Remote desktop client/server for Windows computers on the same LAN, with autodiscovery. Provides screen, keyboard, mouse, and clipboard sharing without RDP or Microsoft authentication.
Project description
Remote Desktop
A Python client/server application that provides remote desktop for Windows computers on the same LAN, with autodiscovery of servers.
The server can optionally start automatically when you log in to Windows — a checkbox on its Status tab registers it under the per-user Run key (no administrator rights needed).
Connections are made to the desktop screen, keyboard, mouse, and clipboard. Other connections are not provided, such as shared drives, devices, or multimedia (e.g., audio).
The client and server are PySide6 (Qt) GUI apps, each run on its respective computer. The client requests connection to the server, and for the initial connection the user on the server side must permit the connection. After that, the client can connect to the server whenever the server is running, without the server having to grant permission again.
This does not use Windows RDP nor rely on any Microsoft-based authentication.
Status
The core feature set works: autodiscovery, live screen viewing, mouse/keyboard control, and two-way clipboard sync. A running server appears in the client's Servers panel; opening it (after the server user approves the first connection) shows the remote screen, clicking into the view forwards mouse and keyboard input, and text/images copied on either side appear on the other. Input forwarding is safe against interruptions: if the viewer loses focus, a drag ends outside the view, or a client disconnects mid-keystroke, anything still held down is released on the server — no stuck keys or mouse buttons.
The connection is encrypted with TLS, and after the server user approves a client once, that client reconnects automatically using a stored token. Unapproved connections are limited to small handshake messages until the server user admits them. The security model is tuned for a trusted LAN: the server's certificate is self-signed and trusted on first use, favoring reliable reconnection over strict certificate checking — if the server's certificate ever changes, the client logs a warning and updates its stored fingerprint rather than refusing to connect.
Both apps have a second tab listing every peer seen on the LAN — on the
server, the clients that have connected or attempted to; on the client, the
servers it has discovered or tried to reach — with each peer's current state,
number of attempts, and when it was first and last seen. From that tab the
server can revoke a client (disconnecting it and requiring approval to
reconnect) and the client can forget a server. This inventory, and all other
state (identity, pairings, settings), is stored in a SQLite database and
persists across restarts. Its location is chosen by platformdirs (on
Windows, %LOCALAPPDATA%\remotedesktop).
Requirements
- Windows
- Python 3.14+
- uv
Running
From a clone of this repository, double-click run_server.bat on the
computer to be shared and run_client.bat on the viewing computer. Each
script prepares the environment (installing dependencies on first use) and
then launches the app, closing its console window once the app is running.
To run from a terminal instead:
uv run remotedesktop-server
uv run remotedesktop-client
The apps are also published on PyPI as
remotedesktop.
How discovery works
The client broadcasts a small JSON probe over UDP (port 48653); each server on the LAN replies with its hostname and connection port. Windows Firewall must allow Python to receive inbound UDP on that port for a server to be discoverable from other machines.
Development
uv sync # set up the environment
uv run pytest # run the tests
Run the tests from PowerShell or cmd, not Git Bash: Git Bash puts Git's
MinGW OpenSSL DLLs on PATH, which Qt's TLS backend loads and crashes on.
From PowerShell, Qt uses the Windows schannel backend as intended.
Project details
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