mcaddon
Utility functions for creating Minecraft Bedrock Add-Ons.
Documentation: https://mcaddon.readthedocs.io/
Installation
Install the module with pip:
pip3 install mcaddon
Update existing installation: pip3 install mcaddon --upgrade
Requirements
| Name | Description |
|---|---|
mclang |
Read and write to .lang files. |
molang |
Molang to Python Translator & interpreter written in pure Python. |
commentjson |
Add Python and JavaScript style comments in your JSON files. |
jsonschema |
An implementation of JSON Schema validation for Python |
chevron |
Mustache templating language renderer |
Pillow |
Python Imaging Library (Fork) |
numpy |
Fundamental package for array computing in Python |
PyGLM |
OpenGL Mathematics library for Python |
Our Goal?
Our goal is to create a library that can create a mcaddon or mcpack from the ground up using Python.
Features
- Load packs from any format version.
- Supports mustache logic-less templates.
Examples
Block
from mcaddon import *
blk = Block('test:on_interact_change_state_block')
blk.add_component(OnInteractComponent(event='test_event'))
blk.add_event('test_event', SetBlockProperty({'custom:direction': "1"}))
blk.save('block.json')
Item
from mcaddon import *
blk = Item('minecraft:blaze_rod')
blk.add_component(FuelComponent(12.0))
blk.add_component(MaxStackSizeComponent(64))
blk.add_component(IconComponent('blaze_rod'))
blk.add_component(HandEquippedComponent(True))
blk.add_component(DisplayNameComponent('Blaze Rod'))
blk.save('item.json')
Command-line interface
usage: mcaddon [-h] [-V] [-W [<file>]]
options:
-h, --help show this help message and exit
-V, --version print the mcaddon version number and exit.
-W [<file>], --watch [<file>]
Watches this Python file for changes.
Road map
- Resource packs
- animation_controllers
- animations
- attachables
- biomes_client.json
- block models
- entity
- flipbook_textures.json
- font
- materials
- particles
- pieces
- render_controllers
- sounds
- sounds.json
- texture set
- ui
- blocks.json
- entity models
- item_textures.json
- terrain_textures.json
- texts
- textures
- Behavior packs
- entities
- spawn_rules
- structures
- blocks
- cameras
- feature_rules
- features
- items
- loot_tables
- recipes
- texts
- trading
- volume
- block_culling
- Skin packs
- Addons
- contents.json
- cli
- update mcaddon/mcpack
- Support to load all format versions. (At least all versions that are used in vanilla packs)
- Support to import packs. (for both singleplayer and on dedicated server)
- Make Model and Texture support common 3D rendering libraries; pygame, moderngl, etc
- Toolchain to load packs
- scripting - Convert Python to the Official Minecraft Scripting and API.
Download files
Download the file for your platform. If you're not sure which to choose, learn more about installing packages.
Source Distribution
mcaddon-0.0.3.tar.gz
(127.3 kB
view details)
File details
Details for the file mcaddon-0.0.3.tar.gz.
File metadata
- Download URL: mcaddon-0.0.3.tar.gz
- Upload date:
- Size: 127.3 kB
- Tags: Source
- Uploaded using Trusted Publishing? No
- Uploaded via:
twine/5.0.0 CPython/3.11.8
File hashes
| Algorithm | Hash digest | |
|---|---|---|
| SHA256 |
1d81da542dd142d274b8fa00fdf007e72416d032a2143ea87f978b239afce5ef
|
|
| MD5 |
7abdd420ae4c3318d6e87d94c3deb178
|
|
| BLAKE2b-256 |
28a17042ad57db8d43c886b55b6fe03dcd701bc7b738301f7c4a967547690916
|