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Consider using release 1.5.0 instead.
Reason given by maintainers: Deprecated

qt_liquid_pool

Manages port connections for instances of LiquidSFZ using JackConnectionManager.

Purpose

This library:

  1. Instantiates any number of instances of LiquidSFZ from the "liquiphy" package.

  2. Creates a connection to the JACK audio connection kit and monitors changes in clients and ports for the purpose of managing the ports created by the above-mentioned LiquidSFZ instances.

  3. Optionally fills and updates two instances of QComboBox, which may be used in your project for allowing a user to select input and output devices to connect to the LiquidSFZ instance(s).

Here's a screenshot of the test window, showing two combo boxes for source/sink selection, and a table displaying instantiated synth ports and their connections:

test-window

I found myself using the same blocks of code in several projects, and decided to break these out into a new project which could be generally reused.

Installation

Install from the pypi repository:

$ pip install qt_liquid_pool

Usage:

Import

from qt_liquid_pool import LiquidPool

Extending for custom features

You can write your own class which inherits from LiquidPool in order to provide additional features.

Additional devices

The following class connects and disconnects a soundfile player alongside the built-in instances of LiquidSFZ:

class Audio(LiquidPool):

	def __init__(self):
		super().__init__()
		self.audio_player = None

	def slot_jack_ready(self, state):
		if state:
			self.audio_player = JackAudioPlayer(AUDIO_PLAYER_CLIENT)

	def disconnect_audio_sinks(self, ports):
		super().disconnect_audio_sinks(ports)
		for src, tgt in zip(self.audio_player.output_ports, ports):
			self.conn_man.disconnect(src, tgt)

	def connect_audio_sinks(self, ports):
		super().connect_audio_sinks(ports)
		for src, tgt in zip(self.audio_player.output_ports, ports):
			self.conn_man.connect(src, tgt)

	def play_soundfile(self, soundfile):
		soundfile.seek(0)
		self.audio_player.play_python_soundfile(soundfile)

	def stop_playing(self):
		self.audio_player.stop()

Saved preferred connections

There is no persistent storage mechanism built in which can save and restore your preferred midi input and audio output devices. The following example shows you you can save and restore these values to a QSettings settings object:

class Audio(LiquidPool):

	def __init__(self):
		super().__init__()
		self.settings = QSettings('developer', 'app')

	def get_preferred_midi_source(self):
		return settings.value('MIDISource')

	def set_preferred_midi_source(self, value):
		settings.setValue('MIDISource', value)
		super().set_preferred_midi_source(value)

	def get_preferred_audio_sink(self):
		return settings.value('AudioSink')

	def set_preferred_audio_sink(self, value):
		settings.setValue('AudioSink', value)
		super().set_preferred_audio_sink(value)

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