Skip to main content

tilemap-parser

Standalone parser/loader for tilemap-editor JSON maps, sprite animations, and collision detection runtime.

Features

  • Map parsing: Load and query tilemaps, layers, objects, and autotile data from JSON
  • Chunked tile rendering: Efficient visibility culling and chunk-based rendering with TileLayerRenderer
  • Camera system: Centered/deadzone follow, lerp smoothing, screen-shake, and bounds clamping with Camera
  • Animation: Frame-based sprite animation with AnimationPlayer
  • Particle system: Configurable particle emitters with shapes, color transitions, alpha fades, gravity, and batch rendering with ParticleSystem + SpriteBatchRenderer
  • Collision (tile-based): Polygon collision detection for tilemaps with slide, platformer, and RPG movement modes via CollisionRunner
  • Collision (object-to-object): Spatial-grid mixed-shape collision detection (rect, circle, capsule, polygon) with layer filtering via ObjectCollisionManager
  • Capsule support: Full capsule collision against all shape types
  • Hit helpers: CollisionHit.resolve(), involves(), other() for ergonomic separation

Quick Start

from tilemap_parser import load_map, TileLayerRenderer, Camera

# Load map and set up renderer
game_data = load_map("path/to/map.json")
renderer = TileLayerRenderer(game_data)

# Set up camera
camera = Camera(800, 600, mode="centered")
camera.follow(player)
from tilemap_parser import (
    CollisionRunner, CollisionCache,
    ObjectCollisionManager, CircleShape, RectangleShape,
    ParticleSystem, ParticleSystemConfig
)

# Tile-based collision
cache = CollisionCache()
tileset = cache.get_tileset_collision("data/collision/tileset.collision.json")
runner = CollisionRunner.from_game_type("topdown", tile_size=(32, 32))

# Object-to-object collision
manager = ObjectCollisionManager()
manager.add_object(player)
for hit in manager.check_all_collisions():
    hit.resolve()  # separate both objects

# Particle system
particle_config = ParticleSystemConfig(
    particle_shape="circle",
    spawn_rate=10.0,
    max_particles=100,
    lifetime_min=0.5,
    lifetime_max=2.0,
    speed_min=50,
    speed_max=100,
    direction=270,
    spread=45,
    start_color_r=255, start_color_g=200, start_color_b=100, start_color_a=255,
    end_color_r=255, end_color_g=100, end_color_b=50, end_color_a=0,
    alpha_fade="fade_out",
    gravity_x=0,
    gravity_y=50,
)
particles = ParticleSystem(particle_config)

Links

Download files

Download the file for your platform. If you're not sure which to choose, learn more about installing packages.

Source Distribution

tilemap_parser-4.2.8.tar.gz (141.0 kB view details)

Uploaded Source

Built Distribution

If you're not sure about the file name format, learn more about wheel file names.

tilemap_parser-4.2.8-py3-none-any.whl (95.4 kB view details)

Uploaded Python 3

File details

Details for the file tilemap_parser-4.2.8.tar.gz.

File metadata

  • Download URL: tilemap_parser-4.2.8.tar.gz
  • Upload date:
  • Size: 141.0 kB
  • Tags: Source
  • Uploaded using Trusted Publishing? No
  • Uploaded via: twine/6.2.0 CPython/3.13.12

File hashes

Hashes for tilemap_parser-4.2.8.tar.gz
Algorithm Hash digest
SHA256 b2b3b8f83a88cce2efaeba10cad57634f1e6a8dff8961daddc2c2e3f3bb7951a
MD5 d38984ef1f4e2e3a62756af3e3ceabc6
BLAKE2b-256 cab2c98eeaa417e4074d128a5d029dc606acfd34518170167dcf679acd643f28

See more details on using hashes here.

File details

Details for the file tilemap_parser-4.2.8-py3-none-any.whl.

File metadata

  • Download URL: tilemap_parser-4.2.8-py3-none-any.whl
  • Upload date:
  • Size: 95.4 kB
  • Tags: Python 3
  • Uploaded using Trusted Publishing? No
  • Uploaded via: twine/6.2.0 CPython/3.13.12

File hashes

Hashes for tilemap_parser-4.2.8-py3-none-any.whl
Algorithm Hash digest
SHA256 608c53a357238417d6ec5ab56bb4e62c6aa8a2c127cbee598f10d3fe394b67ef
MD5 1c41697b384429b2c0c19611a0598662
BLAKE2b-256 a94673d660c45149d320a6509a22050b1004fdd024c01614805f9bcd7476e409

See more details on using hashes here.

Release history Release notifications | RSS feed

5.2.0

2 files

5.1.0

2 files

5.0.4

2 files

5.0.3

2 files

5.0.2

2 files

5.0.1

2 files

5.0.0

2 files

This release

4.2.8 This release

2 files

4.2.7

2 files

4.2.6

2 files

4.2.5

2 files

4.2.4

2 files

4.2.3

2 files

4.2.2

2 files

4.2.1

2 files

4.2.0

2 files

4.1.0

2 files

4.0.0

2 files

3.1.23

2 files

3.1.22

2 files

3.1.21

2 files

3.1.20

2 files

3.1.19

2 files

3.1.18

2 files

3.1.17

2 files

3.1.16

2 files

3.1.15

2 files

3.1.14

2 files

3.1.13

2 files

3.1.12

2 files

3.1.10

2 files

3.1.9

2 files

3.1.8

2 files

3.1.7

2 files

3.1.6

2 files

3.1.5

2 files

3.1.4

2 files

3.1.3

2 files

3.1.2

2 files

3.1.1

2 files

3.1.0

2 files

3.0.0

2 files

2.0.4

2 files

2.0.3

2 files

2.0.1

2 files

2.0.0

2 files

1.1.1

2 files

1.1.0

2 files

1.0.1

2 files

1.0.0

2 files

Anthropic, PBC Visionary sponsor Bloomberg Visionary sponsor Hudson River Trading Visionary sponsor Meta Visionary sponsor NVIDIA Visionary sponsor Microsoft Sustainability sponsor Depot Continuous Integration AWS Cloud computing and Security Sponsor Datadog Monitoring Fastly CDN Google Download Analytics Sentry Error logging StatusPage Status page