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Body model lineup

body-models

body-models provides a shared interface for parametric human body, head, hand, anatomical, measurement, and robot models with NumPy, PyTorch, and JAX runtimes.

Documentation: https://abcamiletto.github.io/body-models/

Features

  • NumPy, PyTorch, and JAX runtimes
  • Optional Warp acceleration for Torch skinning
  • Separate mesh and skeleton forwards with forward_vertices() and forward_skeleton()
  • Prepared identities for repeated poses with fixed shape/expression parameters
  • Mesh simplification and vertex-subset forwards for supported mesh models
  • Multiple rotation representations for supported pose models

Install

uv add body-models

Install optional extras when needed:

uv add "body-models[torch]"
uv add "body-models[jax]"
uv add "body-models[torch,warp]"

Public model assets download on first use into the operating system's private user cache. Licensed assets use body-models download MODEL, which prompts for credentials. Use body-models download MODEL --output-dir PATH when assets should live in a specific directory; run body-models to inspect the cache and configured paths.

Quick Start

import body_models

model = body_models.create_model("smpl", runtime="torch")
params = model.get_rest_pose(batch_dims=(1,))

vertices = model.forward_vertices(**params)
skeleton = model.forward_skeleton(**params)

Every model exposes a machine-readable description of those parameters:

model.parameter_spec
# {
#     "shape": ParameterSpec(shape=(10,), role="identity", ...),
#     "body_pose": ParameterSpec(shape=(23, 3), role="pose", rotation_type="axis_angle", ...),
#     ...
# }

Each entry reports the unbatched array shape, semantic role, numeric default, and rotation representation when applicable. A rotation representation implies the corresponding identity rotation. get_rest_pose() constructs its arrays directly from this specification.

Runtime-specific options stay in the runtime rather than every model signature:

runtime = body_models.TorchRuntime(skinning_backend="warp")
model = body_models.create_model("smpl", runtime=runtime)
module = model.as_module().cuda()

as_module() returns one cached torch.nn.Module view per model. The view shares numeric state with the model, so device and dtype changes apply to both, without changing the underlying model class.

Discover available model names with body_models.list_models(). Model options such as gender="male" or side="left" are passed as constructor kwargs.

Public API

The stable API consists of names exported from body_models and each model package. For example, body_models.smpl.SMPL is public; underscore-prefixed modules such as body_models.smpl._model are implementation details and are not covered by semantic-versioning compatibility guarantees. Every model derives from body_models.ArticulatedModel. Skinned model packages also export model-specific prepared-state types when their schema is unique. Shared linear models use body_models.LinearIdentity and body_models.SkinningPose. Required numerical inputs may be positional; optional model and runtime arguments are keyword-only.

The shared metadata API exposes joint_names, parents, num_joints, common_joints, has_hands, and has_face. Fixed model dimensions use NUM_* class constants such as NUM_BODY_JOINTS, NUM_SHAPE_COEFFS, and NUM_BODY_POSE_COEFFS; a model defines only the dimensions that are meaningful for that model. Dimensions selected by a constructor option remain instance properties, such as SOMA's num_shape_coeffs.

When shape-dependent identity parameters stay fixed across many poses, prepare them once and pass the returned dictionary back through identity. This avoids recomputing rest joints, local offsets, and rest vertices on every forward pass.

shape = params.pop("shape")
identity = model.prepare_identity(shape)

vertices = model.forward_vertices(**params, identity=identity)
skeleton = model.forward_skeleton(**params, identity=identity)

For models with expression-dependent rest state, such as SMPL-X and FLAME, pass both identity controls to prepare_identity(shape, expression). Prepared identities and poses on skinned models are always complete mesh-ready values; skeleton forwards use separate lightweight internal preparation and never return partial state.

Supported Models

  • Full bodies: SMPL, SMPL-H, SMPL-X, ANNY, MHR, SOMA, GarmentMeasurements
  • Anatomicals: SKEL, MyoFullBody
  • Heads: FLAME
  • Hands: MANO
  • Robots and humanoids: BrainCo, G1, SmplHumanoid

See the model docs for setup, supported runtimes, inputs, and model-specific behavior. The architecture guide describes the model, runtime, and shared-operation boundaries.

Development

uv run ruff format .
uv run ruff check .
uv run ty check

License

See the documentation and upstream model projects for model-specific license terms.

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