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We are updated this package and there are a lot of cool stuff

Project description

#================#

PROPython

#================#

VERSION: 1.0.1

#================#

This function shows name of package

PackageName()

Works like a print but only displays a message (int, float, string or do funtion and print result)

cmd(MESSAGE)

You can make text in different colors instead of color ID you can write Python colors

cmdColor(MESSAGE, colorID)

Saving the file. FILENAME - file name. STRING - what you want to save to a file (String).

saveF(FILENAME, STRING)

Deletting file. FILEPATH - the path to the file you want to delete. (For example - "C:/MY_WORK/Python/my_file.py")

deleteF(FILEPATH)

Displays an error. ERRORmessage - error.

cmdError(ERRORmessage)

This function creates a file. FILENAME - the name of the file you want to create

createF(FILENAME)

This function deletes all lines of the file. FILENAME - the name of the file

deleteAllFLines(FILENAME)

Creates an array that cannot be used.

createArray(ARRAY)

Makes a string uppercase.

Upper(STRING)

Makes a string lowercase.

Lower(STRING)

Returns the element

Return(returnWhat)

Creates a copy of the file (.txt, .py). FILENAME - file name. NUMBERvalue is the number of file copies. (For example FileDuplicate("MyFile.txt", 2))

FileDuplicate(FILENAME, NUMBERvalue)

Makes to string.

toStr(WHAT)

Makes to int.

toInt(WHAT)

Makes to float.

toFloat(WHAT)

This function makes a time delay.

TimeToSleep(TIME)

Loading animation.

LoadingAnimation()

Text writing animation

WritingAnimation(TEXT)

Rounding a number

Round(NUMBER)

Floor the number

Floor(NUMBER)

Ceil the number

Ceil(NUMBER)

Enumerate writes the index and value that the list has. whatToEnum - list

Enumerate(whatToEnum)

List length.

ListLength(LIST)

This function from string makes to computer encoding.

computerSymbol(STRING)

This function raises 2 numbers to the degree

toDegree(FIRST, SECOND)

This thing works with dict. SortDict does everything in sequence.

SortDict(DICT)

Finds out the sum of all numbers. For example summ([2, 5, 2])

summ(valuesL)

Finds out the difference of all numbers. For example subtraction([16, 10, 2])

subtraction(valuesL)

Finds out the product of all numbers. For example multiple([2, 5, 2])

multiple(valuesL)

Finds out the quotient of all numbers. For example division([16, 2, 4, 2])

division(valuesL)

Pi number

NumberOfPi()

Euler's Number

EulersNumber()

Exponents

Exponents(NUMBER)

Square root

SquareRoot(NUMBER)

IsPathExist - returns True or False.

IsPathExist(PATH)

Create dirictory

CreateDirictory(PATH)

Delete dicrectory

DeleteDicrectory(PATH)

Delete directory file

DeleteDirectoryFile(PATH)

Get file size

GetFileSize(PATH)

File rename

FileRename(OLDNAME, NEWNAME)

Lists which files are in the directory

FolderFilesList(PATH)

Is in string letter

isInStringLetter(STRING):

Is in string number

isInStringNumber(STRING):

is in string number or letter

isInStringNumberOrLetter(STRING)

Displays a random number. START - start number. END - finile number. STEP - the step with what will be the random

RandomNumber(START, STOP, STEP)

Now let's move on to the PROGame class (it uses the pygame library)

To install the pygame you need to write pip install pygame in the command line

Now there will be an explanation for all the files and also the code

from PROPython import *

window = PROGame() # We will using PROGame class

Window

window.Window(width=500, height=500, window_name="PROGame window") # Creating window window.fill(color=(23, 56, 77)) # Fill your window window.icon(path="My_Icon.png") # Instead My_Icon.png you need place your path to the icon image (.png, .jpg and others)

Drawing

window.draw_cube(color=(255, 0, 0), pos_x=50, pos_y=52, width=10, height=23) # Drawing cube window.draw_circle(color=(123, 76, 32), pos_x=50, pos_y=52, width=10, height=10) # Drawing circle window.draw_line(color=(99, 44, 77), pos_x1=10, pos_y1=10, pos_x2=20, pos_y2=20, width=3) # Drawing line window.draw_polygon(color=(23, 23, 45), pos_x1=100, pos_y1=120, pos_x2=110, pos_y2=130, pos_x3=130, pos_y3=145, pos_x4=150, pos_y4=150) # Drawing polygon

Sounds

window.play_sound(path="my_sound.mp3") # Instead my_sound.mp3 you need place your path to the sound

Functions

def my_func_with_no_brackets(): cmd("Hello button") window.clear() # Clear all staff (buttons, text_boxes) cmd(window.get_TextBoxs_text()) # It gets all text boxes text!

