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xarray-based spatial analysis tools

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title

:round_pushpin: Fast, Accurate Python library for Raster Operations

:zap: Extensible with Numba

:fast_forward: Scalable with Dask

:confetti_ball: Free of GDAL / GEOS Dependencies

:earth_africa: General-Purpose Spatial Processing, Geared Towards GIS Professionals


Xarray-Spatial implements common raster analysis functions using Numba and provides an easy-to-install, easy-to-extend codebase for raster analysis.

Installation

# via pip
pip install xarray-spatial

# via conda
conda install -c conda-forge xarray-spatial

Downloading our starter examples and data

Once you have xarray-spatial installed in your environment, you can use one of the following in your terminal (with the environment active) to download our examples and/or sample data into your local directory.

xrspatial examples : Download the examples notebooks and the data used.

xrspatial copy-examples : Download the examples notebooks but not the data. Note: you won't be able to run many of the examples.

xrspatial fetch-data : Download just the data and not the notebooks.

In all the above, the command will download and store the files into your current directory inside a folder named 'xrspatial-examples'.

xarray-spatial grew out of the Datashader project, which provides fast rasterization of vector data (points, lines, polygons, meshes, and rasters) for use with xarray-spatial.

xarray-spatial does not depend on GDAL / GEOS, which makes it fully extensible in Python but does limit the breadth of operations that can be covered. xarray-spatial is meant to include the core raster-analysis functions needed for GIS developers / analysts, implemented independently of the non-Python geo stack.

Our documentation is still under construction, but docs can be found here.

Raster-huh?

Rasters are regularly gridded datasets like GeoTIFFs, JPGs, and PNGs.

In the GIS world, rasters are used for representing continuous phenomena (e.g. elevation, rainfall, distance), either directly as numerical values, or as RGB images created for humans to view. Rasters typically have two spatial dimensions, but may have any number of other dimensions (time, type of measurement, etc.)

Supported Spatial Functions with Supported Inputs

โœ… = native backend ย ย  ๐Ÿ”„ = accepted (CPU fallback)


Classification

Name Description NumPy xr.DataArray Dask xr.DataArray CuPy GPU xr.DataArray Dask GPU xr.DataArray
Box Plot Classifies values into bins based on box plot quartile boundaries โœ…๏ธ โœ… โœ… ๐Ÿ”„
Equal Interval Divides the value range into equal-width bins โœ…๏ธ โœ… โœ… โœ…
Head/Tail Breaks Classifies heavy-tailed distributions using recursive mean splitting โœ…๏ธ โœ… ๐Ÿ”„ ๐Ÿ”„
Maximum Breaks Finds natural groupings by maximizing differences between sorted values โœ…๏ธ โœ… ๐Ÿ”„ ๐Ÿ”„
Natural Breaks Optimizes class boundaries to minimize within-class variance (Jenks) โœ…๏ธ โœ… ๐Ÿ”„ ๐Ÿ”„
Percentiles Assigns classes based on user-defined percentile breakpoints โœ…๏ธ โœ… โœ… ๐Ÿ”„
Quantile Distributes values into classes with equal observation counts โœ…๏ธ โœ… โœ… ๐Ÿ”„
Reclassify Remaps pixel values to new classes using a user-defined lookup โœ…๏ธ โœ… โœ… โœ…
Std Mean Classifies values by standard deviation intervals from the mean โœ…๏ธ โœ… โœ… โœ…

Focal

Name Description NumPy xr.DataArray Dask xr.DataArray CuPy GPU xr.DataArray Dask GPU xr.DataArray
Apply Applies a custom function over a sliding neighborhood window โœ…๏ธ โœ…๏ธ โœ…๏ธ โœ…๏ธ
Hotspots Identifies statistically significant spatial clusters using Getis-Ord Gi* โœ…๏ธ โœ…๏ธ โœ…๏ธ โœ…๏ธ
Emerging Hotspots Classifies time-series hot/cold spot trends using Gi* and Mann-Kendall โœ…๏ธ โœ…๏ธ โœ…๏ธ โœ…๏ธ
Mean Computes the mean value within a sliding neighborhood window โœ…๏ธ โœ…๏ธ โœ…๏ธ โœ…๏ธ
Focal Statistics Computes summary statistics over a sliding neighborhood window โœ…๏ธ โœ…๏ธ โœ…๏ธ โœ…๏ธ

