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Pyzed

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Modern, fast desktop GUIs in Python, drawn natively by Iced (Rust).
Components inspired by the Zed editor, a visual designer in the spirit of Godot and Unreal, node-based shaders, animations, games and built-in AI agents. A modern alternative to tkinter, PyQt, Kivy and Flet.

PyPI Python CI License: MIT

📖 Documentation · ⬇️ Download Pyzed Design · 🧩 Component library · 📰 Changelog

Dragging a button, a text box and a check box from the toolbox onto a form in Pyzed Design

What is Pyzed

  • Native performance. Python describes the interface; layout, text and drawing are done by Iced 0.14 in Rust (wgpu on the GPU, tiny-skia on the CPU as a fallback). import pyzed takes about 35 ms.
  • Simple. The Elm architecture: state, update and view. A button can call a method directly (on_press=self.save), and update accepts coroutines, generators and streams.
  • More than 90 components ready to use: buttons, forms, virtual tables with hundreds of thousands of rows, file tree, tabs, command palette, code editor, terminal, custom window frame, charts… They all follow the current theme.
  • Pyzed Design, a visual designer installed as an app: draw forms and components, write their code with completion and diagnostics, build node-based shaders and run it all with F5.
  • Effects and animations: animate any property, transitions between windows, glow, bloom, blur, glass and WGSL shaders with pz.shader.
  • Games: a game loop (pz.frames), held keys, sprites and particles with pyzed.game.
  • AI: an agent panel inside Pyzed Design (Claude, OpenAI, Gemini, Copilot, local models…), pyzed.agents for your own apps and an MCP server so any agent can build apps with Pyzed.
  • Zed themes: One, Ayu and Gruvbox included, any Zed theme, generated themes and the system's light/dark mode.
  • Cross-platform: Linux, macOS and Windows (x86-64 and ARM). IBM Plex fonts and about 2000 Lucide icons included.
  • Headless screenshots: app.screenshot("ui.png") renders without a GPU or a display, ideal for tests and docs.
A game HUD made with Pyzed
Showcase: game HUD
A control panel with a glass effect
Glass dashboard
A synthwave main menu
Main menu with shaders
A synthesizer made with Pyzed playing notes, with moving knobs, oscilloscope and spectrum
Audio: a synth with knobs, scope and spectrum

Installation

You need Python 3.10 or newer. There are wheels for Linux (glibc and musl), macOS and Windows, so Rust is not needed.

uv add pyzed-ui                  # in a uv project
pip install pyzed-ui             # inside an activated virtual environment
python3 -m pip install pyzed-ui  # with the system Python (on Windows: py -m pip install pyzed-ui)

Optional extras: pyzed-ui[mcp] (MCP server) and pyzed-ui[agents] (AI agents in your apps).

The package is pyzed-ui on PyPI and is imported as pyzed. It is not related to the pyzed module of the Stereolabs ZED camera SDK.

Pyzed Design is installed separately as an app, with installers for Windows and macOS and a script for Linux, and it updates itself: see Download Pyzed Design.

Quick start

import pyzed as pz
from pyzed import ui


class Counter(pz.App):
    title = "Counter"
    size = (360, 220)

    def __init__(self):
        self.count = 0

    def update(self, message):          # messages can be any Python value
        if message == "increment":
            self.count += 1
        elif message == "decrement":
            self.count -= 1

    def view(self):
        return pz.center(
            pz.column([
                ui.heading(str(self.count)),
                pz.row([
                    ui.button("1", "decrement", icon="minus"),
                    ui.button("1", "increment", icon="plus", variant="solid"),
                    # ...or a callable, which is called directly
                    ui.icon_button("rotate-ccw", lambda: setattr(self, "count", 0), tooltip="Reset"),
                ], spacing=8),
            ], spacing=16, align="center"),
            bg=self.theme.editor,
        )


pz.run(Counter)

The counter: + 1 three times, − 1 once, then Reset

Continue with the quick start and the basic, intermediate and advanced tutorials.

