Skip to main content

fasthamer

Realtime HaMeR 3D hand mesh recovery on the Apple Neural Engine. Give it an image, get MANO parameters, 3D joints, camera parameters, and 2D joints per hand — a MediaPipe-Hands-style API, but with a full 3D hand mesh behind it.

  • Fast: whole model (ViT-H backbone + MANO head + MANO mesh) runs as one CoreML program on the ANE — ~30 FPS end-to-end with two hands at 640px on a fanless M4 MacBook Air, torch-free at runtime.
  • Simple: fasthamer.load() → result = hands(rgb) → done.
  • Complete outputs: MANO global_orient / hand_pose / betas (rotation matrices and axis-angle), 778-vertex mesh, 21 3D joints, camera intrinsics + per-hand translation, projected 2D joints.
  • Batteries included: hand detection via fasthands (CoreML/ANE, ~1 ms) and a tiny C mesh rasterizer for overlays (~10x faster than pyrender, no GPU/OpenGL).

Requires macOS on Apple Silicon.

Install

MANO license required. fasthamer is built on the MANO hand model, which is free for non-commercial research but license-gated. Before installing, create an account at https://mano.is.tue.mpg.de and sign/accept the MANO license there. The CoreML model bundle has MANO-derived data baked into its weights, so by using fasthamer you agree to use it only under the terms of that license.

pip install fasthamer
fasthamer-setup
fasthamer-webcam --mirror     # live demo: 3D mesh overlay from your webcam

fasthamer-setup runs once: it asks you to confirm you've accepted the MANO license, then downloads the prebuilt CoreML model bundle (~470 MB) into ~/.cache/fasthamer. If you skip this step, the same prompt runs on your first fasthamer.load().

The first fasthamer.load() also compiles the model for your device (one-time, typically 10-30 s) and caches the compiled .mlmodelc; every load after that takes a couple of seconds.

Non-interactive environments (CI, scripts): set FASTHAMER_ACCEPT_MANO_LICENSE=1 to acknowledge the license, e.g. FASTHAMER_ACCEPT_MANO_LICENSE=1 fasthamer-setup.

Quickstart

import cv2
import fasthamer

hands = fasthamer.load()                       # mode="image" by default
rgb = cv2.cvtColor(cv2.imread("photo.jpg"), cv2.COLOR_BGR2RGB)
result = hands(rgb)

for hand in result:
    hand.is_right          # bool (left hands: see note below)
    hand.keypoints_2d      # (21, 2)  pixels in the input image
    hand.keypoints_3d      # (21, 3)  meters, hand-centered
    hand.keypoints_camera  # (21, 3)  meters, camera frame (= keypoints_3d + cam_t)
    hand.vertices          # (778, 3) MANO mesh, hand-centered
    hand.cam_t             # (3,)     hand -> camera translation
    hand.global_orient     # (3, 3)   MANO global orientation (rotation matrix)
    hand.hand_pose         # (15, 3, 3) MANO pose  (also .hand_pose_aa / .global_orient_aa)
    hand.betas             # (10,)    MANO shape

result.focal, result.cx, result.cy   # pinhole camera: u = f*X/Z + cx
overlay = hands.render(rgb, result)               # mesh overlay (C rasterizer)
overlay = fasthamer.draw_landmarks(overlay, result)  # 2D skeleton

Video mode

mode="video" enables temporal hand tracking in the detector (faster and smoother than per-frame detection) — feed frames sequentially:

hands = fasthamer.load(mode="video")
while True:
    ok, frame = cap.read()
    result = hands(cv2.cvtColor(frame, cv2.COLOR_BGR2RGB))

Webcam demo

fasthamer-webcam (installed with the package) opens your webcam and overlays the reconstructed meshes in realtime:

fasthamer-webcam --mirror              # selfie view
fasthamer-webcam --skeleton            # 2D joints instead of the mesh
fasthamer-webcam --camera 0            # pick a camera (auto-probed by default)
fasthamer-webcam --stabilize           # lock Right/Left per hand across frames
fasthamer-webcam --camera clip.mp4     # run on a video file instead of a camera
fasthamer-webcam --record out.mp4      # also save the annotated output
fasthamer-webcam --no-display --max-frames 120   # headless benchmark, prints FPS

Keys: q / ESC quit, m toggle mesh, s toggle skeleton. It uses the same low-latency loop as the threaded example below (freshest-frame capture thread

  • worker/display split), so the FPS shown is the real end-to-end rate — it is capped by your camera's frame rate, and only drops below that when the model is the bottleneck (hold your hands in view when benchmarking; with no hands only the ~1 ms detector runs). See fasthamer-webcam --help for the full option list (--max-hands, --alpha, --force-handedness, --fasthands-detector, --compute-units, --width/--height, ...).