Multispectral

Name Description NumPy xr.DataArray Dask xr.DataArray CuPy GPU xr.DataArray Dask GPU xr.DataArray
Atmospherically Resistant Vegetation Index (ARVI) Vegetation index resistant to atmospheric effects using blue band correction โœ…๏ธ โœ…๏ธ โœ…๏ธ โœ…๏ธ
Enhanced Built-Up and Bareness Index (EBBI) Highlights built-up areas and barren land from thermal and SWIR bands โœ…๏ธ โœ…๏ธ โœ…๏ธ โœ…๏ธ
Enhanced Vegetation Index (EVI) Enhanced vegetation index reducing soil and atmospheric noise โœ…๏ธ โœ…๏ธ โœ…๏ธ โœ…๏ธ
Green Chlorophyll Index (GCI) Estimates leaf chlorophyll content from green and NIR reflectance โœ…๏ธ โœ…๏ธ โœ…๏ธ โœ…๏ธ
Normalized Burn Ratio (NBR) Measures burn severity using NIR and SWIR band difference โœ…๏ธ โœ…๏ธ โœ…๏ธ โœ…๏ธ
Normalized Burn Ratio 2 (NBR2) Refines burn severity mapping using two SWIR bands โœ…๏ธ โœ…๏ธ โœ…๏ธ โœ…๏ธ
Normalized Difference Moisture Index (NDMI) Detects vegetation moisture stress from NIR and SWIR reflectance โœ…๏ธ โœ…๏ธ โœ…๏ธ โœ…๏ธ
Normalized Difference Vegetation Index (NDVI) Quantifies vegetation density from red and NIR band difference โœ…๏ธ โœ…๏ธ โœ…๏ธ โœ…๏ธ
Soil Adjusted Vegetation Index (SAVI) Vegetation index with soil brightness correction factor โœ…๏ธ โœ…๏ธ โœ…๏ธ โœ…๏ธ
Structure Insensitive Pigment Index (SIPI) Estimates carotenoid-to-chlorophyll ratio for plant stress detection โœ…๏ธ โœ…๏ธ โœ…๏ธ โœ…๏ธ
True Color Composites red, green, and blue bands into a natural color image โœ…๏ธ โœ…๏ธ โœ…๏ธ โœ…๏ธ

Multivariate

Name Description NumPy xr.DataArray Dask xr.DataArray CuPy GPU xr.DataArray Dask GPU xr.DataArray
Mahalanobis Distance Measures statistical distance from a multi-band reference distribution, accounting for band correlations โœ…๏ธ โœ…๏ธ โœ…๏ธ โœ…๏ธ

Pathfinding

Name Description NumPy xr.DataArray Dask xr.DataArray CuPy GPU xr.DataArray Dask GPU xr.DataArray
A* Pathfinding Finds the least-cost path between two cells on a cost surface โœ…๏ธ โœ… ๐Ÿ”„ ๐Ÿ”„

Proximity

Name Description NumPy xr.DataArray Dask xr.DataArray CuPy GPU xr.DataArray Dask GPU xr.DataArray
Allocation Assigns each cell to the identity of the nearest source feature โœ…๏ธ โœ… โœ…๏ธ โœ…๏ธ
Cost Distance Computes minimum accumulated cost to the nearest source through a friction surface โœ…๏ธ โœ… โœ…๏ธ โœ…๏ธ
Direction Computes the direction from each cell to the nearest source feature โœ…๏ธ โœ… โœ…๏ธ โœ…๏ธ
Proximity Computes the distance from each cell to the nearest source feature โœ…๏ธ โœ… โœ…๏ธ โœ…๏ธ
Surface Distance Computes distance along the 3D terrain surface to the nearest source โœ…๏ธ โœ… โœ…๏ธ โœ…๏ธ
Surface Allocation Assigns each cell to the nearest source by terrain surface distance โœ…๏ธ โœ… โœ…๏ธ โœ…๏ธ
Surface Direction Computes compass direction to the nearest source by terrain surface distance โœ…๏ธ โœ… โœ…๏ธ โœ…๏ธ

