A package for timing-focused psychophysics using GLFW and OpenGL.
Project description
TachyPy
TachyPy is a psychophysics engine for Python focused on precise visual timing with OpenGL rendering, a GLFW-first display/input backend, and experiment-friendly stimulus helpers.
Why "TachyPy"?
The name TachyPy comes from the tachistoscope: a classic laboratory instrument used to present visual stimuli for precisely controlled, brief durations. TachyPy aims to bring that timing discipline into Python experiments while keeping stimulus code readable and inspectable.
Timing Validation
TachyPy's GLFW backend was tested with a photodiode setup using a centrally presented white square on a uniform gray background. The white square was shown for one frame on a 60 Hz monitor. The photodiode was placed at the screen center, over the white square, and the recording captured both serial trigger events and the photodiode signal.
In the after-flip trigger condition shown here, the dashed line marks the serial flash trigger. The blue trace is the median photodiode waveform, with the shaded region showing the 5th to 95th percentile range across flashes.
Summary for this run:
- Median rise after flash trigger:
6.35 ms - SD of rise after flash trigger:
0.20 ms - Median photodiode pulse width:
16.60 ms - SD of photodiode pulse width:
0.18 ms
These measurements are hardware/display dependent, but they provide a concrete validation pattern for TachyPy timing tests: combine serial trigger logging, photodiode measurements, and TachyPy flip timestamps rather than relying on software timestamps alone.
Highlights
- OpenGL stimulus rendering (
Texture,Shapes, fixation, etc.). - GLFW-first window/input handling via
Screenfor tighter display control. - Backend-aware input handling through
ResponseHandler. - Multiple text paths:
Text(system fonts via FreeType + HarfBuzz; polished default),GLText(OpenGL bitmap glyphs),GLTextSDF(distance-field text),GLSystemText(backward-compatible explicit name forText).
- Psychophysics helpers (
make_gabor, gratings, normalization, dithering). - Audio playback utility (
Audio) with backend abstraction (sounddeviceordummy). - Test suite for core logic and regressions.
Installation
Install base package:
pip install tachypy
The base install includes GLFW for display/input, PyOpenGL, Pillow text support, and pyserial for serial/trigger workflows. Pygame support has been removed; GLFW is the supported display/input backend.
Editable install for development:
git clone https://github.com/Charestlab/tachypy.git
cd tachypy
pip install -e .
Optional extras:
pip install -e ".[test]" # pytest
pip install -e ".[text]" # Pillow text fallback
pip install -e ".[audio_sd]" # sounddevice backend
sounddevice / PortAudio prerequisites
sounddevice requires PortAudio on some systems.
Linux (Debian/Ubuntu):
sudo apt update
sudo apt install libportaudio2 libportaudiocpp0 portaudio19-dev
macOS:
Install Homebrew (if needed):
/bin/bash -c "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/HEAD/install.sh)"
Then install PortAudio:
brew install portaudio
Windows:
sounddevice wheels often already include what is needed. If installation still fails, one workaround is:
choco install portaudio
Quick Start
from tachypy import Screen, ResponseHandler
screen = Screen(
screen_number=0,
fullscreen=False,
width=1280,
height=720,
)
responses = ResponseHandler(screen=screen)
running = True
while running:
screen.fill((128, 128, 128))
screen.flip()
responses.get_events()
if responses.should_quit() or responses.was_key_pressed("esc"):
running = False
if responses.was_key_pressed("space"):
print("Space pressed")
screen.close()
To run the full demo:
python example_tachypy.py
To run the fullscreen GLFW clock/stop-timer demo:
tachypy-clock-demo
From a source checkout:
python clock_timer_demo.py
Use Esc to quit, click START/STOP/RESET, or use Space and R.
For development, use tachypy-clock-demo --windowed or python clock_timer_demo.py --windowed.
Choose a font for demo text rendering with GLFW Text/GLSystemText:
TACHYPY_FONT="Avenir Next, Helvetica, Arial" python example_tachypy.py
Backend Notes
Screen(backend="glfw"): GLFW-managed window/events, with top-left logical coordinate handling aligned to TachyPy conventions.Screen(...)defaults to GLFW, so most code does not need a backend argument.Screen(...)also presents 60 neutral warmup frames by default before experiment timing begins; setwarmup_frames=0to disable or choose another count for a specific display.- Initialize
ResponseHandler(screen=screen)for input. It callsscreen.poll_events()and owns keyboard/mouse state;Screendoes not track participant responses directly. DraggableManagerreads mouse transitions throughResponseHandler(screen=screen).
Text Rendering Notes
Textis the polished system-font renderer and is equivalent toGLSystemText.GLText/GLTextSDF/GLSystemTextrender text directly in OpenGL and are backend-independent.GLSystemTextsupports system font selection by family name, fallback list (e.g."Avenir Next, Helvetica, Arial"), or direct font file path.- For production instruction text, prefer
Textwith.[system_text]. - The old texture-backed constructor is backbenched as
tachypy.text.LegacyText.
API Naming
The psychophysics module exposes modern English APIs (for example
make_gabor, make_sine_grating, normalize_to_unit_interval).
Legacy French names remain as compatibility wrappers and emit
DeprecationWarning.
Testing
Run tests:
pip install -e ".[test]"
pytest
Current suite covers audio timing helpers, response/key state handling, backend behavior, psychophysics invariants, text layout/renderer basics, and other regression-prone utility paths.
For CI/headless testing, use:
TACHYPY_AUDIO_BACKEND=dummy pytest
Documentation
Expanded docs live in /docs and include:
- getting started
- backend behavior and input routing
- text rendering options
- audio backend guidance
- examples and contribution workflow
Hosted docs (Read the Docs): https://tachypy.readthedocs.io/
If Read the Docs is not auto-updating after pushes, reconnect GitHub in RTD and re-sync project webhooks from the RTD project settings.
Main Modules
screen.py: display/context lifecycle and backend abstraction.responses.py: keyboard/mouse event handling and key-state queries.text.py,gltext.py,gltext_sdf.py,glsystemtext.py: text rendering.textures.py,shapes.py,draggable.py,scrollbar.py: visual primitives.psychophysics.py: stimulus generation and normalization utilities.audio.py: sound playback and timing helpers.
Contributing
- Fork and clone the repository.
- Create a branch for your change.
- Add tests for behavioral changes.
- Run
pytest. - Open a pull request.
License
MIT. See LICENSE.
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