Examples:

  • examples/image_demo.py — single image in, mesh + skeleton overlay out.
  • examples/webcam_demo.py — minimal synchronous webcam loop (easiest to read).
  • examples/webcam_threaded_demo.py — low-latency webcam demo: a background camera thread always serves the freshest frame, and a worker/display split keeps the window responsive while the mesh stays aligned to the frame it was computed on. Use this one if the simple demo feels laggy (cv2.VideoCapture otherwise hands you buffered, stale frames). Supports --no-display --max-frames N for benchmarking.

Conventions

  • Input images are RGB uint8 (H×W×3).
  • 3D outputs use a camera-style frame: x right, y down, z forward, meters. hand.vertices / hand.keypoints_3d are hand-centered; add hand.cam_t (or use the *_camera properties) for camera-frame coordinates. Projection uses the pinhole camera in the result (result.project(pts)).
  • Joint order is MANO/OpenPose-style: wrist, then 4 joints each for thumb, index, middle, ring, pinky (fasthamer.HAND_EDGES has the skeleton).
  • Left hands: HaMeR mirrors left-hand crops, so MANO parameters always describe a right MANO hand. vertices/keypoints_3d are already un-mirrored. To re-pose a left hand yourself, apply the params to a right-hand MANO model and negate x.
  • hands.faces gives the (1538, 3) triangle faces (flip winding for left hands).

Options

fasthamer.load(
    mode="image",             # or "video"
    max_hands=2,
    detector="fasthands",     # detection stack: "fasthands" or "mediapipe"
    fasthands_detector=None,  # model inside fasthands: "whim" or "mediapipe"
    model_dir=None,           # local bundle dir (skips download/license check)
    rescale_factor=2.0,       # hand-box padding before cropping
    swap_handedness=False,    # if handedness looks inverted (mirrored inputs)
    stabilize_handedness=False,  # video: lock R/L per hand across frames
    handedness_iou=0.3,       # IoU to treat a detection as the same hand
    handedness_ttl=10,        # drop a track after N unseen frames
    handedness_switch_frames=5,  # switch only after N consecutive disagreements
    force_handedness=None,    # "right" / "left" to pin it outright
    compute_units="CPU_AND_NE",
)

Choosing a hand detector

Two independent choices, and confusingly both offer something called "mediapipe" — they are not the same thing:

  • detector picks the detection stack: "fasthands" (default) runs MediaPipe Hands ported to CoreML on the Neural Engine, ~1 ms/frame; "mediapipe" runs Google's official MediaPipe Tasks API on TFLite/XNNPACK/GPU (needs pip install "fasthamer[mediapipe]", and exposes det_conf / track_conf).
  • fasthands_detector picks the detector model inside fasthands (requires fasthands >= 0.4.0): "whim" — the WHIM-fine-tuned full-hand-box detector, steadier than the palm detector; "mediapipe" — the original palm detector. Left as None, fasthands' own default (whim) applies.
hands = fasthamer.load(mode="video", fasthands_detector="mediapipe")

The two detector models frame hands differently — on the bundled test image the boxes are [408,507,583,921] (whim) vs [414,518,584,906] (palm) — and that box drives the crop fed to HaMeR, so the choice affects the reconstructed geometry, not just detection recall. Worth trying both on unusual footage (egocentric/wrist cameras, heavy foreshortening).

Handedness stability (video)

Detectors decide Right/Left from a single frame, so on hard footage — foreshortened, self-occluding hands, e.g. a wrist/egocentric camera — the label can flicker frame to frame. This is not cosmetic: HaMeR is a right-hand model, so "left" hands are mirror-flipped before the network and un-mirrored after. A flickered label produces mirror-wrong geometry on that frame (we measure ~200 mm of vertex jump on an otherwise identical frame), which is why relabeling the output afterwards is not enough.

stabilize_handedness=True fixes it upstream of the crop: each hand gets a persistent IoU-matched track, and a spatially continuous hand keeps the label it first appeared with. Tracks expire after handedness_ttl unseen frames so a genuinely new hand can re-acquire.

The lock is hysteretic, not permanent: a tracked hand only switches its label once the detector disagrees for handedness_switch_frames consecutive frames (default 5). A single agreeing frame resets the streak, so alternating flicker never accumulates into a switch — but a sustained correction still wins, so a genuinely misidentified hand recovers instead of staying wrong for the life of the track. Set handedness_switch_frames=0 for a permanent lock.

hands = fasthamer.load(mode="video", stabilize_handedness=True)
...
hands.reset()      # clear tracks when the video sequence restarts

For rigs where handedness is known and fixed (single-hand egocentric mounts), force_handedness="right" pins every detection outright — a stronger constraint that takes precedence over the tracker. Both are orthogonal to swap_handedness, which is a global flip applied by the detector.

