Skip to main content

tilemap-parser

Standalone parser/loader for tilemap-editor JSON maps, sprite animations, and collision detection runtime.

Features

  • Map parsing: Load and query tilemaps, layers, objects, and autotile data from JSON
  • Chunked tile rendering: Efficient visibility culling and chunk-based rendering with TileLayerRenderer
  • Camera system: Centered/deadzone follow, lerp smoothing, screen-shake, and bounds clamping with Camera
  • Animation: Frame-based sprite animation with AnimationPlayer
  • Particle system: Configurable particle emitters with shapes, color transitions, alpha fades, gravity, and batch rendering with ParticleSystem + SpriteBatchRenderer
  • Collision (tile-based): Polygon collision detection for tilemaps with slide, platformer, and RPG movement modes via CollisionRunner
  • Collision (object-to-object): Spatial-grid mixed-shape collision detection (rect, circle, capsule, polygon) with layer filtering via ObjectCollisionManager
  • Capsule support: Full capsule collision against all shape types
  • Hit helpers: CollisionHit.resolve(), involves(), other() for ergonomic separation

Quick Start

from tilemap_parser import load_map, TileLayerRenderer, Camera

# Load map and set up renderer
game_data = load_map("path/to/map.json")
renderer = TileLayerRenderer(game_data)

# Set up camera
camera = Camera(800, 600, mode="centered")
camera.follow(player)
from tilemap_parser import (
    CollisionRunner, CollisionCache,
    ObjectCollisionManager, CircleShape, RectangleShape,
    ParticleSystem, ParticleSystemConfig
)

# Tile-based collision
cache = CollisionCache()
tileset = cache.get_tileset_collision("data/collision/tileset.collision.json")
runner = CollisionRunner.from_game_type("topdown", tile_size=(32, 32))

# Object-to-object collision
manager = ObjectCollisionManager()
manager.add_object(player)
for hit in manager.check_all_collisions():
    hit.resolve()  # separate both objects

# Particle system
particle_config = ParticleSystemConfig(
    particle_shape="circle",
    spawn_rate=10.0,
    max_particles=100,
    lifetime_min=0.5,
    lifetime_max=2.0,
    speed_min=50,
    speed_max=100,
    direction=270,
    spread=45,
    start_color_r=255, start_color_g=200, start_color_b=100, start_color_a=255,
    end_color_r=255, end_color_g=100, end_color_b=50, end_color_a=0,
    alpha_fade="fade_out",
    gravity_x=0,
    gravity_y=50,
)
particles = ParticleSystem(particle_config)

Links

Download files

Download the file for your platform. If you're not sure which to choose, learn more about installing packages.

Source Distribution

tilemap_parser-4.2.4.tar.gz (134.6 kB view details)

Uploaded Source

Built Distribution

If you're not sure about the file name format, learn more about wheel file names.

tilemap_parser-4.2.4-py3-none-any.whl (91.0 kB view details)

Uploaded Python 3

File details

Details for the file tilemap_parser-4.2.4.tar.gz.

File metadata

  • Download URL: tilemap_parser-4.2.4.tar.gz
  • Upload date:
  • Size: 134.6 kB
  • Tags: Source
  • Uploaded using Trusted Publishing? No
  • Uploaded via: twine/6.2.0 CPython/3.9.6

File hashes

Hashes for tilemap_parser-4.2.4.tar.gz
Algorithm Hash digest
SHA256 f687860d8f989445af884d55c3294cf2641757e809b94b8399e1ce7ac81a3a24
MD5 0019adf6067139bc4dee3c7896aa6522
BLAKE2b-256 61be3320881907dab9dc0fec82238a218a02e39c527d62b41268df9bded1d63f

See more details on using hashes here.

File details

Details for the file tilemap_parser-4.2.4-py3-none-any.whl.

File metadata

  • Download URL: tilemap_parser-4.2.4-py3-none-any.whl
  • Upload date:
  • Size: 91.0 kB
  • Tags: Python 3
  • Uploaded using Trusted Publishing? No
  • Uploaded via: twine/6.2.0 CPython/3.9.6

File hashes

Hashes for tilemap_parser-4.2.4-py3-none-any.whl
Algorithm Hash digest
SHA256 434d12c61dbb5bfce2336ea8af962b7c8b24386c7419160ee4dd64c792d04a1b
MD5 d153b1564593db3625af3eb907c9c8dd
BLAKE2b-256 68f2235427e91dc2ecf46068a551fd5319b4fe01222aa66b7991be9f98fae3a1

See more details on using hashes here.

Release history Release notifications | RSS feed

5.2.0

2 files

5.1.0

2 files

5.0.4

2 files

5.0.3

2 files

5.0.2

2 files

5.0.1

2 files

5.0.0

2 files

4.2.8

2 files

4.2.7

2 files

4.2.6

2 files

4.2.5

2 files

This release

4.2.4 This release

2 files

4.2.3

2 files

4.2.2

2 files

4.2.1

2 files

4.2.0

2 files

4.1.0

2 files

4.0.0

2 files

3.1.23

2 files

3.1.22

2 files

3.1.21

2 files

3.1.20

2 files

3.1.19

2 files

3.1.18

2 files

3.1.17

2 files

3.1.16

2 files

3.1.15

2 files

3.1.14

2 files

3.1.13

2 files

3.1.12

2 files

3.1.10

2 files

3.1.9

2 files

3.1.8

2 files

3.1.7

2 files

3.1.6

2 files

3.1.5

2 files

3.1.4

2 files

3.1.3

2 files

3.1.2

2 files

3.1.1

2 files

3.1.0

2 files

3.0.0

2 files

2.0.4

2 files

2.0.3

2 files

2.0.1

2 files

2.0.0

2 files

1.1.1

2 files

1.1.0

2 files

1.0.1

2 files

1.0.0

2 files

Anthropic, PBC Visionary sponsor Bloomberg Visionary sponsor Hudson River Trading Visionary sponsor Meta Visionary sponsor NVIDIA Visionary sponsor Microsoft Sustainability sponsor Depot Continuous Integration AWS Cloud computing and Security Sponsor Datadog Monitoring Fastly CDN Google Download Analytics Sentry Error logging StatusPage Status page