A complete project

pyzed new my-app          # a uv project: UI in ui/, backend in src/, ruff, ty and git
cd my-app
uv run pyzed design       # opens Pyzed Design on the project
uv run pyzed dev main.py  # hot reload: the window updates on save and keeps its state
uv run pyzed build        # an executable for this platform

More in Create a project and Distribute.

Pyzed Design

A visual designer made with Pyzed, with Zed's interface: drag components onto a grid with anchors, edit their properties and styles, double-click to write the code of each event and press F5 to run it.

The Pyzed Design welcome window
Welcome screen with sample projects
Building a shader by connecting nodes in the Shader view, with a live preview
Node-based shaders, like in Godot
The Events panel and a form dragged to other docks, with the target lit up
Any tab goes anywhere
A Timer dropped on a form lands in the tray and is listed under Non-visual in the Outline
Non-visual components go to the tray
  • Form, component, shader and code views, with tabs that can be torn off into their own window.
  • A Zed-grade code editor: completion with ty, diagnostics with ruff, multiple cursors, find and replace, folding, minimap, configurable shortcuts and IME.
  • Project: a file tree with Zed's menu, file search, dependencies with uv and a terminal.
  • Custom components with typed properties, inheritance, data binding and validation.
  • A built-in AI agent that reads the project, creates forms and complete apps and drives the editor through Pyzed's MCP.
  • It updates itself, like Zed, with a what's-new tab.

Full manual in Designer and Shading.

Components

Component gallery

See them in motion (click one to open its page):

A Save button with its shortcut, hovered and pressed
Button
Typing in text fields with icons
Input
Opening a drop-down and picking an option
Select
Dragging two sliders
Slider
Turning switches on and off
Switch
Notifications appearing, with an action button
Toast
Filtering commands as you type
Command palette
A context menu with shortcuts and a check mark
Menu
Expanding folders in a file tree
Tree
Picking a date range in a two-month calendar
Calendar
Expanding and collapsing sections
Accordion
Typing in the code editor with syntax highlighting
Code editor
Buttons, a switch, a slider and tabs reacting to the pointer
Hover, press, focus and tooltips
A sign-in form showing an error for an invalid email
Forms with validation

Every component has its own page with all its variants, examples and API in the library. There are also ready-to-copy blocks: sign-in screens, settings, dashboards…

Any widget has the usual events of a GUI builder (click, double_click, drag, key_down, resize…), and custom components are classes with annotated props, state and events:

class Rating(pz.Component):
    value: int = 0
    events = {"change": "A star was picked"}

    def render(self):
        return pz.row([pz.text("★" if i <= self.value else "☆").on(click=lambda i=i: self.emit("change", i))
                       for i in range(1, 6)])

Animations and effects

Animate any property with presets, keyframes and timelines, move between views with transitions and add glow, particles or your own WGSL shaders. See Animation and Shading.

A dashboard whose cards fade in one after another, with a recording badge and a spinner
Presets, hover and stagger
Plasma, tunnel, fire, Voronoi, synthwave and nebula shaders moving
Shaders with pz.shader
A sidebar that widens and narrows smoothly
Transitions
Particle bursts, a fountain, glowing particles and a trail
Particles

Games

Every game in examples/games has a step-by-step tutorial in Games.

The Snake game being played
Snake
The Breakout game: the ball breaks rows of bricks
Breakout
Neon Invaders: a ship shooting at waves of aliens
Neon Invaders
A platformer: a character runs, jumps and collects coins
Platformer
Asteroids: a ship turns and shoots at rocks
Asteroids
The 2048 puzzle: tiles slide and merge
2048

AI

  • Agent panel in Pyzed Design: sign in to Claude in the browser or with your subscription, or use OpenAI, Gemini, GitHub Copilot, Vertex AI, OpenRouter, Ollama and more. Attach images, connect external MCP servers or ACP agents (Gemini CLI, Codex…).