FASTHAMER_MODEL_DIR (env) points at a local model bundle; FASTHAMER_ASSETS_URL overrides where the bundle is downloaded from.

How it works

MediaPipe-style palm detection (fasthands, ANE) finds hand boxes; each box is cropped HaMeR-style and run through a single CoreML mlprogram containing the ViT-H backbone (192×144 input, interpolated position embeddings), the MANO transformer head, and the MANO mesh — 6-bit palettized weights with the MANO buffers kept at fp16. Outputs match the reference HaMeR torch pipeline to <1 mm (fp16 noise floor). The overlay renderer is a small C rasterizer with supersampled anti-aliasing, compiled once on first use.

License

Code: MIT. The model weights are derived from the HaMeR checkpoint and the MANO model; MANO is licensed by the Max Planck Institute for non-commercial scientific research — you must register at https://mano.is.tue.mpg.de (which the first-run setup asks you to confirm) and comply with its license. Cite HaMeR and MANO in academic work.

Metadata

Release files for fasthamer 0.5.0

For a detailed explanation of source distributions (sdists) and built distributions (wheels), please see the package formats documentation.

Source distribution (sdist)

Source distribution for fasthamer 0.5.0
File Size Uploaded Provenance
fasthamer-0.5.0.tar.gz 41.6 kB Without provenance Details

Built distribution (wheel)

Table of built distributions (wheels) for fasthamer 0.5.0
File Interpreter ABI Platform
fasthamer-0.5.0-py3-none-any.whl Python 3 none any Details

Total release size: 78.0 kB

Release files / fasthamer-0.5.0.tar.gz

Download URL fasthamer-0.5.0.tar.gz
Size 41.6 kB
Tags Source
SHA-256 checksum
How to use checksums
c32433cc21f77ca3da2d24aaa5dad724be6747adbc5bfad4f44654eba86afc2b
BLAKE2b-256 checksum
How to use checksums
dbc5f0a287eb17a35b92302f99408349ce24e907e2dc62711488518aba5fc247
Upload date
Uploaded using Trusted Publishing?
What is trusted publishing?
No
Uploaded via uv/0.9.13 {"installer":{"name":"uv","version":"0.9.13"},"python":null,"implementation":{"name":null,"version":null},"distro":{"name":"macOS","version":null,"id":null,"libc":null},"system":{"name":null,"release":null},"cpu":null,"openssl_version":null,"setuptools_version":null,"rustc_version":null,"ci":null}

Release files / fasthamer-0.5.0-py3-none-any.whl

Download URL fasthamer-0.5.0-py3-none-any.whl
Size 36.4 kB
Tags Python 3
SHA-256 checksum
How to use checksums
3c2f7927b80749a1ec97e8242eb4f60090e2f768848756d7c151198bec38580f
BLAKE2b-256 checksum
How to use checksums
ab6d95998787877a5c8d81daa0112cf9e053aa7ec173d1ce4d61c197b083412c
Upload date
Uploaded using Trusted Publishing?
What is trusted publishing?
No
Uploaded via uv/0.9.13 {"installer":{"name":"uv","version":"0.9.13"},"python":null,"implementation":{"name":null,"version":null},"distro":{"name":"macOS","version":null,"id":null,"libc":null},"system":{"name":null,"release":null},"cpu":null,"openssl_version":null,"setuptools_version":null,"rustc_version":null,"ci":null}

Security for fasthamer 0.5.0

Provenance

Provenance describes where a file came from. On PyPI, provenance is shared via attestations, which provide a verifiable record of the build or publishing details. View details, limitations and caveats.

No provenance found

None of the files in this release were uploaded with provenance metadata.

A note on package security

PyPI is a repository for distributing packages, not a service for auditing them. While third-party security researchers and our staff do their best to detect and remove malicious packages, PyPI cannot guarantee the quality, security or suitability of any given package.

To learn more about protecting yourself from malicious actors, visit our package security documentation.

Anthropic, PBC Visionary sponsor Bloomberg Visionary sponsor Hudson River Trading Visionary sponsor Meta Visionary sponsor NVIDIA Visionary sponsor Microsoft Sustainability sponsor Depot Continuous Integration AWS Cloud computing and Security Sponsor Datadog Monitoring Fastly CDN Google Download Analytics Sentry Error logging StatusPage Status page