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Unreal plugin for Conductor Cloud Rendering Platform.

Project description

Conductor plugin for Unreal

Unreal Engine plugin to manage MovieRenderPipeline submissions to Conductor's cloud service.

Supported software: Unreal Engine 5 and higher

Usage

For detailed help, checkout the plugin documentation or reference pages.

Development

See DEVELOPMENT for more information.

Changelog

Version:1.0.0-alpha.7 -- 25 Mar 2026

  • Adds compatibility for engine versions 5.6 and 5.7
  • Enhanced logging capabilities for P4Utils

Version:1.0.0-alpha.6 -- 12 Feb 2026

  • Warns user of jobs with no active shots in the Movie Render Queue
  • Addition of developer script to aid with FAB Marketplace submissions

Version:1.0.0-alpha.5 -- 9 Jan 2026

  • Checks Perforce Enabled flag before rendering the Movie Render Queue

Version:1.0.0-alpha.4 -- 29 Oct 2025

  • Updated dependencies

Version:1.0.0-alpha.3 -- 25 Sept 2025

  • Added Username and Password fields to plugin's Perforce section for improved convenience

Version:1.0.0-alpha.2 -- 25 Sept 2025

  • Reduction of miscellaneous warnings and errors to improve the user experience
  • Added developer tool for enhanced logging at various log levels
  • Updated Perforce workspace cleanup command to grant execution permission for write-level users and above
  • Updated README with documentation links, updated .gitignore to enhance developer testing

Version:1.0.0-alpha.1 -- 4 June 2025

  • Versioning for public plugin release

Version:0.1.5 -- 27 May 2025

  • Additional formatting for upload time statistics so text does not overflow

Version:0.1.4 -- 27 May 2025

  • Ensures multi-job submission data is accurate by populating the Manifest Queue at upload time

Version:0.1.3 -- 16 May 2025

  • Submit only enabled Movie Render Queue Jobs for rendering

Version:0.1.2 -- 14 May 2025

  • Ensure render execution by filtering and submitting to only Windows instances

Version:0.1.1 -- 21 Mar 2025

  • Supports plugin installation through the Conductor Companion App

Version:0.1.0 -- 15 Jan 2025

  • Ensure Unreal render engine compatibility by only displaying single GPU instance types

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