Upscaler
Local, open-source image upscaling + sharpening. Runs entirely on your machine (CPU, NVIDIA CUDA, or Apple-Silicon MPS) on top of pretrained Real-ESRGAN weights — no cloud, no API keys.
Upscaling, deblur, a Gradio GUI, and an ONNX backend all work end-to-end. See
docs/PROJECT_NOTES.mdfor full planning, design decisions, the "why it can make photos worse" lesson, and the train-your-own-model playbook (incl. AMD/Windows/ROCm).
Install
Python 3.9–3.12 recommended (PyTorch wheels).
On a Windows PC with an AMD GPU? See
docs/SETUP-WINDOWS-AMD.mdfor a full GPU-accelerated setup (WSL2 + ROCm) — dramatically faster than CPU/MPS for video.
pip install "local-upscaler[gui]"
That's it — the upscaler command is now available, and model weights download
automatically (with checksum verification) the first time you use them.
Extras: [gui] (GUI), [onnx] (ONNX backend), [face] (face restore),
[video] (bundled ffmpeg).
Install from source instead (development)
git clone https://github.com/Maty3k/Upscaler.git && cd Upscaler
python -m venv .venv && source .venv/bin/activate # .venv\Scripts\activate on Windows
pip install -e ".[gui]" # or ".[dev]" for tests
Usage
CLI
# 4x upscale (default model)
upscaler photo.jpg -o photo_4x.png
# 2x, and apply a sharpening pass afterwards
upscaler photo.jpg --scale 2 --sharpen
# deblur motion blur (NAFNet) before upscaling
upscaler blurry.jpg --deblur --scale 4
# stronger sharpen, explicit device
upscaler photo.jpg --sharpen 1.5 --device mps
# batch a whole folder
upscaler ./input_dir -o ./output_dir --scale 4
# anime / illustration model
upscaler art.png --model realesrgan-x4plus-anime
# restore faces after upscaling (GFPGAN; needs the [face] extra)
upscaler portrait.jpg --scale 4 --face --face-strength 0.8
# upscale a video frame-by-frame (offline, keeps audio; needs ffmpeg)
upscaler video clip.mp4 -o clip_2x.mp4 --scale 2
# ONNX Runtime backend (exports once from the .pth, then torch-free + often
# faster on CPU). Works with --deblur and batching too.
upscaler photo.jpg --scale 4 --onnx
upscaler --list-models
Convert formats (no AI)
upscaler convert photo.png -o photo.webp # format from extension
upscaler convert photo.png -f JPEG -q 80 # explicit format + quality
upscaler convert photo.png -o out.webp --lossless
upscaler convert ./folder -o ./out -f WebP # batch a directory
Supports PNG / JPEG / WebP / AVIF / HEIC / JPEG 2000 / TIFF / GIF / BMP / ICO / ICNS / TGA / PCX / DIB / SGI / PPM (AVIF needs Pillow ≥ 11.2 or pillow-heif; HEIC needs pillow-heif). Alpha is flattened onto a white background for formats that can't store it (JPEG/BMP/PPM/PCX).
Remove background & batch
upscaler removebg photo.jpg -o cutout.png # transparent PNG (needs [onnx])
upscaler removebg ./folder -o ./out --feather 2 # batch a directory
upscaler batch ./folder -o ./out --op upscale --scale 2 # upscale every image
upscaler batch ./folder -o ./out --op convert -f WebP # convert every image
upscaler batch ./folder -o ./out --op removebg # cut out every image
batch runs one operation over many images and skips unreadable files without
aborting. The GUI also has Colorize (DDColor) and Inpaint / object removal
(LaMa) tabs — both fully local; Colorize needs the [face] extra, Inpaint needs
only torch.
Video (frame-by-frame)
upscaler video clip.mp4 -o clip_2x.mp4 --scale 2 # keeps audio
upscaler video clip.mp4 -o clip_2x_60.mp4 --scale 2 --fps 60 # + smooth to 60fps
upscaler video clip.mp4 -o clip_4k.mp4 --scale 4 --size 3840 # fit longest edge to 4K
upscaler video clip.mp4 -o test.mp4 --scale 2 --start 0 --end 5 # trim: first 5s only
upscaler video ./clips -o ./out --scale 2 # batch a whole folder
Offline frame-by-frame upscaling (split → upscale each frame → re-encode + mux
audio). --fps adds motion-interpolated frames (ffmpeg minterpolate) for
smoother motion — duration unchanged, audio stays in sync, but it's slow. Needs
ffmpeg (system install, or pip install -e ".[video]" for a bundled binary). It's a render-and-wait feature — minutes per minute of footage —
and since frames are upscaled independently, very fine detail can shimmer slightly
between frames (a temporal model would be needed to fully remove that).