  • MCP server (pyzed mcp): Claude, Cursor, VS Code and other agents look up the exact API, generate and check apps and see a screenshot of the result.

    claude mcp add pyzed -- uvx --from "pyzed-ui[mcp]" pyzed mcp
    
  • pyzed.agents to add an agent with tools to your own apps.

See AI. For language models, the whole documentation is also available as llms.txt.

Integrations

Tutorials and runnable demos with FastAPI, SQLAlchemy, SQLModel, Django, httpx and Pydantic: where each thing runs (UI thread, asyncio loop, worker threads) and how to show validation errors in forms. The code is in examples/integrations.

Why Pyzed?

Comparisons with tkinter, Qt, Kivy, Flet, Dear PyGui and Toga, with measured, reproducible benchmarks of startup, memory, updates and installed size (benchmarks/).

Examples

Folder or file What it shows
examples/counter.py, todo.py The basics: state, messages, forms and lists.
examples/gallery.py Every component, interactive, with a theme picker.
examples/zed_editor.py A complete code editor over a real folder.
examples/showcase/ Game HUD, main menu, inventory, glass dashboard and shader gallery.
examples/games/ Snake, Breakout and Neon Invaders.
examples/integrations/ FastAPI, SQLAlchemy, SQLModel, Django, httpx, Pydantic and aiosqlite.
examples/effects.py, animations.py Visual effects and animations.
examples/window_frame.py A custom window frame with each platform's menus and buttons.
examples/ai_chat.py A chat with an AI agent.
examples/designer/ A Pyzed Design form (.pzform + .py).
examples/tutorial/, hot_reload/ Step-by-step tutorial and hot reload.

They all run with python examples/<file>.py (or uv run). More in Examples.

How it works

Python                         Rust (pyzed._core, PyO3)                 Iced 0.14
App.view() ──► Widget tree ──► render.rs: Widget → iced::Element ──► layout + wgpu/tiny-skia
App.update() ◄── messages ◄────── app.rs: Message, Command → Task ◄──── events (mouse, keyboard)

Widgets are immutable Rust objects, so building the view from Python is cheap. The internal state of each editor lives in Rust and the GIL is released while the event loop runs. More in Architecture.

Developing Pyzed

git clone https://github.com/albakore/pyzed && cd pyzed
uv sync                     # builds the Rust core (1.88 or newer) and installs pyzed in editable mode
uv run pytest tests
uv run python examples/gallery.py

See CONTRIBUTING.md. Pyzed follows semantic versioning since 1.0; the policy and known limitations are in Stability.

License

MIT. The bundled fonts are IBM Plex (SIL Open Font License) and Lucide (ISC); their licenses are in assets/fonts. The One, Ayu and Gruvbox themes come from the Zed repository (MIT); see python/pyzed/zed_themes/LICENSE.

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pyzed_ui-1.12.1-cp310-abi3-win_amd64.whl CPython 3.10 abi3 Windows x86-64 Details
pyzed_ui-1.12.1-cp310-abi3-musllinux_1_2_x86_64.whl CPython 3.10 abi3 Linux musl 1.2+ x86-64 Details
pyzed_ui-1.12.1-cp310-abi3-musllinux_1_2_aarch64.whl CPython 3.10 abi3 Linux musl 1.2+ ARM64 Details
pyzed_ui-1.12.1-cp310-abi3-manylinux_2_28_x86_64.whl CPython 3.10 abi3 Linux glibc 2.28+ x86-64 Details
pyzed_ui-1.12.1-cp310-abi3-manylinux_2_28_aarch64.whl CPython 3.10 abi3 Linux glibc 2.28+ ARM64 Details
pyzed_ui-1.12.1-cp310-abi3-macosx_11_0_arm64.whl CPython 3.10 abi3 macOS 11.0+ ARM64 Details
pyzed_ui-1.12.1-cp310-abi3-macosx_10_12_x86_64.whl CPython 3.10 abi3 macOS 10.12+ x86-64 Details

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