Raster to vector

Name Description NumPy xr.DataArray Dask xr.DataArray CuPy GPU xr.DataArray Dask GPU xr.DataArray
Polygonize Converts contiguous regions of equal value into vector polygons โœ…๏ธ โœ…๏ธ โœ…๏ธ ๐Ÿ”„

Surface

Name Description NumPy xr.DataArray Dask xr.DataArray CuPy GPU xr.DataArray Dask GPU xr.DataArray
Aspect Computes downslope direction of each cell in degrees โœ…๏ธ โœ…๏ธ โœ…๏ธ โœ…๏ธ
Curvature Measures rate of slope change (concavity/convexity) at each cell โœ…๏ธ โœ…๏ธ โœ…๏ธ โœ…๏ธ
Hillshade Simulates terrain illumination from a given sun angle and azimuth โœ…๏ธ โœ…๏ธ โœ…๏ธ โœ…๏ธ
Roughness Computes local relief as max minus min elevation in a 3ร—3 window โœ…๏ธ โœ…๏ธ โœ…๏ธ โœ…๏ธ
Slope Computes terrain gradient steepness at each cell in degrees โœ…๏ธ โœ…๏ธ โœ…๏ธ โœ…๏ธ
Terrain Generation Generates synthetic terrain elevation using fractal noise โœ…๏ธ โœ…๏ธ โœ…๏ธ โœ…๏ธ
TPI Computes Topographic Position Index (center minus mean of neighbors) โœ…๏ธ โœ…๏ธ โœ…๏ธ โœ…๏ธ
TRI Computes Terrain Ruggedness Index (local elevation variation) โœ…๏ธ โœ…๏ธ โœ…๏ธ โœ…๏ธ
Viewshed Determines visible cells from a given observer point on terrain โœ…๏ธ โœ…๏ธ โœ…๏ธ โœ…๏ธ
Min Observable Height Finds the minimum observer height needed to see each cell (experimental) โœ…๏ธ
Perlin Noise Generates smooth continuous random noise for procedural textures โœ…๏ธ โœ…๏ธ โœ…๏ธ โœ…๏ธ
Bump Mapping Adds randomized bump features to simulate natural terrain variation โœ…๏ธ โœ…๏ธ โœ…๏ธ โœ…๏ธ

Hydrology

Name Description NumPy xr.DataArray Dask xr.DataArray CuPy GPU xr.DataArray Dask GPU xr.DataArray
Flow Direction (D8) Computes D8 flow direction from each cell toward the steepest downhill neighbor โœ…๏ธ โœ…๏ธ โœ…๏ธ โœ…๏ธ
Flow Direction (Dinf) Computes D-infinity flow direction as a continuous angle toward the steepest downslope facet โœ…๏ธ โœ…๏ธ โœ…๏ธ โœ…๏ธ
Flow Accumulation (D8) Counts upstream cells draining through each cell in a D8 flow direction grid โœ…๏ธ โœ…๏ธ โœ…๏ธ ๐Ÿ”„
Watershed Labels each cell with the pour point it drains to via D8 flow direction โœ…๏ธ โœ…๏ธ โœ…๏ธ ๐Ÿ”„
Basins Delineates drainage basins by labeling each cell with its outlet ID โœ…๏ธ โœ…๏ธ โœ…๏ธ ๐Ÿ”„
Stream Order Assigns Strahler or Shreve stream order to cells in a drainage network โœ…๏ธ โœ…๏ธ โœ…๏ธ ๐Ÿ”„
Stream Link Assigns unique IDs to each stream segment between junctions โœ…๏ธ โœ…๏ธ โœ…๏ธ ๐Ÿ”„
Snap Pour Point Snaps pour points to the highest-accumulation cell within a search radius โœ…๏ธ โœ…๏ธ ๐Ÿ”„ ๐Ÿ”„
Flow Path Traces downstream flow paths from start points through a D8 direction grid โœ…๏ธ โœ…๏ธ ๐Ÿ”„ ๐Ÿ”„