Image ⇄ PDF
upscaler pdf build a.png b.png c.png -o out.pdf # images → multi-page PDF
upscaler pdf build ./folder -o out.pdf # all images in a directory
upscaler pdf extract in.pdf -o ./pages --dpi 200 # PDF pages → PNGs
upscaler pdf extract in.pdf # → ./in_pages/ next to the PDF
Weights download automatically on first use and are cached under
upscaler/weights/ (override with UPSCALER_WEIGHTS_DIR).
GUI (drag-and-drop)
pip install -e ".[gui]"
python app.py # opens a local web UI at http://127.0.0.1:7860
A full local web app with a tab per tool: Upscale & Enhance (with deblur /
denoise, JPEG de-blocking, face restore), Colorize (DDColor), Remove
Objects (LaMa inpainting), Remove BG, Video upscaling, Convert &
Documents (formats + image ⇄ PDF), Batch, a Lian Li Screen composer
for the 8.8″ case panel, and a Library of everything you export. Runs
entirely on your machine — nothing is uploaded anywhere. (PDF support uses
pypdfium2, included in the .[gui] extra or installable on its own via
.[pdf].)
Library
from PIL import Image
from upscaler import Upscaler, enhance
# reuse one loaded model across many images
up = Upscaler(scale=4, device="auto")
up.upscale_file("in.jpg", "out.png")
# one-shot upscale + sharpen
result = enhance(Image.open("in.jpg"), scale=2, sharpen=1.0)
result.save("out.png")
How it works
upscaler/models/rrdbnet.py— the RRDBNet generator, vendored so we don't depend on the fragilebasicsr/realesrganstack. Layer names match the official checkpoints, which load withstrict=True.upscaler/models/registry.py+weights.py— model registry and lazy, integrity-checked weight download.upscaler/engine.py— device selection and tiled inference (large images are processed in padded tiles to bound memory and avoid seams).upscaler/models/nafnet.py+deblur.py— vendored NAFNet and the deblur stage. NAFNet's channel attention pools globally, so it runs on the whole image (not tiled) and is applied at native resolution before upscaling.upscaler/pipeline.py+sharpen.py—enhance(): optional deblur → upscale → optional unsharp mask.upscaler/onnx_export.py+onnx_engine.py— export each model to ONNX with dynamic shapes (one-time, needs torch) and run it via ONNX Runtime. The engines import onlyonnxruntime/numpy/Pillow, so cached.onnxfiles run torch-free. Verified to match the torch output (≤1/255 per pixel).
Performance notes
- CPU works but is slow on large images; keep
--tileat 512 or lower. - Apple Silicon:
--device mpsis much faster than CPU. - CUDA: add
--fp16for a speed/memory win. - AMD / Intel GPU on native Windows: torch can't reach these, but the ONNX
engine can via DirectML —
pip uninstall onnxruntimethenpip install -e ".[directml]", and add--onnx(CLI) or tick the ONNX checkbox (GUI Upscale/Video → Advanced). For maximum AMD speed use WSL2 + ROCm instead: seedocs/SETUP-WINDOWS-AMD.md.
Testing
pip install -e ".[dev]"
pytest # architecture + tiling tests; run on CPU, no weights download
Roadmap
- Phase 0 — scaffold, packaging, license
- Phase 1 — Real-ESRGAN upscaling (lib + CLI), tiling, lazy weights, unsharp sharpen
- Phase 2 — model-based deblur stage (NAFNet) for genuinely blurry input
- Phase 3 — Gradio drag-and-drop GUI (
app.py) - Phase 4 — ONNX Runtime path for faster, PyTorch-free CPU inference (
--onnx)
Licensing
This project is Apache-2.0 (see LICENSE). Pretrained weights are
downloaded at runtime and never redistributed in this repo; each carries its own
upstream terms. The core Real-ESRGAN weights are BSD-3-Clause, but several
optional models are not: the community upscalers (4x-UltraSharp, Remacri,
NMKD) and the CodeFormer face restorer are non-commercial — their dropdown
entries say so; check upstream terms before commercial use. Credit to
Xintao Wang et al. for Real-ESRGAN and to BasicSR for the RRDBNet architecture,
and to Chen et al. / megvii-research for NAFNet (MIT). NAFNet deblur weights are
mirrored on Hugging Face (nyanko7/nafnet-models); the upstream originals are on
the official NAFNet Google Drive.
Metadata
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