UI

window.create_text(text="My text", font=None, size=24, color=(255, 255, 255), pos_x=234, pos_y=234, smoothing=True) # Creating text window.create_image(path="My_Image.png", pos_x=300, pos_y=300) # Instead My_Image.png you need place your path to the image (.png, .jpg and others) window.create_button(active_color=(0, 0, 0), inactive_color=(0, 10, 0), width=100, height=25, x=400, y=400, text="My Button", size=25, font=None, text_color=(10, 10, 10), outline=None, command=my_func_with_no_brackets) # When you call function you have not have brackets! window.create_text_box(width=100, height=25, x=450, y=450, active_color=(0, 255, 0), inactive_color=(255, 0, 0), border_width=2, text_color=(255, 255, 255), font=None, size=25, max_chars=30) # Creating text box

Other

window.create_player(x=60, y=60, speed=2, image="path_to_image/my_img.png", control_type = 2) # Replace path_to_image/my_img.png to path and write "/" and your image name and (.png, .jpg and others)

window.Show(FPS=60, debug_mode=False) # Show all

Now we will create Network! (It working on localhost)

OK. Create new file and name it "server.py" or "s.py" or "_server.py"

And write that

from PROPython.server import * from PROPython.Objects import Player

server = Server(port=9999, max_connections=2, players_server=True, players_instance=[Player(x=50, y=100, speed=2, img="player.png", control_type=2), Player(x=50, y=100, speed=2, img="player.png", control_type=2)]) # Creating server server.start() # Starting server

And then in our main script or what you called we will write this

from PROPython import *

window = PROGame() # We will using PROGame class

Window

window.Window(width=500, height=500, window_name="PROGame window") # Creating window window.fill(color=(23, 56, 77)) # Fill your window window.icon(path="My_Icon.png") # Instead My_Icon.png you need place your path to the icon image (.png, .jpg and others)

Drawing

window.draw_cube(color=(255, 0, 0), pos_x=50, pos_y=52, width=10, height=23) # Drawing cube window.draw_circle(color=(123, 76, 32), pos_x=50, pos_y=52, width=10, height=10) # Drawing circle window.draw_line(color=(99, 44, 77), pos_x1=10, pos_y1=10, pos_x2=20, pos_y2=20, width=3) # Drawing line window.draw_polygon(color=(23, 23, 45), pos_x1=100, pos_y1=120, pos_x2=110, pos_y2=130, pos_x3=130, pos_y3=145, pos_x4=150, pos_y4=150) # Drawing polygon

Sounds

window.play_sound(path="my_sound.mp3") # Instead my_sound.mp3 you need place your path to the sound

Functions

def my_func_with_no_brackets(): cmd("Hello button") window.clear() # Clear all staff (buttons, text_boxes) cmd(window.get_TextBoxs_text()) # It gets all text boxes text! window.create_network() # Creating network

UI

window.create_text(text="My text", font=None, size=24, color=(255, 255, 255), pos_x=234, pos_y=234, smoothing=True) # Creating text window.create_image(path="My_Image.png", pos_x=300, pos_y=300) # Instead My_Image.png you need place your path to the image (.png, .jpg and others) window.create_button(active_color=(0, 0, 0), inactive_color=(0, 10, 0), width=100, height=25, x=400, y=400, text="My Button", size=25, font=None, text_color=(10, 10, 10), outline=None, command=my_func_with_no_brackets) # When you call function you have not have brackets! window.create_text_box(width=100, height=25, x=450, y=450, active_color=(0, 255, 0), inactive_color=(255, 0, 0), border_width=2, text_color=(255, 255, 255), font=None, size=25, max_chars=30) # Creating text box

Other

window.create_player(x=60, y=60, speed=2, image="path_to_image/my_img.png", control_type = 2) # Replace path_to_image/my_img.png to path and write "/" and your image name and (.png, .jpg and others)

window.Show(FPS=60, debug_mode=False) # Show all

Now in console we will first run server.py (or what you called the server script)

python server.py

And we open new console and write "python main.py" (or "python m.py" or what you called)

python main.py

And that is all!

Game2D Studios

PROPython

PROGame

Sockets

2021 version

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