Skip to main content

Unreal plugin for Conductor Cloud Rendering Platform.

Project description

Conductor plugin for Unreal

Unreal Engine plugin to manage MovieRenderPipeline submissions to Conductor's cloud service.

Supported software: Unreal Engine 5 and higher

Development

See DEVELOPMENT for more information.

Changelog

Unreleased:

  • Matching Unreal render specs by displaying only single GPU instance types

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

0.0.1 - 2024-07-05

Added

  • ConductorJob and PerforceConductorJob classes that represent conductor job payload
  • ConductorJobBuilder class
  • ConductorJobSubmitter class
  • Common utilities:
    • context.Context class for resolving templated strings
    • dependency_collector.DependencyCollector class for search Unreal asset dependencies recursively
    • perforce.PerforceConnection class for manage Perforce entities
    • unreal_paths module for working with UE pths

0.0.2 - 2024-08-01

Added

  • Compile C++ binaries for different Unreal Engine version in python -m build. Compiled plugins saved within Plugins folder in pip package: Plugins\ConductorUE_5.3.zip
  • Added Unreal Engine/Project compatible Conductor plugin version installation in post_install.py script
  • Added ability to find all Unreal Engine versions installed with Epic Games Launcher

0.0.3 - 2024-08-01

Changed

  • Updated p4utils-for-unreal package version number in dependencies

0.0.4 - 2024-08-01

Changed

  • p4utils-for-unreal moved inside of ciounreal repo

0.0.5 - 2024-08-14

Changed

  • Fixed notifications for failing jobs
  • Unique Perforce workspace name generation in case of host machine name collision

0.0.6 - 2024-08-15

Changed

  • Exit Unreal Editor in case of errors, returning an appropriate exit code
  • Fixed Perforce workspace clearing issue when some files are checked out on the rendering instance
  • Handle Render Executor exceptions and exit Unreal Editor to prevent it from hanging in an idle state

0.0.7 - 2024-08-28

Changed

  • Update Unreal plugin metadata for Epic Marketplace
  • Collect soft reference dependencies for Unreal assets in Perforce job
  • Add Reconnect button in Plugin settings
  • Enable by default setting for Unreal plugin
  • Update unique workspace name generation algorithm for Perforce

0.0.8 - 2024-09-02

Changed

  • Add Reconnect button in Main toolbar Menu
  • Add plugin icons
  • Update enable by default setting for Unreal plugin in setup.py

[0.0.10b1] - 2024-09-02

Changed

  • Matching Unreal render specs by displaying only single GPU instance types

Project details


Download files

Download the file for your platform. If you're not sure which to choose, learn more about installing packages.

Source Distributions

No source distribution files available for this release.See tutorial on generating distribution archives.

Built Distribution

If you're not sure about the file name format, learn more about wheel file names.

ciounreal-0.0.10b4-py2.py3-none-any.whl (54.4 kB view details)

Uploaded Python 2Python 3

File details

Details for the file ciounreal-0.0.10b4-py2.py3-none-any.whl.

File metadata

  • Download URL: ciounreal-0.0.10b4-py2.py3-none-any.whl
  • Upload date:
  • Size: 54.4 kB
  • Tags: Python 2, Python 3
  • Uploaded using Trusted Publishing? No
  • Uploaded via: twine/6.0.1 CPython/3.8.20

File hashes

Hashes for ciounreal-0.0.10b4-py2.py3-none-any.whl
Algorithm Hash digest
SHA256 8f20402980bce43789e6850c1f4215fbf1d42f5858be5c7652ab61c3825274da
MD5 16510308cab6efab3046664bf976affe
BLAKE2b-256 6ad701a59c050babe0ac6277d3824e0548a4d0282aa8ae8b884e5f11a94d0527

See more details on using hashes here.

Supported by

AWS Cloud computing and Security Sponsor Datadog Monitoring Depot Continuous Integration Fastly CDN Google Download Analytics Pingdom Monitoring Sentry Error logging StatusPage Status page