived and not persisted, they won't survive the current render cycle. They will be discarded in the garbage collector at the end of it.

From the point of view of the framework's internals, they are mostly wrappers around their render function and hold no precious state.

All that gives them a useful continuity (state, etc.) is persisted in and fetched from the Fiber at rendering time

This is why component coordination should preferably use the dedicated API:

  • self.state for behavior internal to one component
  • self.child_key.state() to read a child's state from a callback
  • context for ambient values shared by one subtree
  • shared state for app-level coordination
  • explicit Ref() + ref= prop only when you need cross-branch reachability (sibling to sibling)

Any custom data that's attached only on the instance will die with it at the end of the current cyle.

Non-Goals

st-components is not trying to provide:

  • a virtual DOM
  • JSX syntax/parser
  • a replacement for Streamlit's execution model

It is a structuring layer over Streamlit, not a different frontend runtime.

Dev

Install with dev dependencies:

pip install -e ".[dev]"

Run the test suite:

pytest

Tests cover the core component model, elements, hooks, functional components, context, and the examples runner. They run without a live Streamlit server.

Contributing

Contributions are welcome — don't wait for me to think of everything.

If you have an idea for a new built-in, a missing element wrapper, a hook, a better API surface, or just spotted something odd: open an issue or send a PR. The codebase is small and intentionally kept that way, so it is easy to navigate.

Things that are especially useful:

  • bug reports with a minimal reproducible example
  • missing element wrappers (anything from the Streamlit docs not yet covered)
  • new built-ins for structural patterns you hit repeatedly
  • docs improvements — if something was unclear to you, it is unclear to the next person too

License

MIT

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