pygame but remade, easy window/player/tile handling
Project description
CRYSTALWINDOW!!!
A tiny but mighty Pygame framework that gives u a full window system, rendering, and GUI power — all packed into one file. No setup pain. No folder chaos. Just import, and there, instant window.
- Quick Start pip install crystalwindow
How do you make your Own Game with Crystal-Window???
open a new .py file and then do this:
from crystalwindow import Window # <- imports everything from crystalwindow (in this case its Window)
win = Window(800, 600, "Crystal Demo") # <- Window settup.: Window(width, height, name, icon=MyIcon.ico)
win.run() # <- Runs the game
win.quit() # <- Closes the game (for RAM nd CPU)
Thats it. Run it, and boom instant working window.
Features
- Built-in window manager
- Built-in image & icon loader (with default base64 logo)
- File-safe startup (even inside PyInstaller)
- Works offline — no extra libs
- Minimal and clean syntax
It has a Default Logo
The file includes a variable named DEFAULT_LOGO_BASE64 — a lil encoded PNG used when no icon is found.
Use it like: Window(800, 600, "My Window", icon=MyIcon.png)
THERE WE GO u can show it, set it as a window icon, or meme it if u want.
Example Integration
You can use it as part of ur project (like a game, an editor, or a tool):
from crystalWindow import Window
win = Window(800, 600, "My Window", icon=MyIcon.png)
while win.running:
win.check_events()
win.fill((10, 10, 20))
win.run()
win.quit()
Credits
Made by: CrystalBallyHereXD! Framework: CrystalWindow Powered by: Pygame License: Free to use, modify, and vibe with
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