Zonal

Name Description NumPy xr.DataArray Dask xr.DataArray CuPy GPU xr.DataArray Dask GPU xr.DataArray
Apply Applies a custom function to each zone in a classified raster โœ…๏ธ โœ…๏ธ โœ…๏ธ โœ…๏ธ
Crop Extracts the bounding rectangle of a specific zone โœ…๏ธ โœ…๏ธ โœ…๏ธ โœ…๏ธ
Regions Identifies connected regions of non-zero cells โœ…๏ธ โœ…๏ธ โœ…๏ธ โœ…๏ธ
Trim Removes nodata border rows and columns from a raster โœ…๏ธ โœ…๏ธ โœ…๏ธ โœ…๏ธ
Zonal Statistics Computes summary statistics for a value raster within each zone โœ…๏ธ โœ…๏ธ โœ…๏ธ ๐Ÿ”„
Zonal Cross Tabulate Cross-tabulates agreement between two categorical rasters โœ…๏ธ โœ…๏ธ ๐Ÿ”„ ๐Ÿ”„

Usage

Quick Start

Importing xrspatial registers an .xrs accessor on DataArrays and Datasets, giving you tab-completable access to every spatial operation:

import numpy as np
import xarray as xr
import xrspatial

# Create or load a raster
elevation = xr.DataArray(np.random.rand(100, 100) * 1000, dims=['y', 'x'])

# Surface analysis โ€” call operations directly on the DataArray
slope = elevation.xrs.slope()
hillshaded = elevation.xrs.hillshade(azimuth=315, angle_altitude=45)
aspect = elevation.xrs.aspect()

# Classification
classes = elevation.xrs.equal_interval(k=5)
breaks = elevation.xrs.natural_breaks(k=10)

# Proximity
distance = elevation.xrs.proximity(target_values=[1])

# Multispectral โ€” call on the NIR band, pass other bands as arguments
nir = xr.DataArray(np.random.rand(100, 100), dims=['y', 'x'])
red = xr.DataArray(np.random.rand(100, 100), dims=['y', 'x'])
blue = xr.DataArray(np.random.rand(100, 100), dims=['y', 'x'])

vegetation = nir.xrs.ndvi(red)
enhanced_vi = nir.xrs.evi(red, blue)
Dataset Support

The .xrs accessor works on Datasets too. Single-input functions apply the operation to each data variable. Multi-input functions (multispectral indices) accept string kwargs that map band aliases to variable names:

ds = xr.Dataset({'band_4': red, 'band_5': nir})

# Single-input: slope computed for each variable
slope_ds = ds.xrs.slope()

# Multi-input: map variable names to band parameters
ndvi_result = ds.xrs.ndvi(nir='band_5', red='band_4')
Function Import Style

All operations are also available as standalone functions if you prefer explicit imports:

from xrspatial import hillshade, slope, ndvi

hillshaded = hillshade(elevation)
slope_result = slope(elevation)
vegetation = ndvi(nir, red)

Check out the user guide here.


title title

Dependencies

xarray-spatial currently depends on Datashader, but will soon be updated to depend only on xarray and numba, while still being able to make use of Datashader output when available.

title

Notes on GDAL

Within the Python ecosystem, many geospatial libraries interface with the GDAL C++ library for raster and vector input, output, and analysis (e.g. rasterio, rasterstats, geopandas). GDAL is robust, performant, and has decades of great work behind it. For years, off-loading expensive computations to the C/C++ level in this way has been a key performance strategy for Python libraries (obviously...Python itself is implemented in C!).

However, wrapping GDAL has a few drawbacks for Python developers and data scientists:

  • GDAL can be a pain to build / install.
  • GDAL is hard for Python developers/analysts to extend, because it requires understanding multiple languages.
  • GDAL's data structures are defined at the C/C++ level, which constrains how they can be accessed from Python.

With the introduction of projects like Numba, Python gained new ways to provide high-performance code directly in Python, without depending on or being constrained by separate C/C++ extensions. xarray-spatial implements algorithms using Numba and Dask, making all of its source code available as pure Python without any "black box" barriers that obscure what is going on and prevent full optimization. Projects can make use of the functionality provided by xarray-spatial where available, while still using GDAL where required for other tasks.

Citation

Cite this code:

xarray-contrib/xarray-spatial, https://github.com/xarray-contrib/xarray-spatial, ยฉ2020-2026.

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